September, 2012

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PowerPoint: Create an Infographic

I Came, I Saw, I Learned

by AJ George  If you need to create an Infographic, there are better programs than PowerPoint that you could use. Photoshop would be a good choice, or maybe Fireworks. That being said, PowerPoint is likely on your office computer right now. Additionally, PowerPoint is often underutilized as a design platform and is surprisingly agile. First you'll need to design your infographic.

6 Mobile Learning Trends That Grew in 2012

Bottom-Line Performance

Unless you’ve been living under a rock, you might have heard by now that mobile learning is no longer the next big thing – it IS the big thing. Here is a quick breakdown of the mobile learning trends you need to be watching. All of these trends saw significant uptake in 2012… and look to continue. mLearning in the classroom…and in the workplace. The best part? Snack learning”. soon.

Ideas About Games and Learner Assessment

Kapp Notes

Just read an article in our local newspaper that indicated the state of Pennsylvania spent $30 million dollars last year on testing. It kinda made me sick…especially since fill-in-the-blank testing only really has value when measuring a person’s ability to be successful at fill-in-the-blank tests, no real-world application. Games would be so much better at teaching application. Games

On Fire in 2013 – What’s going to be hot in e-learning

eLearning 24-7

Yeah I know its not the end of the year, when such forecasts tend to show up in droves. But, fire never waits for anyone or anything and based on my analysis in the marketplace, expect a five alarm fire. For each of these items in e-learning. Authoring Tools. Actors & Avatars. HTML5. Listen you love flash. In 2012, I’ve seen a slow uptake with tools that can output to HTML5. with TinCan).

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Over-teaching experts and under-teaching novices

Clive on Learning

No two learners are the same. There are seven billion people in the world each with their own unique life experiences, which have in turn shaped their aspirations, their personality, their attitudes, their preferences and their capabilities. It goes without saying that one of the greatest mistakes we can make as designers of learning experiences is to treat them all as if they were the same. The most common manifestation of this, in my experience, is to provide the same solution for those with a great deal of prior knowledge as for those who are relative beginners. These are the extremes.

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Barriers to Implementing Mobile Learning

Social Learning

Oh, those fateful words. The ones that you wish you could call back and place deep in the confines of your brain, as far away from consciousness as possible: “In my next blog I’ll discuss some of the challenges related to mobile learning development, and suggest some solutions.” What a blithe, naïve promise. Woe is [.] mobile learning barriers

Three Views on #Gamification

Kapp Notes

Here are three different and sometimes opposing views of Gamification. You probably have seen this all before but I thought it was worth bringing them together in one location. The first is by Jesse Schell at the 2010 DICE conference. Here is a view from Amy Jo Kim. Her view is to look at Gamification as more of a Journey. Gamification is B t. Games

On the brink with mobile– what learning executives say

Allison Rossett

Words without actions. Words without actions. That’s how I described the status of mobile learning in an article in eLearn magazine ten months ago. My point then was that mobile offers immense potential for learning and support but that it is not yet making much of a difference in the enterprise. Performance support and mobile devices only rarely appeared in the organizational playbook they described. As we look at more recent data, we find an uptick for performance support, in general, but not yet for mobile delivery. Things, finally, are changing. This is what they said.

Take Charge of your eLearning environment

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The power of one

E-Learning Provocateur

A lifetime ago I worked in an office that, like most others, had a tacit dress code. A tie was not mandatory unless you were meeting clients; otherwise a collared shirt and sensible slacks (or a nice blouse and a long-enough skirt) sufficed. Then the next week, more people were in their civvies. You would look very strange indeed if you turned up in a suit. Are you using it? Ironic, eh?

The Mobile Learning Ecosystem I – 10 Important Questions

Upside Learning

Mobile technology penetration is racing ahead in the corporate workplace, with the BYOD (bring your own device) movement affecting companies in varied ways. During some time off earlier this month, I’ve been ruminating how a ‘mobile learning ecosystem’ evolves in an organization; here are ten questions I asked. Thought you might find them interesting. 1.What are the factors that drive adoption? –

Learning videos - anyone can do them, but that doesn't make them easy

Clive on Learning

Last week I explained why video trumps e-learning , at least in certain situations. A lot has been said about why video has become so much more accessible in recent years: Video cameras have dropped in price like a stone. In fact, you don't really need a specialist video camera, when you can record in HD on a mobile phone, a compact camera or a DSLR. Some of these cameras work really well in low light, removing or at least reducing the need for professional lighting. I remember clearly 30 years ago when I joined a specialist corporate video production company. Unfortunately, not really. video

Barriers to Implementing Mobile Learning

Social Learning

Oh, those fateful words. The ones that you wish you could call back and place deep in the confines of your brain, as far away from consciousness as possible: “In my next blog I’ll discuss some of the challenges related to mobile learning development, and suggest some solutions.”. What a blithe, naïve promise. Woe is me! I’d like to point out a few of these: Cost. Compatibility. Obsolescence.

