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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

A large body of research has indicated that absolute learner control in open instructional environment is both inefficient and ineffective (Merrill, 2009; Clark & Mayer, 2011). 2009) First principles of instruction. The MIT Press: Cambridge, MA. Clark & Mayer, 2011; Reeve et al., New York: Jossey-Bass/Pfeiffer.

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Theories for the digital age: The digital natives discourse

Learning with e's

One of the more controversial theories of the digital age is the claim that technology is changing (or rewiring) our brains (Greenfield, 2009) whilst some also claim that prolonged use of the Web is detrimental to human intellectual development (Carr, 2010). 2009) The Quest For Identity In The 21st Century. Cambridge: MIT Press.

Theory 102
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Theories for the digital age: The digital natives discourse

Learning with e's

One of the more controversial theories of the digital age is the claim that technology is changing (or rewiring) our brains (Greenfield, 2009) whilst some also claim that prolonged use of the Web is detrimental to human intellectual development (Carr, 2010). 2009) The Quest For Identity In The 21st Century. Cambridge: MIT Press.

Theory 41
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How to hide the playbar in Captivate 4 using Actions « Steve Howard’s eLearning Blog

Steve Howard

Home About Steve Howard’s eLearning ++ Blog Thoughts, news, observations from a guy working in eLearning and obsessed by tech Feeds: Posts Comments How to hide the playbar in Captivate 4 using Actions January 25, 2009 by stevehoward999 Information about using the new actions and variables features in Captivate 4 is a little sparse right now.

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Agile Design: An Ethos for Creating Learning Platforms

Big Dog, Little Dog

These value and principles make Agile more adaptive rather than predictive; and people-oriented rather than process-oriented (Fowler, 2003). Retrieved on June 28, 2009 from [link]. Fowler, Martin (2003). Retrieved on June 28, 2009 from [link]. Retrieved on June 28, 2009 from [link]. The Netherlands: IOS Press.

Agile 50
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Random 3D Virtual World Statistics

Kapp Notes

In the fourth quarter of 2009, total registered accounts in the virtual worlds sector reached 803 million. This is a 19.7% (132m) quarter on quarter increase, from 671m registered accounts in the third quarter of 2009. Invested by game publisher Electronic Arts who paid to acquire social games developer Playfish in November 2009.

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Top 60 eLearning Posts for October 2010

eLearning Learning Posts

Sumeet Moghe, 2009. Review: Gary Woodill’s The Mobile Learning Edge , October 31, 2010 In the context of having my own book on mobile learning in press, I’m well-primed to review Gary Woodill’s The Mobile Learning Edge: Tools and Technologies for Developing Your Teams. This was in 2003! 8211; General Eric Shinseki, former U.S.