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How to use gamification in training (with actual examples)

TalentLMS

And with real corporate examples, too. Examples of gamification in corporate training (and how to do it yourself). Let’s take Duolingo as one of the shining examples of gamification in eLearning. Instead of being lectured to, employees learn through self-driven interactive training activities. So, how do you go about it?

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The 8-second attention span; or, I'm fine if goldfish are more patient than millennials

Ontuitive

The report warned us that the average attention span has dropped from 12 to 8 seconds since about the year 2000, and is likely caused by the exponential increase in use of digital media. Second, it's no secret in the education world that long lectures and training programs don't work effectively.

Attention 104
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The Prehistoric Learning Metric Still Roaming the Earth Today

Absorb LMS

Wondering how long he’ll have to endure his narcissistic mentor’s lectures, Parg asks: –“How long Parg listen to Gorg?” I recall interviewing the head of learning and development at Motorola in 2000, immediately after the dot.com crash. Jane is understanding and retaining the information more than Jim.

Metrics 190
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Employee reward and recognition: How your LMS can help in 2021

Ed App

Since at least the year 2000 (if not before), we have known that non-financial rewards are good (and necessary) employee motivators. . hours of lecture and 1.5 During the workshop, we would (as students) actually do what we had learned about in the lecture. One example is the reward game Spin to Win. hours of workshop.

LMS 52
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Teaching methods

Ed App

Already in the Mesopotamian era, around 2000 BC, the Sumerians of the Middle East created schools to pass on the knowledge of the first alphabet from generation to generation. Another example is an interactive lecture, where students are presented with certain notions and solutions and immediately have to apply them to the problems.

Methods 59
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The Prehistoric Learning Metric Still Roaming the Earth Today

Absorb LMS

Wondering how long he’ll have to endure his narcissistic mentor’s lectures, Parg asks: –“How long Parg listen to Gorg?”. I recall interviewing the head of learning and development at Motorola in 2000, immediately after the dot.com crash. Jane is understanding and retaining the information more than Jim. Assessments.

Metrics 100
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Unlock the Potential of Gamification: What is, How it Works & Much More!

Hurix Digital

Gone are the days of mundane textbooks and tedious lectures. Presently, reports indicate that up to 70% of the Global 2000 companies have embraced gamification as a valuable tool in their operations. Let’s take an example to understand it better. But how do they achieve this using gamification ?