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Theories for the digital age: Connectivism

Learning with e's

Learning in the industrialised world can now be contextualised within a largely technological landscape, where the use of digital media is assuming increasing importance. These facets of modern life in combination have led educators to question the validity of pre-digital age learning theories. 2000) Informal Workplace Learning.

Theory 100
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Learning Suite: The past of learning systems

Learning Pool

This wave is still rippling through the industry, but to truly understand the shape of this wave and what is happening to the design of learning suites today we must look out how this disconnect between buyers and sellers came about. Training in the 20th Century. But the 20th Century was when organizational learning really took off.

Suite 95
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Elearning Statistics 2020

Ed App

Even before the global pandemic hit, however, the introduction of eLearning and microlearning were already on the rise to train professional teams. And it’s no surprise since the learning transfer is 17% higher, engagement is improved by 50% and a 300% increase has been adopted overall. eLearning market increases by 200% in 3 years.

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The Characteristics of the Most Successful Sales Trainers

Training Industry

Any training program must be built upon a solid foundation of practical knowledge in order to be effective, but it’s the facilitator delivering that program that’s key in transferring that knowledge to a group of participants. Desire for Continuous Learning. The most successful sales trainers have a passion for learning themselves.

Sales 40
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eLearning statistics and trends: 2020

Ed App

Even before the global pandemic hit, however, the introduction of eLearning and microlearning were already on the rise to train professional teams. And it’s no surprise since the learning transfer is 17% higher, engagement is improved by 50% and a 300% increase has been adopted overall. eLearning market increases by 200% in 3 years.

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Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

Next, New York Time’s bestselling author Kevin Kruse told us how articles appearing within the last year in notable publications such as BusinessWeek, Forbes, Fortune and even the Harvard Business review are talking about how gamification is impacting marketing, service and employee satisfaction (notice training seems to be absent.).

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Multi Generational Learning in the Workplace

Learning Visions

Corporate learning = instructor led training, then in 2000 got into eLearning (1.0). Now intro training in virtual worlds, etc. Have ideas about that generation and their learning. College in the 80s = profs, textbook, some hands on (Comm major). After out of school for 20 years, did Masters program with Capella U.