Sat.Dec 18, 2010 - Fri.Dec 24, 2010

Kapp Notes

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Answering Some Virtual World Questions

Kapp Notes

Below are some interview questions I was asked the other day. I ran out of time and promised to post them on my blog. 1. Metrics are key, love to hear more about that. The metrics or measurements we need to use in 3D virtual immersive environments must be the same we use in physical environments. We need to know if attitudes have changed, if profits increase, if behavior has been modified.

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Phases for Developing an Educational Game

Kapp Notes

Here is a design process you can consider when developing an educational game for use in a school setting. A work plan for the development of an educational game prototype can be divided into three phases. To create the prototype, a team should use an iterative design process involving feedback from subject matter experts, students and teachers. The process should involve three distinct but overlapping phases.

Games 167
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Top Game Lists from Others: Best and Worst

Kapp Notes

So its the time of year to talk about best and worst. So, from the video game perspective, here are some ideas. Worst. Here is the list of top ten most disappointing games of 2010 found at Wired. Over at a Yahoo! site check out 5 Worst Video Games of 2010. Best. Here is a list of top ten video game awards from msnbc. Here is a list from CNBC. Let me know what you think.

Games 133