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Open Source eLearning Tools

Tony Karrer

You can find a long list of tools broken into authoring tools, games/simulations, quiz/test tools, social media, delivery platforms, tracking and whether they support mobile. Beyond that, probably the best thing to do is to use eLearning Learning to go through it’s open source eLearning and open source eLearning Tools.

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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are – a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. What Makes a Learning Game?

Games 280
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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. What Makes a Learning Game?

Games 280
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Thoughts about 2006 and Predictions for 2007

Kapp Notes

The Learning Circuits Blog Question for December has been posted. The questions this month are: What will you remember most about 2006? What are the biggest challenges for you/us as head into 2007? What are your predictions for 2007? taking my lead from Tony Karrer's post ) What will you remember most about 2006?

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TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

We had over 2,000 people register for the webinar to check out the topic and to learn a little more. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar.

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Research to Practice: Games and Simulations

Kapp Notes

The Role of Games and Simulations In Learning. In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Reference: Sitzmann, T. (in

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Cammy Beans Learning Visions: Learning Visions

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Wednesday, August 01, 2007 Learning Visions Im Cammy Bean and this is my little corner of the world where I talk about instructional design and topics somewhat related to eLearning. I am now the VP of Learning Design for Kineo.