Vikas Joshi on Interactive Learning

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Six Simple Questions about Learning

Vikas Joshi on Interactive Learning

Our world keeps changing and we need to continuously adapt to change. There is a process through which we adapt to change, and that process has a name, and that name is learning. Today, let’s boil this topic down to six simple questions about learning. 6. What is learning? Learning is not what they teach you, learning is what you get out of it, right? When do we learn? Hardly. Where do we learn?

Internet of Things: Imagination is the only limit

Vikas Joshi on Interactive Learning

I started my journey with Harbinger Systems sometime back. Though I am just a couple of months old here, the knowledge and exposure which I have received has been enormous. have interacted and learned a lot from my colleagues who always push and encourage me to dabble in new things. A few days back, one of my colleagues mentioned about The Internet of Things (IOT) to me.

Crowd-sourced Learning Content: Opportunities and Challenges – (Part 1)

Vikas Joshi on Interactive Learning

We are doing this post a bit differently. We present a short interview with Vikas Joshi, the primary author of this blog, and Maheshkumar Kharade, a technology expert. In this post, we start by understanding the opportunities inherent in crowdsourced learning content. Q: How is the nature of learning content changing with time? Vikas Joshi] Nowadays crowdsourcing is playing an increasing role in the creation of learning content. When people have a question, they simply post it on a social networking site, and elicit responses. Vikas Joshi] Absolutely. Vikas Joshi] Undoubtedly.

MOOC Evaluation at Harbinger

Vikas Joshi on Interactive Learning

Base Camp is a ritual that is followed every year at Harbinger. This year, we formed six teams, each taking a project related to Harbinger operations / roadmap. Our team got an opportunity to work on the project - “Learning culture at Harbinger.” It was about researching on how learning happens at Harbinger and suggest steps to build the learning culture. Base Camp learning culture MOOC

New Brandon Hall Group report forecasts major shift in 2016 online learning trends

Companies are increasingly dissatisfied with online learning tools, prompting many to reinvest in technology that supports a modern training approach. Download the report from Brandon Hall Group to see how new investments are bringing real business results.

Getting a Head Start with Mobile Interactions

Vikas Joshi on Interactive Learning

When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards. Clearly, there was a need for adding more interactions to make it instructionally more useful and complete.

mLearning in Africa

Vikas Joshi on Interactive Learning

Recently I had a chance to talk to a speaker at e-Learning Africa 2011 in Dar-es-Salaam, Tanzania. Vinod Ganjoo is an e-learning enthusiast who works as Senior Manager - e-learning Business Development at Harbinger. Vinod has traveled throughout the Middle-east, Africa and South Asia on business. He interacts with instructional designers and training managers in several countries regularly.

Power vs Ease of Use: Do We Need to Choose One?

Vikas Joshi on Interactive Learning

Industry gurus have long maintained that authoring tools can be either powerful or easy to use. They say: choose one. I say: I want both. Is that possible? Well yes, if the tool designers pay attention to flexibility. Consider interactivity templates. The very idea of a template connotes a cookie-cutter approach. Easy to learn, easy to use. The answer is in flexibility. How many steps in a process?

Using Raptivity with Captivate

Vikas Joshi on Interactive Learning

Several Captivate users build Raptivity interactions for use in their elearning and presentation materials. Adobe, the maker of Captivate, has been releasing upgrades and new versions of Captivate over the past several quarters. Naturally, their users want to stay on top of the best ways to use Raptivity within Captivate. The resources I will cite here are useful for Raptivity 5.5, 6.0, 6.1, 6.2

Three Things Learning Practitioners Can Learn from the Open Source Community

Vikas Joshi on Interactive Learning

As I listened to the TED Radio Hour “What is Original?” I kept wondering what originality really means in today’s age of building on top of what is already there. Back in the early days of modern science, the scientific method was new, and you could discover new scientific truths by observation – in your backyard, or in a home laboratory. Today, we live in an age of endless sampling and borrowing.

