eLearning Trends of 2016
DECEMBER 2, 2016
As the year ends, we look back at three eLearning trends of 2016. What was predicted? What did you think was important? The results may surprise you. eLearning Trends: Gamification. At the end of 2015, Gamification was the hot trend. We saw analysts predict the continued rise of gamification in 2016. However, our research has shown that associations are lukewarm on the idea of gamification.
The Magic of Microlearning
NOVEMBER 16, 2016
One of you car’s headlights is out. It’s supposed to be pretty easy to replace, so you buy a new one and decide to give it a try. Where do you go for instructions? I’m guessing you’d probably try one or more of the following: Go to YouTube, or a similar site, and watch a video. Run a Google search. Ask someone at your local auto store. Ask a family member or friend who’s knowledgeable about cars.
Learning Escape Room
NOVEMBER 9, 2016
You’re locked in a room with a handful of people, often strangers. You need to work together to find clues and problem solve in order to escape before time runs out. That’s the premise behind escape rooms. They’ve been gaining popularity as team building and “just for fun” attractions over the past few years. found out. arrived a few minutes late and missed whatever orientation there may have been.
Social Learning Online: It’s Possible
OCTOBER 26, 2016
A major complaint among those who prefer Instructor led training (ILT) to eLearning is that eLearning is not social. They claim the lack of social interaction, both with the instructor and other learners, limits the effectiveness of the training. Many will cite the Hawthorne effect , explaining that through observation the learners will modify or improve their performance. Register today.
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What Instructional Designers Really Do
SEPTEMBER 1, 2016
I want to apologize. write about instructional design (ID) all the time but I’ve never stopped to explain what Instructional Designers really do. There are numerous definitions for it and many of them are somewhat wordy and technical. So, here’s my personal definition instead: Instructional design is the art/science of making things make sense. That’s it in a nutshell. Writing. Creativity.
eLearning Glossary: Definitions for the Most Commonly Used Terms
MAY 11, 2016
If you’re new to eLearning or online training, it can seem like you’re wading through alphabet soup with all the various anagrams and terminology used in this industry. SCORM, LMS, AMS, LCMS, API, JITT, what does it all mean?! Grab a spoon, and let’s dig in to the soup, with this eLearning glossary. For many, their first experience with eLearning was educational computer games delivered via CD Rom.
I’m Glad Millennials Scare Learning and Development
JULY 13, 2016
The learning and development (L&D) world seems to be confused by, if not outright afraid of, millennials. Curious about the ruckus, I did some research. And admittedly, as a millennial, I was curious to see what there was to see. What I discovered surprised me. The rush to understand millennials isn’t really about millennials. This is a crisis of outdated L&D practices.
Learning Myths: Debunked
AUGUST 20, 2015
Perhaps the most pervasive myth about education is the ubiquitous “learning styles” myth. quick Google search will bring up millions of hits. Many of those hits are, tellingly, for websites trying to sell you their “learning styles” program. One of the main reasons the myth is so widespread is because, on the surface, it seems very intuitive. Share this on Facebook.
Transform Your Video Strategy for Enterprise Learning & Communication
We sat down with Tom Clancy, former CLO of EMC, to discuss the role of video in the future of enterprise learning and communication.
eLearning Glossary Part 2: More Commonly Used Terms
JUNE 9, 2016
Previously we dug into the alphabet soup of eLearning terms and acronyms. But you weren’t full. You asked for seconds. So, here are some of the additional terms you wanted to defined. ADDIE- The ADDIE model is a process used by instructional designers and training developers offering guidelines for creating effective training. Essentially this is the strategy phase. Implement improvements.
Bridge the Skills-Gap with Competency Based Learning
SEPTEMBER 21, 2016
Dear Associations, I am trying to get into a skilled labor position at company X. have some experience but there are new rules and regulations and I just can’t keep up. could go back to school, but it’d be a huge burden to my family. What can I do? Sincerely, Your Potentially Great Tradesman. Dear Associations, Help! I’m under-qualified and in serious debt. How do I know? So, why bother?
