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My History of Live Blogged Notes

Experiencing eLearning

In a recent discussion about how I have learned about instructional design without getting a master’s degree, someone asked me what courses and webinars I’ve attended. These posts go back to 2007, so some of the content and references are dated. Storytelling and Scenario-Based Learning. Games and Simulations.

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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Interactive learning with game-based design principles. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Aspects of Game- Based Learning. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Apple Learning Games.

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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Interactive learning with game-based design principles. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Aspects of Game- Based Learning. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Apple Learning Games.

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Online Learning Works – So Why are Schools Failing at it?

eLearning 24-7

An estimated 700,000 students (K-12) took at least one online course in 2005-2006 (Piccano and Seaman, 2007). An estimated 1 million students in K-12 took at least one online course in 2007-2008 (Piccano and Seaman, 2009). 28 States (Fall 2007) had online high school programs (Tucker, 2007). E-Learning 24/7.

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Heutagogy, Self-Directed Learning and Complex Work

ID Reflections

Andragogy stepped in to rectify this and foster awareness about how adults learned. However, the premise was that there was someone doing the "teaching" so to speak. While the principles of Andragogy clearly stated what it takes to motivate adults to learn, the role of a teacher / the expert remained undisputed.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Teaching Games vs. Teaching Games. August 24- 26, Cleveland, Ohio, USA.

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Boundary-less Learning, Best of 2007, Closed Software, & Small World

Big Dog, Little Dog

In the enterprise of the future, living, working and learning environments are converging in an unprecedented way. Your 10 Most Popular Posts of 2007 - The Rapid eLearning Blog. What Steve Jobs Can Teach You About Designing E-Learning. Can Make You a Better E-Learning Designer. 5 Ways Web 2.0