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Think Like a Game Designer–Playtest

Kapp Notes

Here is a great video aimed at getting game designers to consider the concept of playtesting in the design of video games. In instructional design “talk” we call it formative evaluation. Take a look at the video and see if the instruction interventions you create could somehow benefit from playtesting (hint, they can). ” Design Games

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Course Authoring Tools for eLearning Developers and the masses

eLearning 24-7

Tools these days come in three flavors. Geared toward e-learning developers and instructional designers. Geared towards the masses. A combination of both. Authoring Tools for developers. The biggest problem facing the industry in the past few years are the lack of course authoring tools for e-learning developers and instructional designers. Celtix - Enables you to create storyboards and scripts.

Online Learning and Higher Education: A Sleeping Giant Awakens

Absorb LMS

Shortly after the dot-com bubble burst in 2000, sending the tech-heavy NASDAQ stock exchange plummeting, I interviewed a director of learning and development at one of the major semiconductor companies. She mentioned that in 2000, about 95 per cent of the learning and development taking place within the company consisted of traditional instructor-led, classroom-based sessions. moment.

I’ve been bot-bombed!

E-Learning Provocateur

Just as I was getting excited about reaching the 2,000 follower milestone on Twitter, I suddenly jumped to 26,000 followers. I’m not that popular. Smelling a giant stinking rat, I perused my follower list and saw that I was being followed by the likes of @TAKAKOD8STIN and @ELKEg00CALL. Brilliant. I was afraid this might happen one day. Why did it happen? I do not know. Unlikely. Hardly.

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

Why Easygenerator will launch a free edition of her authoring software

Challenge to Learn

In a few weeks’ time easygenerator will make a big step towards meeting her mission to change eLearning. We are in the final stages of launching a free edition of easygenerator; it will be available in the first half of October. The official launch will be at November 1st at the DevLearn conference in Las Vegas. You can read more details at our website , you can also preregister.

Adobe Captivate 6: Goodbye Quiz Playbar

I Came, I Saw, I Learned

By Lori Smith  I love Adobe Captivate's variables and advanced actions. One of my favorite strategies when working with complicated branching and quizzing in projects is to turn off the playbar on key slides via the variable  cpCmdShowPlayBar  (assign with 0 to turn off, 1 to turn on). It is simple to set up.      No points need be assigned.

Quiz 60

#Gamification of Learning and Instruction: Blog Book Tour Recap

Kapp Notes

The blog book tour for The Gamification of Learning and Instruction has come to an end. I’d like to thank everyone who participated in the tour. THANK YOU! The tour gained a great deal of momentum and has served to raise the awareness of gamification (both the pros and the cons). THANKS TO EVERYONE. The important thing is that people are talking about it in an intelligent and thoughtful manner.

Responsive eLearning Design (RED)

Learning Visions

iPads, iPhones, Galaxy Tabs, laptops, desktops -- it's now a learning-on-the-go world where most of us regularly access multiple devices in a day. (Me? I've got three: my laptop, my iPhone, and my Kindle). We've got authoring tools that output to Flash and HTML and do this and do that. And everyone's scratching their heads about how to build that next elearning/mlearning/learning project.

Learning Insights Guide 2017: Progress with Purpose

Navigating the ever-changing world of eLearning can be a challenge, but many people are finding a way to manage it, as well as a clear path forward. With Learning Insights, you can develop an even clearer sense of purpose, taking your vision to reality.

Issuing Points for Completion of Learning Events

Absorb LMS

The point system is engrained in higher education. A typical undergraduate degree in a university where I reside requires the completion of 120 credits. A university student who completes an individual course usually earns three or four credits. Often, students can be given the opportunity to take on special projects or extracurricular activities to earn extra credits.

Issue 53

I’ve been bot-bombed!

E-Learning Provocateur

Just as I was getting excited about reaching the 2,000 follower milestone on Twitter, I suddenly jumped to 26,000 followers. I’m not that popular. Smelling a giant stinking rat, I perused my follower list and saw that I was being followed by the likes of @TAKAKOD8STIN and @ELKEg00CALL. Brilliant. I was afraid this might happen one day. Why did it happen? I do not know. Unlikely. Hardly.

Quick Recap – Launch Webinar of Games and Simulations Interactions in HTML5

Raptivity

Team Raptivity extends warm thanks to all the participants of the complimentary webinar “Raptivity launches Games and Simulations – Now in HTML5” held on Wednesday, 12th September, 2012. It was conducted in US friendly time zone catering to eLearning enthusiasts. [.]. eLearning tools Flash Free webinar HTML5 mLearning PowerPoint raptivity demands of mobile learning Flash and HTML5 games launch webinar Q&A session Simulations

Writing & Grammar: Proper Punctuation

I Came, I Saw, I Learned

by Jennie Ruby    Last week I issued a punctuation challenge to you "skills and drills" readers. Here is the paragraph shown as it was punctuated when it was originally published: Until very recently, the only way you could distribute multimedia files over the Web was by using external files as described in the first half of this chapter.   --From Teach Yourself Web Publishing  with HTML 3.2 by Laura Lemay. Some acceptable variations (and some commentary) include the following: The comma after the first three-word introductory phrase is optional.

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[Study] The Anatomy of a Training Course

Want to create the perfect training course? The experts from Skilljar analyzed content creation trends within the training space. Their findings can serve as a benchmark as you build out your own strategy. Click to download.