Thinking about Gamification in Learning and Instruction
Kapp Notes
DECEMBER 10, 2013
Apostol, Zaharescu and Alexe, (2013) identify eight elements they believe constitute game elements. While Stott and Neustaedter (2013) identify four critical game elements freedom to fail, rapid feedback, progression, and storytelling. 2013) Gamification of Learning and Educational Games. Major Categories Identified. References.
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