When Misused Buzzwords Attack
SEPTEMBER 10, 2015
Interactive. Immersive. Innovative/ Creative/ Different. Effective. All of the above. These words get thrown around a lot. Frankly, it troubles me when they’re used incorrectly because it leads to misunderstandings. Gamification and game-based learning were covered in their own post, so they’re not included here). With that said, let’s look at some common eLearning buzzwords. Interactive.
Competency-Based Learning: How to Bridge the Skills-Gap
APRIL 13, 2016
Competency-Based Learning: How to Bridge the Skills-Gap was originally published in the IACET blog as a guest post by Digitec President Jack McGrath. The skills-gap issue is growing more critical in the U.S., especially within those industries that are supported by professional associations. The answer relates to the value delivered through and association.edu approach. The Skills-Gap Crisis.
Customer Training Completion Rates
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Simple Learning Solutions
SEPTEMBER 9, 2016
A year or so back, I was part of a mentoring program at my alma mater. They were pairing current students with recent graduates to help them with life skills that aren’t usually taught in class. loved the idea and started making lesson plans and brainstorming activities for my future mentee. went crazy laying the design groundwork. We developed a routine as the meetings went on.
How to Write Good Assessment Questions
MARCH 23, 2016
“Can someone explain this question to me? I don’t know what it’s asking.”. How am I supposed to know the answer to this? It wasn’t in the lesson.”. Your association can have the best course in the world, but if the assessments or knowledge checks aren’t written well they can make the whole thing fall apart. Believe it or not, it can be hard to write effective questions. Don’t.
Pokémon and Gamified Learning
JUNE 22, 2016
I recently had a conversation about something I hadn’t thought about for a long time. Pokémon. And it dawned upon me that the franchise is a surprisingly good metaphor for gamified learning. For those who aren’t familiar with them, Pokémon are fictional creatures. The people who catch, tame, and teach them to do battle are called trainers. The successful ones win badges. Sound familiar?
Dense eLearning Isn’t Smart
JULY 16, 2015
“It was too much all at once. I was overwhelmed.” That’s not something you want to see in the feedback for your association’s eLearning. Luckily, there are ways to make eLearning more digestible, regardless of the subject matter. Managing content density is the key. What is Density? In essence, density is how much “stuff” is packed into a given space. For example, water is less dense than concrete.
Skill based learning – How it drives an organization’s performance
Training and learning organizations today play an active role in contributing to the bottom line of any organization by aligning their objectives to the immediate business objectives. This provides a solid ground for cost justification and encourages businesses to place training groups right where they should be, at the heart of a growing, thriving, learning culture.
Motivation is More Important Than Information
MARCH 9, 2016
I inherited a “blackboard” poster from a friend. I can write on it with chalk, erase it, and use it again. But I don’t. It still says the same thing it did the day I received it: “Knowing What To Do. ≠. Doing It. Motivation > Information”. It’s absolutely true. Why Motivation > Information. People who aren’t motivated don’t get things done, even if they’re knowledgeable. Include a deadline.
The Worst eLearning Course Ever
SEPTEMBER 24, 2015
You read the title correctly. This post is dedicated to pet peeves, worst practices, and other abominations that terrorize eLearning. What follows is a combination of things that give Digitec-ies nightmares and headaches. considered listing them here, but there were quite a few and a list alone did not express the sheer torment these things can cause. Enjoy, if you can. Or more likely, don’t.
If the User Experience Annoys, Fix It.
AUGUST 27, 2015
I had a bad user experience (UX) at a dollar store a while back. I’m not talking about customer service, but actual UX design. swiped my card into the card reader to pay. prompt told me to click “Enter,” with an arrow pointing at one of the buttons. It’s a good thing I stopped, because the button the arrow pointed to wasn’t the enter button. It was on the other end of the keypad. This is normal.
The Most Important Thing I’ve Learned From Instructional Design
SEPTEMBER 16, 2016
I’m not a “numbers person.” I never have been. Some people aren’t “words people.” And that’s okay. In college, I cringed on behalf of my science major friends when they told me about their multi-hour labs and the reports that went along with them. They told me they were fine with that. They’d take it over my research papers any day. The same is true in the work world.
