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Skilful Minds
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47 articles |
| Page 1 of 1 | Previous | Next | SKILFUL MINDS JULY 15, 2009 Social Business Design: Insights from HP’s WaterCooler So, here social media sits, between fear and faith. Needless to say, the truth about social media's implications for business design lies somewhere in the middle. The fact of the matter, as Todd Defren tells us, is that we need to begin seriously discussing "how Social Media Thinking will impact the greater whole of the company.". Customer Experience Enterprise 2.0 Experience Design social business design social media socialCRM | SKILFUL MINDS JUNE 27, 2011 Social Flow and Collaboration in Gameful Design Social Flow in Gameful Design made the point that social flow contrasts to Csikszentmihalyi's original concept of individual or solitary flow, in which a person's engagement in actions is optimal, where they lose a sense of time and awareness of self in an intrisincally rewarding feeling. Social flow implies a qualitatively different order of the flow experience, a group-level experience. As Simon Wiscombe recently observed , "Gamification is inherently flawed because it focuses on rewarding players for the end-state." Recent social psychological research supports Simon's point. | | | | | | | SKILFUL MINDS DECEMBER 9, 2010 Social Learning and Exception Handling We know that most learning in the workplace is informal. Most observers put it at around 80%. Recently, John Hagel and John Seeley Brown contended that "as much as two-thirds of headcount time in major enterprise functions like marketing, manufacturing and supply chain management is spent on exception handling." The most basic point to remember is that exceptions to formal business processes require efforts to design a scalable learning architecture that supports content co-creation needed to adapt to emergent challenges and manage the flow of that adaptation through an enterprise’s ecosystem. | SKILFUL MINDS AUGUST 14, 2010 Gossip, Collaboration, and Performance in Distributed Teams What do you think the typical manager might say if you told them their employees don't gossip and engage one another in non-work related tasks enough? Most managers have heard of the watercooler effect without ever having the meaning of the concept sink in to their understanding of how it relates to performance and collaboration. couple of studies released this summer dealing with performance and collaboration in teams merit consideration. Customer Experience Experience Design social networking Enterprise 2.0 elearning 2.0 empathy | SKILFUL MINDS FEBRUARY 4, 2010 Ethnography and Ubiquitous Digital Research I've discussed ethnography several times before, the first taking note of the trend toward virtual anthropology and the next talking about the significance of Tom Boellstorff's ethnography of Second Life, followed by a couple of posts about ethnography in relation to empathy and globalization. Indeed, Cheskin's Davis Masten and Tim Plowman characterized digital ethnography as the next wave in understanding the consumer experience in a Design Management Journal article as early as 2003. | SKILFUL MINDS MARCH 22, 2009 SharePoint is not Enterprise 2.0 or Social Networking " Skilful Minds The title for this post is drawn from a recent assessment of SharePoint 2007 offered on Thomas Vander Wal's bog, Personal InfoCloud. Thomas' post, as always, offers a unique point of view on what Enterprise 2.0 consists and, specifically, how SharePoint measures up. He isn't offering his own formal assessment as much as reporting the stories clients and potential clients shared with him over the past couple of years. The social software stack, in particular the difference between collective understanding and collaborative understanding, frames Vander Wal's perspective. Web 2.0 elearning 2.0 | | | | | | | | | -
SKILFUL MINDS | TUESDAY, SEPTEMBER 22, 2009 The Fallacy of Open/Closed Culture in Social Business Design Think about a closed business culture. Try to visualize what it looks like. Now, think about an open business culture. Try to visualize it. What image comes to mind in each thought? Does the former image looks something like a pyramid? Does the latter one look something like a spider web turned on its side? If you think about it in a comparative way however, these two images exhibit very similar relationships between their parts. three dimensional pyramid flattened out is about the same structure as a spider web. Neither is more open or closed than the other. MORE >> -
SKILFUL MINDS | TUESDAY, AUGUST 18, 2009 Shaping Social Business Ecosystems as Learnscapes The emergence of social media provides people inside and outside organizations with a way to actively speak about, speak to, and engage the product and service offerings of enterprises. Currently, 25% of search results for the World’s Top 20 largest brands are links to user-generated content and 34% of bloggers post opinions about products & brands. Enterprises, on the other hand, listen to, engage, and act on insights gained from social media. Social Networks Web 2.0 brand Dachis Group e-Learning 2.0 Innovation learnscapes social network user experience wiki MORE >> -
