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eLearning Topics

Tony Karrer

Topics by Year By selecting 2009 , I've selected a subset of the content, but in this case it's basically content associated with this year. Year by Topic You can also go the other way to see things like selecting Twitter and you can see that the associated years are: 2009 2020 2008 2020? eLearning Technology.

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Networked noughties 2003-2005

Learning with e's

The launch of one of the first social networking services Friends Reunited in 2000 paved the ways for a welter of new social networking tools which would revolutionise the way people connected, communicated and shared. 2004 started off with the launch in February of the photosharing site Flickr.

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Noughties. but nice

Learning with e's

If we time jumped from then to 2009, the way we now communicate, learn, search for information, share content and consume entertainment would be unrecognisable. The Nintendo DS (Dual Screen) appeared in 2004 and was one of the first handheld games consoles with a built in microphone and wireless connectivity.

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Cammy Beans Learning Visions: Multi Generational Learning in the Workplace

Learning Visions

Wednesday, February 25, 2009 Multi Generational Learning in the Workplace My notes may be spotty here.eating and twittering. Debard (2004) Values of various generations from multiple sources that has implications from learning). Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff.

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e-Learning Acupuncture: Technology, Colleges and Community Online Conference

E-Learning Acupuncture

Check out the 2008 Theme: "TCC will feature papers and general sessions on the continuing evolution of distance learning, online communities and collaboration, social networking, and best practices of instructional technology. Talk about bang for your conference buck! ► June (2) Dissection: What's a PLN? Are educat.

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LMSs that kick ass: Saba

Janet Clarey

Q: What social media tools has Saba incorporated into their LMS? A: Ben Willis- Saba has had social & collaborative capabilities in our product suite for a very long while (since 2004 and the 3.x x generation of our suite; we are now moving into the 6.x x generation of the suite). Meridian KSI. Next week: Mzinga.

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Cammy Beans Learning Visions: Women, Gaming & the Guild Master Ceiling

Learning Visions

Karl sites statistics that "Seventy percent of the players of the social interaction game The Sims are women under twenty-five," and that the number one game from May 2004-July 2006 was Princess Fashion Boutique. The difference is the social networking component. But I would argue not in the same numbers as the boys.

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