7 Fun Ways to Get Participation and Collaboration Going in Classrooms

Vikas Joshi on Interactive Learning

Yes, I hear you. Preparing to teach a class is hard enough. Who has the time to add fun activities? Well, you do - given these no-frills group activities that only take minutes to build, whether you use a board, a flip chart or an interactive software like YawnBuster. Show of Hands Conducting a quick poll is a perfect icebreaker in the beginning of a class. and watch the hands go up. Click here.

Avatars in eLearning: Best Practices

Vikas Joshi on Interactive Learning

Avatars are interactive animated pedagogical agents. Avatars personalize a course, add variety to learning, especially in long modules on complex subjects. life-like ‘human’ interface makes the learning experience more ‘real’. Research has shown improvement in learning outcomes when avatars are used. One should expect to find them everywhere. Those are the pros and cons. What tools do you use?

Whitepaper: When The LMS Isn’t Enough

In this whitepaper, you will discover the main reasons why the LMS alone is no longer meeting the needs of the modern learner. More importantly, you will learn what you can do to enhance its value.

Twelve Ways to Add Value to Open Source LMS Systems

Vikas Joshi on Interactive Learning

I've been too wrapped up thinking about interactivity to pay attention to the pains learning managers must go through for making their Moodle implementations effective. So, when I sat down to talk with Dr Asheesh Choksi, technology consultant and architect, about Moodle, he gave me a 12-point program to add value to Moodle - which was quite an eye opener. 1. User Management User management is the starting point in making Moodle successful. Catalog Management What does the learner see on logging in? This is the province of content display and catalog management.

Crowd-sourced Learning Content: Opportunities and Challenges – (Part 2)

Vikas Joshi on Interactive Learning

Last week, Vikas Joshi shared his thoughts on opportunities inherent in crowdsourced learning content. This week we talk to Maheshkumar Kharade, a technology expert, to follow up on the previous post. Q. How are tracking systems keeping pace with the opportunities inherent in crowdsourced learning content? Maheshkumar] Due to its multidimensional nature, crowdsourcing apparently brings in multiple challenges and opportunities for tracking systems, content creation and content delivery platforms. Though these steps have helped gain some momentum, it’s not yet enough. Q. What needs to be done?

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Next Generation Content Authoring - From LearnX, Sydney

Vikas Joshi on Interactive Learning

LearnX 2010 in Sydney, Australia was a special occasion for Raptivity because of the Best e-learning tool award. Here, I also had the opportunity to deliver a session on the next generation content authoring. The goal was to outline the various aspects trainers and educators need to consider while designing their training material for next generation learners. courtesy australiaphotos.co.uk 1.

The Future of e-Learning Content after Adobe Kills Flash on Mobile Devices

Vikas Joshi on Interactive Learning

It is official. Adobe, in a written statement , announced that it will not support Flash in mobile browsers henceforth. As it is, iPhone and iPad don't play Flash content. It will be a matter of time before new versions of other mobile devices (based on Android and other platforms) stop supporting Flash in browsers. What does this mean for e-learning content? Well, Adobe continues to be committed to supporting Flash on the PC platform. Adobe also says that mobile content can be packaged using Adobe Integrated Runtime (AIR) and delivered through app stores in the form of native apps.

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Learning at Harvard

Vikas Joshi on Interactive Learning

For all the discussion on learning and interactivity in these pages, I always had a hunch that I would discover something new about learning if I were to go back to school. As it turns out, the hunch was right. I did get the opportunity to spend some time at Harvard Business School recently. And, getting back to campus life was both enriching and fun. So, what are the ''new'' things I discovered about learning? Here we go. A lot of learning is accidental. You run into someone from a different walk of life, start chatting and come away with a new idea. Happens all the time. That was cool.

Storyboarding for eLearning

Storyboarding is a very important step for creating eLearning courses. But don’t you feel it’s a waste of time to start creating the courses from scratch and copy-paste text and other objects from the storyboard to the eLearning tool for course development.

Building Your E-Learning Course Design Tool Kit

Vikas Joshi on Interactive Learning

If the title of this post makes you think I will list a whole bunch of tools here, let me first set the expectations right. It is my endeavor to take a look at the e-learning course design process here, so that you can decide how to build a tool kit that addresses all process components. learning course creation is all about having a design process in place to build the right course in time.

