January, 2010

Clark Quinn

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Kapp & Driscoll nail Learning in 3D

Clark Quinn

Karl Kapp and Tony O’Driscoll have launched the age of virtual worlds in organizational learning by providing a thorough overview in their new book Learning in 3D. This is a comprehensive and eloquent book, covering the emerging opportunity in virtual worlds. Replete with conceptual models to provide structure to the discussion as well as pragmatic guidance to how to design and implement learning solutions, this book will help those trying to both get their minds around the possibilities and th

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Accessorize your brain

Clark Quinn

It flashed on me last night. Jeopardy-style, the answer to the question is the answer to the question “why do/will smartphones rule&# is “because ‘there’s an app for that’&#. Let me explain. First, you have to be clear on what a smartphone is. David Pogue has tried to call the converged mobile platform which can be customized with applications the “app phone&# , because he considers a smartphone to be a phone that can check email.

Brain 150
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How I became a learning experience designer

Clark Quinn

Not meaning this to be a sudden spate of reflectiveness, given my last post on my experience with the web, but Cammy Bean has asked when folks became instructional designers, and it occurs to me to capture my rather twisted path with a hope of clarifying the filters I bring in thinking about design. It starts as a kid; as Cammy relates, I didn’t grow up thinking I wanted to be a learning designer.

Cognitive 150
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Changing minds

Clark Quinn

There is a lot of concern about incorporating social learning into organizations centering on the organizational and culture issues. I gave my “Blowing up the training department&# presentation last nite for Massachusetts ISPI chapter, and a number of the questions were on getting the executives to buy in to the need, and then changing the culture.

Change 150
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Is it all problem-solving?

Clark Quinn

I’ve been arguing for a while that we need to take a broader picture of learning, that the responsibility of learning units in the organization should be ensuring adequate infrastructure, skills, and culture for innovation, creativity, design, research, collaboration, etc, not just formal learning. As I look at those different components, however, I wonder if there’s an overarching, integrating viewpoint.

Problem 145
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Top Posts of 2009

Clark Quinn

Seeing all the top 10 lists, I thought I’d look at what the top 10 posts were for Learnlets (using Google Analytics), and I have to say that the responses were interesting, as some weren’t the ones I thought were most interesting. I suspect that they’re the ones that other people pointed to most for a variety of reasons (including me pointing people to the Broken ID series beginning).

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Predictions for 2010

Clark Quinn

eLearning Mag publishes short predictions for the year from a variety of elearning folks, and I thought I’d share and elaborate on what I put in: I’m hoping this will be the ‘year of the breakthrough’. Several technologies are poised to cross the chasm: social tools, mobile technologies, and virtual worlds. Each has reached critical mass in being realistically deployable, and offers real benefits.