Designing eLearning for Schema Theory
MAY 30, 2012
2009). By Shelley A. Gable. Have you ever seen a news story about someone with a phenomenal memory? Maybe someone who could miraculously remember sequences of numbers or objects? Have you ever been invited to attend a workshop that promises to help you improve your memory? Perhaps it promised to help you remember people’s names, among other day-to-day things? If you’ve attended this type of workshop, or if you’ve seen an interview with someone who has a remarkable knack for recalling seemingly random items, you may already know the method. This is schema theory. Want more? Emmott, C., &
An Overview of HTML5
FEBRUARY 1, 2011
By 2009, it was apparent XHTML wasn't going to win over the web community. by Jonathan Shoaf. Apple's recent refusal to support Flash is the latest of many headaches web developers have had to endure as the web has matured but standards have been slow to respond. I mentioned this to a Flash developer at lunch today and I could see the frustration in his eyes wondering how he's going to meet the needs of his customers who use iPads. Many people in the eLearning industry are facing this challenge. How did we get here? The first standarized release of HTML came in 1995 with HTML 2.0.
Conveying Tacit Knowledge in eLearning
MAY 4, 2011
In a May-June 2009 article printed in Organization Science, Nonaka suggests knowledge of wine tasting or crafting a violin as other examples of tacit knowledge. By Shelley A. Gable. Tacit knowledge can be challenging to teach in formal training, but it's not impossible. So how can we convey tacit knowledge in eLearning? Ikujiro Nonaka has been researching knowledge creation in organizations for over 15 years, which includes trying to understand the nature of tacit knowledge. Can you clearly explain how to maintain balance when riding a bicycle? Social interactions can also help.
Pointing to the Five Moments of Learning Need
JULY 25, 2009
I can remember a project a few years ago where the subject matter expert (SME) fought and fought to include his 20-step process (complete with details and charts) in the course we were developing. He eventually persuaded his boss and won out, so we built the process into the course. Obviously a better needs analysis should have been conducted. There are two purposes to this story.
Add a Touch of Style to Lectora
NOVEMBER 8, 2009
Most web developers use CSS to specify how they want each web page element to look on their web site. They can control things like text color, font, margins, and all sorts of other attributes of elements. For example they may want all paragraphs to have a 10 pixel margin. This is done using CSS. Hyperlinks by default are underlined and blue. Using CSS you can change this. Let's take a look.
SEPTEMBER 19, 2009
Math the Lectora Way
SEPTEMBER 5, 2009
Using Captivate 4's System Variables
AUGUST 22, 2009
One of the new features of Captivate 4 is the ability to access and use system variables. I recently was able to explore how these might be used to turn on and off the navigation bar within the skin of my Captivate lesson. Many designers include assessments within their Captivate lessons. First you need to set up Advanced Actions to turn on and off the navigation bar. Click Save. Select Assignment.
Google Calendar in Lectora
JULY 18, 2009
I'm a big fan of Google and I use Google's online applications on a daily basis. I've found the Google Calendar to be easy to use and easy to access at home, at work, and on the go. When I was recently asked to teach a class on how to use Google Calendar I started thinking about how to integrate it with Lectora. Having a calendar in your training can be useful for a variety of reasons.
Will eLearning Work For You?
DECEMBER 28, 2009
By Shelley A. Gable. Many organizations are converting pieces of their classroom training into eLearning modules. While there are a lot of advantages to eLearning - reduced delivery costs, on-demand availability regardless of time and location, consistent delivery, etc. this delivery method might not be optimal for all of your training needs. I've worked on a couple of projects over the past year that have involved analyzing the training needs of a particular business unit and determining which can be met with eLearning solutions. Is the content procedural and/or straight-forward?
3 Benefits to Using YouTube in your E-Learning
DECEMBER 21, 2009
YouTube is like a box of chocolates, you never know what you are going to get. Well, maybe that's not a good description of YouTube. It's more like the wild west of video. You have to be careful where you go and sometimes you find something completely unexpected. However, with the right set of instructions and proper organization, YouTube can be a great environment for learning. Content authors can take advantage of many of YouTube's features to easily upload video content, organize it, and distribute it. Let's look at three benefits to using YouTube as an e-learning distribution tool.
ADDIE should have been DADDIE all along
DECEMBER 5, 2009
By Jay Lambert. Being in the realm of performance improvement, we are always searching for ways to improve our own processes. So it was an “aha” moment when I read Gerry Wasiluk’s post about the DADDIE model on the Articulate Forum. Basically, his former group borrowed from Six Sigma and added the ‘Define’ step to the beginning of the learning industry-standard ADDIE model. (As As a reminder, ADDIE stands for Analyze, Design, Develop, Implement, and Evaluate.). What constitutes Define? Things we are all already doing anyway really. Define encompasses the logical first steps of a project.
