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Highlights of ELELTECH India 2009

IDiot

The ELELTECH India 2009 national conference was organized jointly by CDAC and JNTU. The National Seminar on e-Learning & e-Learning Technologies concluded yesterday in Hyderabad in the JNTU campus. It was good to attend a conference on eLearning after very long. The high point of the conference was the speech by the chief guest (Prof Ananth, Director IIT Madras). He talked about the need for experiential learning as the key to effective learning. He shared his vision of education for all and how the NPTEL program was working towards this vision through the virtual IIT classes.

5 things IDs can think differently about!

IDiot

I often come across instructional designers who are pretty much stuck with things that they had started out doing early in their careers. While over time, their exposure to tools, kinds of courses, and abilities to handle content and clients have increased, what I see unchanged is their approach to instructional design. To begin with, let's check out 5 things IDs can think differently about! 1.

Kern's Second Workshop on Web 2.0 in Mumbai - Post Lunch

IDiot

The session is underway post lunch! Vaishnavi is doing a great job of facilitating this group of enthusiastic and vocal participants. Every participant has great insights and opinions to share - which has made the session very interactive. Now, the participants had a go at the Virtual World. They created their 'avatars' and explored places - from IKEA to Coca Cola to Amity Business School!

Kern's Second Workshop on Web 2.0 in Mumbai

IDiot

Kern's second web 2.0 has started off to a great start in Mumbai. It's a great convention center - Avanta at Bandra Kurla Complex. We have one whole wall that overlooks the Mumbai landscape, Our participants have come in well ahead of time, which is a great thing. The participants have listed down their expectations on post-its on the wall: - What are the various web tools? What are the web 2.0

Are you offering a Merc when he's looking for a Maruti? – Are you scaring your clients away?

IDiot

It's but natural that given the economic situation, companies are selling hard and aggressively in the market. But all the hard selling and aggression can be futile if this does not match the need of the market. Given the crisis in the industry, most companies have evolved methodologies and processes to strengthen their systems. This in turn means that their sales teams are under double the pressure to market these competencies as well as fetch business. Are you scaring your clients away? Often, more than the cost, an overly grandiose proposal can scare your clients away. What is your motive?

Do you simply test your eLearning product or do you evaluate it?

IDiot

I often encounter questions about the virtues of testing versus evaluating an eLearning product. These are critical questions that each learning professional must ask in order to design an effective course. While most companies are happy with a typical QA that includes the usual rounds of reviews and course testing, it is not enough to make a course usable and learnable. There remains the obvious BIG gap - the role of the "learner" in the testing process. Here are 5 reasons why you should relook at your development process and involve your learners in the "evaluation" process.

Siftables - A shift in the way we do things?

IDiot

Siftables are the latest rage - gamers, technology enthusiasts, learning professionals, researchers, everybody is trying to explore its potential. From the limited information that we have about Siftables on the Internet, I could think of the following uses off the cuff: - teaching-aid during workshops (demo flow charts, processes, phases, cause-effect relationships) am tired of flip charts, videos, and flash cards :). demo tools during boardroom meetings (can say bye bye to laptops/LCD projectors - but yes may be cumbersome for a larger group). Watch the Siftables and Mediamesh video.

Design Thinking!

IDiot

I am a great fan of Ideo. love the way they have institutionalized design. What can be more charming than the ability to summon creativity at will! learned early in life at my art Fine Arts academy that creativity is not an art, it is a craft. Although I was always fascinated at how our Aquilla Sir could transform his thoughts on paper ever so effortlessly, I grew up to realize that it's the thinking behind the creation that really makes a difference. This was further reinforced in my journalism school. You only need to cultivate an eye for detail to make the cut.

Designing Training Delivered Using Web 2.0 Tools

IDiot

This is the first in the series on learning, training, and designing instructions in the Web 2.0 environment. remember having a discussion with Vaishnavi about how instructional design for Web 2.0-based learning should be different from that of traditional learning (classroom training and eLearning). The fact remains that learning is about learners and not about tools or technology. Also, web 2.0 is not about a tool or technology, it is about the philosophy where technology empowers learners to do much more than just view and read off the web. In web 2.0 Informal learning is learner-driven.

Are Web 2.0 tools designed to support learning?

