2013

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On-Line Certificate Program On Gamification Offered by Bloomsburg University

Kapp Notes

Ever wonder about the topic of gamification and how it works? Bloomsburg University’s Institute for Interactive TEchnologies is offering a workshop in January that will help you learn from the comfort of your own computer. Learn about gamification for learning and instruction. Want to learn more?

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Sorry, Games and Gamification are Not Magic

Kapp Notes

There is no magical learning formula, no red pill that makes learning as easy as downloading knowledge into your brain painlessly and effortlessly. No, games and gamification are tools for learning, they are not magic. Games create learning when they are play tested, examined and carefully created.

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When to use #Gamification

Kapp Notes

Some ideas on when to use #Gamification. ( a sneak peak of my 2014 Gamification Fieldbook). Gamification can be used to accomplish a number of goals related to learning. Adding game-elements can be done at the structural level of gamification through points and badges.

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Effective Rapid eLearning from Classroom Learning Content?

Vignettes Learning

Our belief : At Vignettes Learning we use stories in eLearning; however, we make them interactive. After this, embedding the idea to be learned follows. By spinning the learning, the trainer is able to solicit more information and feedback from the elearners. This is achieved by creating an opportunity to play out the event.

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Agile Microlearning Explained

Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes. Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers.

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4 Modern-Day Learning Trends in Education

LearnDash

Learning trends are starting to take on a whole new shape as schools and businesses leverage modern technologies and strategies to creatively deliver content in various ways. When looking at the 21st century learning, some of the more common trends include: 1. elearning online learning'

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Get Your Game On: 7 Questions to Ask Before Implementing Gamification

Association eLearning

Christina will serve as our very first guest blogger on this site and has gained the trust and respect of all of us at Digitec through her devotion to the association community and passion for gamification. but with gamification, there is no until. Gamification is not about video games; it’s not even about technology.