article thumbnail

5 Case Studies that Prove Learning Games Work

Growth Engineering

The meta-study found that, compared to other methods, simulation games deliver: 20% higher post-training self-efficacy. 2007; Dinov, Sanchez and Christou 2008; Gao and Lehman 2003; Zhang 2005. The post 5 Case Studies that Prove Learning Games Work appeared first on Growth Engineering. 11% higher declarative knowledge.

article thumbnail

How do you build eLearning?

B Online Learning

These will allow us to test the impact of course once it has been delivered, and provide the all-important return on investment information that our stakeholders will be looking for. We determine how to present the content interaction, presentation, demonstration, simulation, illustration, audio, video, case studies, stories and scenarios.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Competition & Cooperation in Gamification

Kapp Notes

For more information on content and structural gamification, click HERE. Crawford, 2003). July 2010) Effects of Competition in Education: A Case Study in an E-Learning Environment. 2003) Chris Crawford on game design. Some thoughts on competition and cooperation for learning within the context of gamification.

article thumbnail

Can I add a SCORM player to my SaaS platform?

Rustici Software

SCORM 2003 (2nd, 3rd and 4th Editions), xAPI, cmi5 and AICC. If you want to learn more about how others use Rustici Engine, check out our case studies. If you’d like to learn more about how folks are using SCORM Cloud you can view our case studies. Rustici Engine supports SCORM 1.1, SCORM Cloud.

SCORM 45
article thumbnail

LEARNNOVATORS PRESENTS SUCCESS STORY AT FOCUSON LEARNING 2016

Learnnovators

Srividya Kumar, Co-founder of Learnnovators, took the stage at FocusOn Learning 2016, and presented a case study session to attendees. Chennai (India). Through this session titled ‘ Providing Site-Specific Performance Support Using QR Codes ’, Srividya shared the success story of a solution that Learnnovators implemented for a client.

article thumbnail

8 Must-Read Neurolearning™ Books

eLearningMind

Backed with scientific research and personal anecdotes, Make it Stick teaches every type of educator how to improve information recall for students, no matter the subject matter. And she would know: While teaching at Duke, she persuaded the university to give the entire freshman class of 2003 iPods.

Brain 52
article thumbnail

Stories and Memory, Games, LXD: ID Links 12/12/23

Experiencing eLearning

Moreover, this result was robust, not influenced by the inclusion of a single effect-size or single study, and not moderated by various study characteristics. This finding has implications for any domain in which acquiring and retaining information is important. Mar RA, Li J, Nguyen ATP, Ta CP.

Games 326