Kapp Notes

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Resources for Finding Out How Long it Takes to Develop eLearning

Kapp Notes

Several people have attempted to answer that question in 2003 I gathered data and information about the times it takes to develop instruction and then my colleague Robyn Defelice and I explored the idea in 2009. How Long Does it Take to Create Learning? View more presentations from Chapman Alliance. Great detailed breakdown.

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Video games as Good Teachers

Kapp Notes

References: [51] This information consolidated from Bates, B. Celina Byers from Bloomsburg University’s Instructional Technology Program first provided me with this information. [52] 52] This information consolidated from Csikszentmihalyi, M. 2003, May, 29). 2003, May, 28). 2003, May, 29). 2003, May, 29).

Games 272
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Value of Investment (VOI) vs. Return on Investment

Kapp Notes

As the competitive landscape of higher education shifts and the training industry changes, using a measurement like Return On Investment (ROI) as the only guide for evaluating information technology investments like an LMS or an audience response system is a mistake. 2003) Value on Investment in Higher Education. References. [1]

ROI 180
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Competition & Cooperation in Gamification

Kapp Notes

For more information on content and structural gamification, click HERE. Crawford, 2003). 2003) Chris Crawford on game design. Some thoughts on competition and cooperation for learning within the context of gamification. Competition. Competition is often associated with structural gamification. Freiburg, Germany, July 2010.

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Creating a Natural, Engaging Conversation in Your Simulation or Game

Kapp Notes

Using the “iCi interface, Jellyvision seeks to give every digital device the ability to communicate information and ideas with such seamless pacing and awareness, such personality and wit, that it feels like a real person is just behind the machine.” June 2003) Social cues in multimedia learning: Role of speaker’s voice. 2] Clark, R.

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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

Or it can be the presentation of additional information necessary to overcome an intellectual challenge. An environment which encourages autonomy is one where outside pressure is minimal, choices are offered and the goals of the learners are recognized (van Loon, Ros & Martens, 2012). Clark & Mayer, 2011; Reeve et al.,

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Interactivity

Kapp Notes

Studies, as well as common sense, indicate that interactivity helps the learner retain information as well as increasing the learner’s willingness to spend time with the material. There are many advantages of having learners interact with the subject matter they are learning. 3] Horton, W. 2000) Designing web-based training. 4] Najjar, L.