IDiot

Whether it is Web 1.0 or Web 2.0 tools, we need to understand and evaluate the affordances of the tools and their abilities to support and deliver learning effectively. Today, I came across a case study that evaluates the pedagogical affordances of web 2.0 technologies. The case study makes some interesting points about the pedagogical affordances of web 2.0 technologies. To put it across in layman’s perspective, the case study analyses the abilities of web 2.0 tools to deliver training. 1) Very few of the current crop of Web 2.0 technologies started life designed as educational tools. Web 2.0

2009 Top Posts and Topics: Kapp Notes

Kapp Notes

The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. Here are my top posts via Google Analytics for 2009.(I'll So there are my most popular posts for 2009. First from eLearning Learning , Here are my top posts. Random Web 2.0

eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts. 1. Our Top 10 Learning Tools 2009. 5.

Top 100 Learning Game Resources

Upside Learning

Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009.

Best of eLearning Learning - First Half of December 2009

eLearning Learning Posts

December 1, 2009 to December 15, 2009. eLearning Templates – 20 Resources - eLearning Technology , December 7, 2009. It’s Culture, Leadership and E2.0 … or fail - trainingwreck , December 13, 2009. Hot Topics in eLearning for 2009 - eLearning Learning Posts , December 2, 2009. Collaborative learning using Captivate and Twitter - Adobe Captivate Blog , December 11, 2009. Dont Waste Your Time , December 10, 2009. Free-to-Use E-Learning Development 19: Techsmith Jing (Part 3) – Conclusions - The E-Learning Curve , December 8, 2009.

Top 50 Mobile Learning Resources

Upside Learning

The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education. Mobile Learning Transforming the Delivery of Education and Training.

Tool Set 2009

Tony Karrer

But hopefully 2009 will be the year when that begins to change. If you care about being relevant and valuable in 2015, you had better be making moves in 2009. Recommendations The intent of this series is to capture my thinking at the start of 2009 about the tools and methods for work and learning. I thought I'd kick off this year by posting a series of posts on topics related to tools and methods for work and learning. I'm hoping to address questions such as: How do you create a personal tool set or Personal Learning Environment (PLE) for yourself? So, here goes.

Instructivism, constructivism or connectivism?

E-Learning Provocateur

Instructivism is dead. Gone are the days of an authoritarian teacher transmitting pre-defined information to passive students. In the 1990s, constructivism heralded a new dawn in instructional design, turbo-charged by the rise of Web 2.0. Students morphed into participants , empowered to seek new knowledge and understanding for themselves, in the context of their own unique, individual experiences. In turn, teachers enthusiastically transformed themselves into facilitators , guiding and coaching the participants to inquire, explore, discover and even generate new learnings. Slippery slope.

Effective virtual facilitation

E-Learning Provocateur

As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. propose the 5-stage model of e-moderation developed by world-renowned networked learning guru,  Gilly Salmon. While Salmon’s model primarily supports asynchronous networked learning, I contend that it supports synchronous networked learning just as well. The Model.

Blending Learning with Social Technology Components

Upside Learning

A lot of companies today face a resource situation that’s not unique in this age. A few key individuals holding important technical and project management knowledge is quite common. Such key knowledge in the hands of few prevents it from being disseminated broadly and leads to an unhealthy dependence on those individuals. Each blend is unique and purposed to address a specific need. Web 2.0

Top 47 eLearning & Workplace Learning Blogs

Upside Learning

As a company, we have now been active in the blogosphere for about 6 months. We follow a whole lot of blog – most of them focused on the learning, workplace learning, eLearning, and learning technology domain. We have learnt a lot from these blogs and thank all those blog writers for their invaluable insights on various topics. Here is a list of top 47 blogs (in alphabetical order) that Upside Learning team follows. 1. Adventures in Corporate Education. 2. Bersin & Associates : Blogs. 3. Big Dog, Little Dog. 4. Blogger in Middle-earth. 5. Bozarthzone. 6. Clive on Learning. 8. Daretoshare.

Webinars: Past, Present and Future

Kapp Notes

The webinar begins on December 17, 2009, at 2 p.m. Here are links to webinars past, present and future.not quite a Christmas Carol but. Past: Here is a link to the presentation I gave last week titled " Reaching and Teaching Across Generations " Screen shot from early in the presentation, the discussion was already lively. It was a lively discussion with good input from the attendees.

