October, 2014

Remove learning-system-gamification
article thumbnail

The 3 LMS Features that Increase Employee Engagement

Lambda Solutions

Learning Management System employee engagement gamification learning management system learning management system features LMS lms features micro-learning social learning'

LMS 220
article thumbnail

Gamification: Why It’s Good

LearnDash

Coined in 2003, the term “gamification” did not take off in usage until about four years ago. Put simply, it is a system employed by a company or organization to appeal to everyone’s inherit desire to: Compete with others. Gamification can drive sales, encourage learning, and motivate consumers to invest.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Wanna play? Gamification in TalentLMS

TalentLMS

This post, as you might have already guessed is about the gamification features of TalentLMS, and how you can leverage them in your courses to engage learners and increase participation. That’s gamification. You guessed correctly, it’s gamification again. If those words are unfamiliar, don’t worry.

article thumbnail

#DevLearn Keynote with Neil deGrasse Tyson @neiltyson

Learning Visions

We have a system of education that asserts that the best students are the best behaved ones. We need to learn HOW to think so we can solve problems we’ve never seen before. When you learn Trig Calc, your brain is going through a new wiring process. You’re learning HOW to solve problems. The gamification of everything.

DevLearn 238
article thumbnail

Agile Microlearning Explained

Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes. Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers.

article thumbnail

World of Learning Conference Review

eLearning 24-7

Because those who were fortunate to attend the World of Learning Conference, everywhere they looked was a nugget of gold, especially those who used the dynamite technique of e-learning. More on Learning Technologies in a bit. Thankfully those days are gone sort of. Breakdown of the Show. To me that was impressive.

article thumbnail

Barnes & Noble Presentation Resources: Learning Games

Kapp Notes

I am excited about the presentation and to talk to a number of teachers and parents about some of the positive impact that video games can have on learning. Winter Shelter is a unique learning concept that combines two powerful learning tools to create a flexible and efficient curriculum. Link to Course on Gamification.

Games 252