4 Tips to help your training feel "Alive"
NOVEMBER 28, 2009
by Jonathan Shoaf. I'm sure you've seen the advertisements for the new Motorola Droid phones. The makers of the phone have gone through a lot of effort to make the phone appear alive and intelligent. One of the things they do is place a pulsating eye on the phone on start up with a voice that says "Droid". The phone gives you feedback everytime you receive a text message or e-mail. When you click on an icon to start an app, the icon's background is highlighted to let you know it received your touch. So how do you make something appear alive? Problem. Solution. 1 - Respond to learner actions.
Do Your eLearning Lessons Appeal to a Variety of Learning Styles?
NOVEMBER 27, 2009
By Shelley A. Gable. I took a course on learning styles a few years ago. The instructor pointed out that training practitioners tend to design instruction that caters to their own dominant learning styles. Although this may be the most comfortable approach for the one designing the training, it may result in some learners being left behind. The point? Avoid the pitfall of designing to your own preferences - make sure you've incorporated instructional methods that appeal to a wide variety of learning styles. Learning styles have to do with how people perceive and process new information. Visual.
Understanding Web 2.0
AUGUST 16, 2009
Do you know the reasoning behind why the world-wide web was created? Hint: it was not to exchange music and books for credit card information) It was created to help people share information. Actually it was created for physicists across the world to share information in an easy to read format. They shared this information through documents connected together through hyperlinks. It's not that far of a stretch to say it was created to be the ultimate e-Learning tool. Web 2.0 has opened many doors for new businesses, as well as, new e-Learning opportunities. Wikipedia has a write up on Web 2.0
Writing to Educate and Entertain: What Would Stephen King Do?
MAY 3, 2010
Iverson in the August 2009 issue of Performance Improvement Journal. By Shelley A Gable. When you write content for eLearning, do you think of it as technical communication? Creative writing? Something else entirely? I recently read an article called "The Write Brain: How to Educate and Entertain with Learner-Centered Writing" by Kathleen M. Here's how she addresses those opening questions: By blending fictional and technical writing techniques with learning theory, we can craft written materials that both educate and entertain. Why might this be? Another consideration is time. series.
2009 Top Posts and Topics: Kapp Notes
DECEMBER 4, 2009
The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. Here are my top posts via Google Analytics for 2009.(I'll Learning Statistics How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009 What Sports Teach Our Kids and Why Video Games are Better.This post had a lot of play outside of the learning community.
Top 100 Learning Game Resources
JUNE 24, 2009
Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009.
Best of eLearning Learning - First Half of December 2009
eLearning Learning Posts
DECEMBER 21, 2009
December 1, 2009 to December 15, 2009. eLearning Templates – 20 Resources - eLearning Technology , December 7, 2009. It’s Culture, Leadership and E2.0 … or fail - trainingwreck , December 13, 2009. Hot Topics in eLearning for 2009 - eLearning Learning Posts , December 2, 2009. Collaborative learning using Captivate and Twitter - Adobe Captivate Blog , December 11, 2009. Dont Waste Your Time , December 10, 2009. Free-to-Use E-Learning Development 19: Techsmith Jing (Part 3) – Conclusions - The E-Learning Curve , December 8, 2009.
eLearning: Top Posts of 2009 - Upside Learning Blog
DECEMBER 31, 2009
As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts. Our Top 10 Learning Tools 2009. Please Opine).
Tool Set 2009
JANUARY 5, 2009
But hopefully 2009 will be the year when that begins to change. If you care about being relevant and valuable in 2015, you had better be making moves in 2009. Recommendations The intent of this series is to capture my thinking at the start of 2009 about the tools and methods for work and learning. I thought I'd kick off this year by posting a series of posts on topics related to tools and methods for work and learning. I'm hoping to address questions such as: How do you create a personal tool set or Personal Learning Environment (PLE) for yourself? So, here goes.
Instructivism, constructivism or connectivism?
MARCH 16, 2009
Instructivism is dead. Gone are the days of an authoritarian teacher transmitting pre-defined information to passive students. In the 1990s, constructivism heralded a new dawn in instructional design, turbo-charged by the rise of Web 2.0. Students morphed into participants , empowered to seek new knowledge and understanding for themselves, in the context of their own unique, individual experiences. In turn, teachers enthusiastically transformed themselves into facilitators , guiding and coaching the participants to inquire, explore, discover and even generate new learnings. Slippery slope.