Irish Learning Alliance Visit

Kapp Notes

NetWORKed Learning - Redefining Learning in a World Gone Web Dr. Tony O'Driscoll, Fuqua School of Business, Duke University Informal Learning Becoming Formal Al Johnson, Senior Advisor, Bersin & Associates ILA ELITE 2009 - Tools for our Times Jonny Parkes, Chairman, Irish Learning Alliance The visit was on March 16th, one day before Saint Patricks Day. One of my most authentic St.

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Training Industry Statistics

Kapp Notes

2009 U.S. Small companies (10-999 employees) spent about 33 hours of training per employee in 2009. Midsized (1,000 to 9,999 employees) spent about 29 hours of training per employee in 2009. Large (10,000 or more employees) spent about 33 hours of training per employee in 2009. Here are some interesting statistics from TRAINING. Training Expenditures (including payroll and spending on external products and services) was $52.2 billion (a 7% decrease from last year) 41% of organizations plan on purchasing online learning tools and systems in the next year.

Learning, Web 2.0 and Gaming Statistical Round Up

Kapp Notes

Learning Statistics Video Games, Education and Entertainment Statistics Learning Statistics from ASTD 2009 State of the Industry Report Random Web 2.0 Lately I've posted a number of entries related to statistics for video games, Web 2.0 and the learning industry. Here are a list of the entries. Statistics Training Industry Statistics _ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Blogger of the Week

Kapp Notes

Thanks to E-Learning Planet for naming Kapp Notes the "Blog of the Week" for (November 01, 2009 to November 08, 2009N You can read the criteria and entry at Planet’s Pick of the Week. So thanks to E-Learning Tyro for the shout out. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

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Observe the Supreme Court, Become President, Negotiate Peace with Online Games

Kapp Notes

Here are three games that can be used to teach the civics topics of how elections are conducted, how the Supreme Court functions and the complicated issues of the Middle East. Supreme Court Justices in the game Supreme Decision. Supreme Decision," the first of several planned web-based games, went online earlier this month as part of a project called Our Courts. In it, students can play a U.S.

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Apple Keynote.no.not that one

Kapp Notes

Yes, I am in San Francisco and yes I am at a conference where a representative from Apple is the Keynote speaker but no.it's not Macworld. I am at the Winter 2009 ICT Educator conference. Jon Burgess of Apple presenting to ICT Educators. So the keynote was by Jon Burgess of Apple who did an excellent job outlining what educators should focus on for the future.

Spending Some Time At Penn State to Learn about Games and Social Media

Kapp Notes

Beaver Stadium, home of Penn State Nittany Lions. The past few days, I have spent quite a bit of time at Penn State University. First I visited for the football game against Minnesota. That was a cold, wet day but we still had a great time! Next, I returned to learn about the use of Social Media across the Penn State Campus and the development of Penn State's Educational Gaming Commons area.

NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example

Kapp Notes

Waiting for the tsunami to hit on NOAA's island in Second Life. Check out this article, Living NOAA's Second Life It is about how the National Oceanic and Atmospheric Administration (NOAA)--a government agency--is using a virtual world to reach into the future and it has some great advice on considerations before launching into a virtual world.

How Much for that E-Learning in the Window?

Kapp Notes

One of the biggest obstacles companies encounter when looking for e-learning is the question.how much does it cost? That question has been around for ages and never seems to have a satisfactory answer. Most e-learning vendors are a little evasive when it comes to answering that question. As a case in point, check out this posting called Does anyone know how to price e-learning? Love the concept.

Another Student Generated Machinima

Kapp Notes

Here is another example of using one of the learning archetypes (described in Learning in 3D ) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Learning in 3D: Co-Creation

Kapp Notes

Here is another great student machinima. This one showing an example of co-creation in the 3D world of Second Life. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

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Simulations and Learning how to run a "Code"

Kapp Notes

Taking a break from the Innovation in Learning workshop conducted at Johns Hopkins. My presentation at the Johns Hopkins Medicine Simulation Center was a lot of fun. I got the chance to work with a great group of educators and demonstrate an interactive audience response system and several computer-based simulations. It was interesting. Here we are right before the simulated heart attack.

Finding a MMOLE/Virtual Learning World Vendor

Kapp Notes

A screen shot from the MMOLE of ProtoSphere. There are a number of preliminary things to consider when beginning to search for vendors to assist you in developing a MMOLE. Tie your request to a business need. Successful projects start by aligning virtual world needs with your organization’s goals. When the vendor understands the business requirements, they can better craft the solution.