A Learning Interaction Look-up Table

Vikas Joshi on Interactive Learning

Here is the quick learning interaction look-up table I promised in an earlier post for instructional designers to locate some of the best examples of the various types of ready-made interactive elements. Build guided adaptive scenarios, explorative branching simulations, immersion learning situations and whiteboard simulations Click Raptivity Standard 3 technical training -overview visuals, flow diagrams and software simulations.

Enhancing Interactions with Media Elements

Vikas Joshi on Interactive Learning

A few years back, e-learning courses were largely static, with a few interactions here and there. As interactivity takes center stage, more and more learning happens through interactions. learner may spend more time working through a simulation, playing a game or exploring an interactive visual than reading the course material. With this, course developers are increasingly feeling the need to provide additional information elements within interactions. large number of interactions today are developed using interaction templates. Raptivity Media Toolbox. button can also pop up a video (.flv/.f4v),

Better Productivity with Raptivity: A Story of Customer Centricity

Vikas Joshi on Interactive Learning

When Yehudi Menuhin was asked: "What has music taught you?" he replied: "It has taught me to listen." It is no different with product design. You design products in a flash of inspiration, and keep making them better by listening to your customers. The Raptivity 6.5 release is full of productivity features that are based on ideas that come straight from the trenches. Here are some examples. Users found it a chore to delete sample content from interaction templates before adding their own. That was the genesis of Raptivity's Blank Template.

Evaluating Training - Capturing the Benefits Aspects of ROI

Training evaluation is necessary and, in many ways, critical to the success of a business. But because short term priorities always seem to take precedence, it is typically something we plan to do better in the next course, or maybe next month, or even next year. After all, we’ve managed pretty well up to now, so surely another year can’t hurt!

One Interactivity Builder for Many Authoring Tools

Vikas Joshi on Interactive Learning

Of late, some vendors in the e-learning tools industry have started using the word 'interactivity' in a rather loose way. You hear of authoring tools that provide interactivity building features. This leads some users to believe they are getting course authoring and interactivity building in one package! Of course, we do welcome the efforts by authoring tool vendors to help their users build engaging courses. What is important for course designers to understand is that the state-of-the-art in interactivity is further along. Why a separate interactivity tool? There are many good reasons.

Building m-learning : Eliminating Redundant Effort

Vikas Joshi on Interactive Learning

Training Magazine’s Learning 3.0 Conference in Chicago on 4th and 5th October 2011 features a talk by Bijoy Banerjee on what he calls Single Source Content. talked to Bijoy, Senior General Manager at Harbinger Knowledge Products, about his vision for eliminating redundant effort in building m-learning and e-learning. Okay, what's the pain point you are addressing? BB: Today’s learners are prepared to access learning on desktops, laptops, smart phones and tablets. As a training content developer, are you prepared to support all these different devices, their operating systems and browsers?

Celebrating 5 years of Raptivity : Form is Temporary, Class is Timeless

Vikas Joshi on Interactive Learning

In the game of cricket, they say a player's form is temporary, but the class is timeless. Likewise, when a product stands the test of time, it deepens your belief in the innovation and quality underlying it. Five years is a long time in the software industry. At the same time, Raptivity's growing customer base and growing sales charts imbue us with a sense of expectancy towards the future.

Global Poll Reveals Key Trends in e-Learning Design

Vikas Joshi on Interactive Learning

In a recent online event, we polled hundreds of course designers spread throughout Australia, Europe and USA with four simple questions. The results are quite interesting. Question 1. In your experience, over the past several years, are customer budgets per hour of eLearning increasing, decreasing or remaining about the same? Figure 1: Poll Results on E-Learning Budgets Per Hour of Seat Time Question 2. What level of interactivity do clients expect in the courses you deisgn? Figure 2: Poll Results on Level of Interactivity Clients Want Question 3.