Effective virtual facilitation
OCTOBER 13, 2009
As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. I propose the 5-stage model of e-moderation developed by world-renowned networked learning guru, Gilly Salmon. While Salmon’s model primarily supports asynchronous networked learning, I contend that it supports synchronous networked learning just as well. The Model.
Top 50 Mobile Learning Resources
NOVEMBER 2, 2009
The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education. Mobile Learning Transforming the Delivery of Education and Training.
Webinars: Past, Present and Future
DECEMBER 15, 2009
The webinar begins on December 17, 2009, at 2 p.m. Here are links to webinars past, present and future.not quite a Christmas Carol but. Past: Here is a link to the presentation I gave last week titled " Reaching and Teaching Across Generations " Screen shot from early in the presentation, the discussion was already lively. It was a lively discussion with good input from the attendees.
Irish Learning Alliance Visit
MARCH 28, 2009
NetWORKed Learning - Redefining Learning in a World Gone Web Dr. Tony O'Driscoll, Fuqua School of Business, Duke University Informal Learning Becoming Formal Al Johnson, Senior Advisor, Bersin & Associates ILA ELITE 2009 - Tools for our Times Jonny Parkes, Chairman, Irish Learning Alliance The visit was on March 16th, one day before Saint Patricks Day. One of my most authentic St.
Training Industry Statistics
NOVEMBER 23, 2009
2009 U.S. Small companies (10-999 employees) spent about 33 hours of training per employee in 2009. Midsized (1,000 to 9,999 employees) spent about 29 hours of training per employee in 2009. Large (10,000 or more employees) spent about 33 hours of training per employee in 2009. Here are some interesting statistics from TRAINING. Training Expenditures (including payroll and spending on external products and services) was $52.2 billion (a 7% decrease from last year) 41% of organizations plan on purchasing online learning tools and systems in the next year. 18.5%
Learning, Web 2.0 and Gaming Statistical Round Up
NOVEMBER 27, 2009
Learning Statistics Video Games, Education and Entertainment Statistics Learning Statistics from ASTD 2009 State of the Industry Report Random Web 2.0 Lately I've posted a number of entries related to statistics for video games, Web 2.0 and the learning industry. Here are a list of the entries. Statistics Training Industry Statistics _ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
Blogger of the Week
NOVEMBER 13, 2009
Thanks to E-Learning Planet for naming Kapp Notes the "Blog of the Week" for (November 01, 2009 to November 08, 2009N You can read the criteria and entry at Planet’s Pick of the Week. So thanks to E-Learning Tyro for the shout out. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
10 online icebreakers
Joitske Hulsebosch eLearning
MARCH 4, 2009
For the third time I was going through all my resources- files and bookmarks to find online icebreakers. I thought I'd do myself (and you) a favour by listing the most interesting ones. 10 online icebreakers (the picture relates to number 10!): Two Lies and A Truth. Ask participants to list three interesting things about themselves. (I Two must be lies and one must be true. Childhood Dream.
Apple Keynote.no.not that one
JANUARY 8, 2009
I am at the Winter 2009 ICT Educator conference. Yes, I am in San Francisco and yes I am at a conference where a representative from Apple is the Keynote speaker but no.it's s not Macworld. Jon Burgess of Apple presenting to ICT Educators. So the keynote was by Jon Burgess of Apple who did an excellent job outlining what educators should focus on for the future.
Observe the Supreme Court, Become President, Negotiate Peace with Online Games
OCTOBER 27, 2009
Here are three games that can be used to teach the civics topics of how elections are conducted, how the Supreme Court functions and the complicated issues of the Middle East. Supreme Court Justices in the game Supreme Decision. Supreme Decision," the first of several planned web-based games, went online earlier this month as part of a project called Our Courts. In it, students can play a U.S.
Spending Some Time At Penn State to Learn about Games and Social Media
OCTOBER 21, 2009
Beaver Stadium, home of Penn State Nittany Lions. The past few days, I have spent quite a bit of time at Penn State University. First I visited for the football game against Minnesota. That was a cold, wet day but we still had a great time! Next, I returned to learn about the use of Social Media across the Penn State Campus and the development of Penn State's Educational Gaming Commons area.
Blending Learning with Social Technology Components
DECEMBER 22, 2009
A lot of companies today face a resource situation that’s not unique in this age. A few key individuals holding important technical and project management knowledge is quite common. Such key knowledge in the hands of few prevents it from being disseminated broadly and leads to an unhealthy dependence on those individuals. Each blend is unique and purposed to address a specific need. Web 2.0