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Learner Engagement: Behavioral, Cognitive, & Affective

Experiencing eLearning

However, we can also support the cognitive and affective dimensions of engagement. I adapted this from a coding scheme developed by Baker et al (2004), as cited in Baker et al (2010). Cognitive engagement. Cognitive engagement can be defined as “mental effort and thinking strategies.” Behavioral engagement.

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5 Ways to Use Educational Comics to Enhance Training

Learning Rebels

Consider that comics can serve as a valuable outlet when combined with traditional learning materials like workbooks or reference materials, providing cognitive relief when discussing complex subject areas. The comic is used in the course as a humorous example of information processing and meta-cognitive approaches. To wrap this up!

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Engagement: A Critical Element in Learning and Gamification

Kapp Notes

Sitzmann (2011) found individuals learned more, relative to a comparison group, when simulation games actively, rather than passively, conveyed course material. Although not looking at gamification specifically, the principle of engagement within games is a required element for learning within gamification design. (Gibson, 2009).

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Is eLearning Dead? Is Instructional Design Dying with It?

Kapp Notes

In fact, in my blog post Games, Gamification & Learning in China I observed. In fact, the report indicates that “innovations like mobile learning, game-based learning and virtual reality are quickly moving to fill the void in eLearning.” Games, Gamification, and the Quest for Learner Engagement.

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Agile Microlearning Explained

Cognitive science theories already supply the answers. Learner engagement and retention doesn’t have to be a mystery. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Virtual reality for pain management

KnowledgeOne

In addition, VR is also beneficial as a physiotherapy and rehabilitation tool – especially following a stroke, or to improve the motor skills or physical condition of the elderly or those living with specific disabilities – as well as to stimulate the cognitive abilities of older adults with mild cognitive impairment.

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An Exuberant discovery for Lonely and Stressed-out eLearners

Vignettes Learning

When students are engaged and motivated and feel minimal stress, information flows freely through the affective filter in the amygdala and they achieve higher levels of cognition, make connections, and experience "aha" moments. The idea of having an “atmosphere of exuberant discovery” reminded me about my blog posts on “instant learning.”