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Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

Mobile Learning and Interactivity

Vikas Joshi on Interactive Learning

Does mobile learning need interactivity? Even more so, says Janhavi Padture, one of the invited speakers at Washington Interactive Technologies Conference, hosted by SALT (Society of Applied Learning Technologies). talked to her to get her take on the subject. Mobile content is short-duration, small-screen. Why bother making it interactive? JP: There is inherently a greater chance of distraction since the learner is on the move. So the need for delivering engaging content is even greater. Give us examples of interactivity on mobile devices. JP: Real time polling, games, interactive diagrams.

Mini-bite Learning - One of the Top e-Learning Trends

Vikas Joshi on Interactive Learning

Came across an article on Vista Training''s blog that talks about 8 trends in eLearning. Last one in the list is about mini-bites of learning (also called learning chunks by Craig Weiss in his blog) where the author talks about learning which is incremental and can be done through short learning programs. Here is a portion of the article, which paraphrases Craig Weiss''s thoughts. You can access the article here.) Mini-bites" of learning: Not all training is focused on teaching a new hire how to perform a task from scratch. Some of it is incremental or remedial in nature.

Flash in eLearning - Seven Traps to Avoid

Vikas Joshi on Interactive Learning

Flash is a free cross-browser plug-in that allows interactive content to play on most browsers and computers.The sophisticated Flash development environment allows programmers and designers plenty of room for creativity. No wonder then, a lot of e-learning is built using Flash. If you are considering the on-going use of Flash for developing e-learning, here are seven traps to avoid. 7. The frame rate trap Flash files can support multiple frame rates. By itself, your interactive component shockwave file (.SWF) SWF) will play okay regardless of the frame rate.

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Five Types of Interactive Elements for Next Generation Learning

Vikas Joshi on Interactive Learning

In my last post, we looked at the next generation content authoring. In this post, I include an interactivity that will help you explore the five types of interactive elements for next generation learning. Use your mouse pointer to explore any of the five panels here, and click on the little round button at the bottom right of each panel to know more. Click "Restart" button on bottom right to go back to the panel. Enjoy

Move Beyond Learning to Applying: A Modern Management Development Program

A better way to develop front-line managers !It’s well documented that people leave managers – not companies. Download this guide to learn how to shift the perspective from event to journey and how to take learners through Proficiency Journeys to get results.

Next Generation Audience Response Systems for Teachers and Trainers

Vikas Joshi on Interactive Learning

Audience Response Systems (ARS) establish interactivity between presenters and their audience. Traditionally ARS consist of several units of wireless hardware (a clicker pad which looks like a remote control) used by the audience, and it is combined with a presentation software used by the presenter. Among the several well-known benefits of ARS, the most important one is that it creates an interactive and fun learning environment. Presenters can gain and retain audience attention, help increase knowledge retention, and confirm audience understanding of material presented.

Poll 52

mLearning marches ahead: new trends in mobile learning

Vikas Joshi on Interactive Learning

Robert Gadd has written an insightful post on emerging trends in enterprise mobile learning for 2011. His predictions are backed by his long experience with mobile learning. They ring true, given the telltale signs of some of the changes he discusses. In his prediction concerning authoring tools he points out the possibility of authoring tools providing 'publish to HTML5' option. Gadd follows this up with another post titled New mlearning Authoring Offerings - Wave #1 where he discusses two leading tools that have already provided HTML5 capability

Using eLearning Tools - It's Like a Relationship

Vikas Joshi on Interactive Learning

The tools you use for producing e-learning day-in and day-out are no more than a bunch of software, programmed to work in a certain way and produce course output, right? Well, in part that may be true, but you might want to think again about that one. Consider this: The last time you were stuck with an animation that wouldn't work, or a picture that was looking distorted, or the exam score that wouldn't appear correctly on the LMS - who did you turn to for expert help? The last time you had a great idea on how the tool could be improved, how did you share that with the vendor?

Content Authoring with Video Interactions

Vikas Joshi on Interactive Learning

Trainers have long known the importance of video in all types of training. Digital video has now become so commonplace that nearly everyone knows how to shoot video using a camera or a smart phone, upload it to Youtube and share it with others. It is high time these two trends converged. Content authoring needs to embrace digital video. The newly announced version 8.0 of Elicitus, a leading desktop authoring tool for trainers, educators, subject matter experts and other e-learning creators worldwide, makes this happen. Creating great courses with Elicitus requires no programming.

