2011

Vikas Joshi on Interactive Learning

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The Future of e-Learning Content after Adobe Kills Flash on Mobile Devices

Vikas Joshi on Interactive Learning

It is official. Adobe, in a written statement , announced that it will not support Flash in mobile browsers henceforth. As it is, iPhone and iPad don't play Flash content. It will be a matter of time before new versions of other mobile devices (based on Android and other platforms) stop supporting Flash in browsers. What does this mean for e-learning content?

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Twelve Ways to Add Value to Open Source LMS Systems

Vikas Joshi on Interactive Learning

I've been too wrapped up thinking about interactivity to pay attention to the pains learning managers must go through for making their Moodle implementations effective. So, when I sat down to talk with Dr Asheesh Choksi, technology consultant and architect, about Moodle, he gave me a 12-point program to add value to Moodle - which was quite an eye opener. 1.

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Getting a Head Start with Mobile Interactions

Vikas Joshi on Interactive Learning

When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards. Clearly, there was a need for adding more interactions to make it instructionally more useful and complete.

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Power vs Ease of Use: Do We Need to Choose One?

Vikas Joshi on Interactive Learning

Industry gurus have long maintained that authoring tools can be either powerful or easy to use. They say: choose one. I say: I want both. Is that possible? Well yes, if the tool designers pay attention to flexibility. Consider interactivity templates. The very idea of a template connotes a cookie-cutter approach. Easy to learn, easy to use. How do the template designers maintain the ease of use and yet provide powerful features that the course designer can control?

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A Learning Interaction Look-up Table

Vikas Joshi on Interactive Learning

Here is the quick learning interaction look-up table I promised in an earlier post for instructional designers to locate some of the best examples of the various types of ready-made interactive elements. Interaction Tool Where used Examples Games Raptivity Games Combine challenge with fun using super-charged learning games Click Raptivity MindPlay Accomplish learning outcomes with game shows and strategy board games Click Raptivity WodPlay Introduce popular crosswords and innovative letter games

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7 Fun Ways to Get Participation and Collaboration Going in Classrooms

Vikas Joshi on Interactive Learning

Yes, I hear you. Preparing to teach a class is hard enough. Who has the time to add fun activities? Well, you do - given these no-frills group activities that only take minutes to build, whether you use a board, a flip chart or an interactive software like YawnBuster. Show of Hands Conducting a quick poll is a perfect icebreaker in the beginning of a class.

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Using Raptivity with Captivate

Vikas Joshi on Interactive Learning

Several Captivate users build Raptivity interactions for use in their elearning and presentation materials. Adobe, the maker of Captivate, has been releasing upgrades and new versions of Captivate over the past several quarters. Naturally, their users want to stay on top of the best ways to use Raptivity within Captivate. Raptivity for its part has also kept a high pace of innovation, with new releases coming out ever so often.

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