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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are – a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. What Makes a Learning Game?

Games 280
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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. What Makes a Learning Game?

Games 280
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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

If we separate the human aspect of social networking from the technology, we can learn a lot more about the power of networks – not just from today’s pundits, but from many years of sociological research on the topic. It’s not enough for people within functional areas (clusters) to connect. More about me here.

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TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

We had over 2,000 people register for the webinar to check out the topic and to learn a little more. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. & Kim, Y.

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Research to Practice: Games and Simulations

Kapp Notes

The Role of Games and Simulations In Learning. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. And the slides I used for my presentation. & Kim, Y.

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Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

The Innovations in E-Learning Symposium is really a top notch conference, small, intimate but with great attendees and speakers and I really like how both industry old timers (like me) and Ph.D. Why 3D, Games and Simulations Matter for Learning and Collaboration? See more research at the Stanford Virtual Human Interaction Lab.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Learning 3.0 Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp. Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. See more research at the Stanford Virtual Human Interaction Lab. Companies Mentioned Designing Digitally.