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Joy to the World of Work

The Performance Improvement Blog

Starting in 2001 and even after considerable growth and changes in location, the company has succeeded in maintaining a work environment that is joyful. The value placed on the joy of learning comes through loud and clear to employees and observers. . . In Joy, Inc. ,

Culture 226
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[IN DEPTH ANALYSIS] Do your employees know how to learn?

KnowledgeOne

Some even speak of it in terms of learning “transformers and emancipators”: “Learning informally frees the learner from environmental or institutional constraints (Mezirow, 2001). The model company: a learning organization. 2003 , Fenwick, 2001 , and Taylor et al.,

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Games To Gamification

Learnnovators

They created the MDA (Mechanics, Dynamics, and Aesthetics) framework in 2001 to improve game analysis. One such research was conducted by game designers and researchers, Hunicke, Marc LeBlanc, and Robert Zubeck. Game mechanics are the basic building blocks of a game.

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GAMES TO GAMIFICATION

Learnnovators

They created the MDA (Mechanics, Dynamics, and Aesthetics) framework in 2001 to improve game analysis. One such research was conducted by game designers and researchers, Hunicke, Marc LeBlanc, and Robert Zubeck. Game mechanics are the basic building blocks of a game.

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The 70:20:10 Model – Today, Tomorrow & Beyond

Learnnovators

Learnnovators: Please describe your experience implementing the 70:20:10 model for Thomson Reuters’ 55,000 employees when you were the Chief Learning Officer there. Charles: When I joined Reuters (as it was then) in 2001, the various training departments were primarily focused on designing and delivering classroom training.

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THE 70:20:10 MODEL – TODAY, TOMORROW & BEYOND

Learnnovators

Learnnovators: Please describe your experience implementing the 70:20:10 model for Thomson Reuters’ 55,000 employees when you were the Chief Learning Officer there. Charles: When I joined Reuters (as it was then) in 2001, the various training departments were primarily focused on designing and delivering classroom training.