5 Unknown Ways You're Wasting Your Training Budget

In the US alone, companies spend over $70 billion on corporate training and about $1000 on individual employees according to Bersin by Deloitte. When it comes to training budgets, leaders struggle to pinpoint what impact (if any) their training programs are having. So what's the result? Companies end up wasting millions of dollars each year on ineffective training practices.

Innovative Customers in Action

Vikas Joshi on Interactive Learning

According to Tom Kelley, the innovation guru, one of the ten faces of an innovator is that of an anthropologist - someone who really understands what people want, and why. Well, when it comes to software tools, who knows what users want better than the users themselves? We recently discovered this quite serendipitously. user on Raptivity community, InteractivityHub , suggested we build a learning interaction that involves characters and speech bubbles. His idea was to allow the course designer to input a dialog, and then for the software to render it in speech bubbles in a sequence.

Job Aids Come to Help

Vikas Joshi on Interactive Learning

Since time immemorial, job aids have been in use by workers and artisans of all kinds. well-designed job aid helps in improving efficiency, cuts down time to get the work done, and reduces frustration. We recently spotted one opportunity for a new kind of job aid for Raptivity users. Raptivity has the largest number of interaction templates among all elearning tools. Being a specialized interactivity builder that works with all authoring tools, Raptivity continues to the at the forefront of interactivity. To download the Raptivity Album, click here.

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mLearning - What Works? What Doesn't?

Vikas Joshi on Interactive Learning

This summer's thought leadership webinar from Harbinger Group attracted over 1000 registrants. Perhaps it was the powerful and relevant theme that drew such crowd: Interactions on Mobile. What works? What Doesn’t? The Raptivity-sponsored event provided several insights in interactive mLearning. The webinar speakers were Janhavi Padture, Vice President at Harbinger Group and Robert Gadd, President and Chief Mobile Officer of OnPoint Digital. 'As always, we hosted the webinar three times in the day to cater to Asia-Pacific, Europe and Americas', added Jamaica Bracken, chief anchor

Why is Augmented Reality not Mainstream in Learning?

Vikas Joshi on Interactive Learning

Augmented reality technology has been around for over a decade now, and there is a lot of talk about its promise and applications. In this post, we would like to survey our readers to discover why augmented reality is not a mainstream technology in learning. We offer four reasons we have heard around the industry. Please feel free comment and let us know where you are on this issue. A. There is not enough awareness about where AR can really help B. It is expensive to build AR applications C. Technology expertise is not widespread (not enough know-how) D. AR augmented reality technology

Workbook: Gamification and Your Enterprise Learning Strategy

This workbook is a response to your need to understand how to strategically incorporate gamification into your learning strategy, in order to drive real business results. It’s designed to be printed, written in and used as a guide.

Learning Interactions in PowerPoint: Add Engagement to Instructor-Led Training

Vikas Joshi on Interactive Learning

e-Learning course designers have traditionally turned to traditional classroom instruction for insights in instructional design. Now with a couple of decades experience of e-learning, classroom instruction can incorporate some of the best practices in e-learning. The use of learning interactions is one such example. Self-paced e-learning courses employ learning interactions that allow learners to engage with the course materials in interesting ways. Interactions include games, exercises, simulations, drill-downs and so forth. The way to overcome this is adding interactivity.

Korea's Gigabit Internet to boost eLearning and mLearning

Vikas Joshi on Interactive Learning

In my blog on the interactivity technology and its applications, I reviewed the famed ubiquitous city (U-city) project in Seoul that promises several new experiences in the day-to-day lives of citizens. That was a while back. In a recent article, New York Times reports that home internet may get even faster in South Korea. South Korea already boasts of the world's fastest internet connection (Hong Kong and Japan rank #2 and #3, respectively.) That said, the government wants to do more. The gigabit internet will create new possibilities for e-learning and m-learning.

28.80 μs: 466.0 ns, 12.55 μs, 73.00 ns 199.3 ms: 213.0 μs, 2.235 ms, 195.6 ms