Alternate Reality Games Part 1 – A Good Fit for L&D?
Janet Clarey
JANUARY 13, 2012
” I don’t know about you but just a few years ago if you said “serious games” to me I’d think about simulations in a 3D virtual world. Back then (and today still) they were used to promote movies, video games and music. 2009) Storytelling in new media: The case of alternate reality games, 2001-2009.
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