SKILFUL MINDS | WEDNESDAY, MARCH 3, 2010 Social Learning, Collaboration, and Team Identity One of my earlier posts asked the question, Who's on Your Team? Its focus was on the importance of social software applications in the Enterprise to the ability of distributed project team members to recognize who is on their team at any point in time, and who isn't. Organizational analysts refer to the challenge as a boundary definition problem for teams, when members are spread across large distances whether geographic or cultural in nature. Recently, Mortensen continued researching the topic by studying 39 officially defined software and product development teams. e-Learning 2.0 MORE >> -
SKILFUL MINDS | TUESDAY, OCTOBER 20, 2009 Customer Competencies, Co-Creation, and Brand Communities Word of mouth communities and networks using social software are increasingly spread over regional, national, and international borders, making them much more important to those who market branded products and services, online and off. The recent buzz around the concept of social business points to the growing importance of social networks and communities to the evolution of business practice. Whether companies are in fact closing the community gap and the engagement gap remains an open question though. empathy empathy with customers engagement Innovation MORE >> -
SKILFUL MINDS | THURSDAY, AUGUST 27, 2009 Empathy and Collaboration in Social Business Design To get to the main point quickly, let's do what few people offering thoughts about collaboration actually do. Let's explicitly discuss what it is. First off, collaboration isn't just about people sharing information to achieve common goals. Collaboration is about people working with other people to achieve common goals. Advocates of Enterprise 2.0 sometimes make the fundamental mistake of arguing that collaboration is really only about achieving goals, leaving the implication that incorporating social software into the workflow of organizations is sufficient. It requires shared experience. MORE >>
- What are the Organizational Limits to Analytics in SCRM? SKILFUL MINDS | THURSDAY, JUNE 24, 2010
- Brand Experiences are for Employees and Customers SKILFUL MINDS | MONDAY, APRIL 6, 2009
- Using Social Network Analysis in Social Business Design SKILFUL MINDS | WEDNESDAY, SEPTEMBER 23, 2009
- Social Flow in Gameful Design SKILFUL MINDS | SATURDAY, MAY 21, 2011
- Video Analysis for Experience Design: The Video Card Family Game SKILFUL MINDS | MONDAY, JULY 12, 2010
- Social Media, Word of Mouth, and the Cynefin Framework SKILFUL MINDS | MONDAY, APRIL 20, 2009
- Ethnography, Globalization, and Experience Design SKILFUL MINDS | WEDNESDAY, DECEMBER 2, 2009
- Thoughts on Cisco, Telepresence, and Reciprocity SKILFUL MINDS | WEDNESDAY, NOVEMBER 18, 2009
- Social Media is a Compound Noun SKILFUL MINDS | THURSDAY, SEPTEMBER 3, 2009
- Failing to See Money Hiding in Plain Sight SKILFUL MINDS | MONDAY, OCTOBER 4, 2010
- Don’t Gamify Wild Bill SKILFUL MINDS | MONDAY, APRIL 25, 2011
- Social Media Robots, Personas, and Narrative Gaps in Qualitative Research SKILFUL MINDS | FRIDAY, APRIL 1, 2011
- Social Business Design and Multichannel Team Collaboration SKILFUL MINDS | TUESDAY, JULY 7, 2009
- Social Flow and the Paradox of Exception Handling in ACM SKILFUL MINDS | WEDNESDAY, SEPTEMBER 28, 2011
- Museums and Folksonomies SKILFUL MINDS | THURSDAY, FEBRUARY 2, 2006
- Social Networking with Roto-Rooter SKILFUL MINDS | THURSDAY, OCTOBER 22, 2009
- Learnable Services, CRM, and Social Business Design SKILFUL MINDS | MONDAY, MARCH 29, 2010
- Scalable Learning and Learnscapes in Social Business Design SKILFUL MINDS | MONDAY, AUGUST 10, 2009
- Dialogue Strategy and Social CRM: A Customer Experience with XO SKILFUL MINDS | MONDAY, JUNE 7, 2010
- Transformations in the Grocery Shopping Service Journey SKILFUL MINDS | THURSDAY, APRIL 15, 2010
- Experience Design and the Intelligibility of Interfaces SKILFUL MINDS | TUESDAY, FEBRUARY 16, 2010
- On the Roots of Social Computing SKILFUL MINDS | THURSDAY, NOVEMBER 17, 2011
- Wayfinding, Purposive Desire, and Service Design SKILFUL MINDS | TUESDAY, APRIL 20, 2010
- Social Business, the Golden Rule, and Open Empathy Organization SKILFUL MINDS | WEDNESDAY, MAY 20, 2009
- Finding the Social Core of Facebook Friends: Revisiting the Dunbar Number SKILFUL MINDS | SUNDAY, MARCH 1, 2009
- Validating Customer Communities SKILFUL MINDS | MONDAY, OCTOBER 12, 2009
- A Learnability and Experience Design Update SKILFUL MINDS | TUESDAY, NOVEMBER 8, 2011
- Informal Learning in Health Care 2.0 SKILFUL MINDS | WEDNESDAY, AUGUST 19, 2009
- Reflections on Soil and Smartphones SKILFUL MINDS | TUESDAY, SEPTEMBER 1, 2009
- Exploring the Usefulness of Chartjunk at STLUX’11 SKILFUL MINDS | TUESDAY, APRIL 5, 2011
- Everyone Doesn’t Love the IPod SKILFUL MINDS | MONDAY, JANUARY 2, 2006
- Museum of Lost Interactions: The Social Communicator in 1932 SKILFUL MINDS | MONDAY, FEBRUARY 2, 2009
- Joining the eLearningLearning Community SKILFUL MINDS | SATURDAY, AUGUST 1, 2009
- Remembering VizAbility SKILFUL MINDS | TUESDAY, MARCH 3, 2009
- CMR as a Precursor of VRM SKILFUL MINDS | WEDNESDAY, MAY 27, 2009
- Talking about Flatland as Visualized by Carl Sagan SKILFUL MINDS | TUESDAY, JULY 28, 2009
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