Seven Simple Secrets to Off-the-Shelf Course Success
Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.
eLearning Memories of a Millennial Instructional Designer
APRIL 21, 2016
What do you picture when you hear the word “eLearning”? Chances are everyone thinks of something slightly different, based on their personal experiences. I’d like to share my first impressions of it, from back before I’d ever heard of “eLearning.” This was years before I became an instructional designer, back when I was a kid. Kid Meets Computer Games. That didn’t matter. It was like magic.
Quality Assurance: Fine-Tuning Your eLearning to Be Its Best Part 2
AUGUST 3, 2016
Chapter 2: Intermediate Quality Assurance Testing. In our first chapter, we discussed some of the basics of quality assurance (QA). Now, we will discuss some of the more involved tasks that are associated with making sure the project you and your team have spent months developing has as few flaws as possible. Intermediate Testing. Test the most common browsers – There are four common browsers: Internet Explorer, Google Chrome, and Mozilla Firefox, mostly for Windows users, and Safari for Apple/Mac users. There are others, but most developers tend to design their products for these four.
Swiping or Matching?
MARCH 2, 2016
How do you meet your next employee… swipe or match? Your department is way behind deadlines, and your staff is screaming for help. You absolutely have to get that new hire onboard, right away. You’re extremely busy, so you pull the standard job description, pulling any resume that remotely fits the bill. According to Tony Hsieh, CEO of Zappos, bad hires have cost his company well over $100 million.
Don’t Just Tell, Show: the Value of Examples
JANUARY 20, 2015
I found something interesting while cleaning off an old shelf recently. It was a children’s story called Officer Buckle and Gloria, by Peggy Rathmann. planned on reading it one last time and then donating it. Instead, I kept the book. Here’s a summary. Officer Buckle is a police officer. He spends a lot of time reading important safety tips to school children. But the children never listen.
Leaving performance reviews behind: Where to start [Guide]
Is your company ready to move beyond the annual performance review? Where do you start? What are the keys to success? In this guide, you’ll gain an understanding of: the forces driving change, three foundations of success and take a deep dive into the skills gap many managers have that will sink your efforts before they start and how to address them.
JANUARY 28, 2016
Think of your brain as a refrigerator. You put information in it to preserve and use later. When you need that information again you remember it, “taking it out of the fridge” so to speak. But what happens if you leave something in there for too long? In a fridge, old food goes bad and needs to be thrown out. In your brain, unused information gets tossed out too. No big deal.
Crash Course For Constructive Feedback
OCTOBER 6, 2016
Feedback is a wonderful thing, when you can understand it. When you can’t… To quote Captain Jack Sparrow, “Well that’s even more than less than unhelpful.” You get the idea. Think back to the last time you got feedback on something. Maybe it was suggested revisions for a project or the survey responses for how you did during a speaking engagement. Or maybe it was storyboard revisions for eLearning.
Don’t Treat Beginners and Experienced Learners the Same Way
MAY 7, 2015
Some time ago, I was cast as a chorus member in a musical. could sing and read music, but I didn’t have any experience dancing. So, I was a beginner for one set of skills, but not for the other. Everyone had to learn everything together though, despite the fact that we were at different stages of learning. Trying to create one-size-fits-all eLearning can lead to similar difficulties. For Beginners.
How to Create Engaging Video-based eLearning
MAY 8, 2014
Visuals are processed 60,000 times faster in the brain than text. If that doesn’t make your jaw drop, then think about the fact that viewers spend twice as much time engaging with video content over text only. Video is great because it appeals to many types of learners. Here are some tips, tools, and techniques you can use to share educational footage that engages members: 1) Tell a story.
Quality Control process for E-Learning
Quality assurance is often reduced to correcting errors in a nearly completed learning product. But creating a quality assurance process that influences decisions throughout production reduces the amount of revisions. This is the final step to ensuring that e-Learning applications are not themselves a barrier to learning
Top 4 Things You Can Learn from Buzzfeed (and #2 will blow your mind!)
APRIL 23, 2015
In the modern world, clickbait marketing has taken the internet by storm and websites like Buzzfeed are leading the charge. You’ve probably seen their articles with catchy titles like, “20 Reasons the 90’s were Awesome,” or, “10 of the Cutest Cats You’ve Ever Seen (#4 is so cute you’ll want to explode).” You’ve probably clicked on more than a few of them. Lists, Lists, Lists. Anticipation.