Learning in a Sandbox

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#oeb2009: Relate to business goals for learning to have impact

Learning in a Sandbox

It has been a week now since I was in Berlin at the Online Educa (#oeb2009). Prior to the conference I said in another post that I would experiment with using Mindmeister as a LIVE online mindmap tool. wanted to experiment with new ways to create notes and instantly share and connect with others through that. Well, in the end, Online Educa didn’t seem to be that online at all. Main theme.

Horse assisted coaching

Learning in a Sandbox

This week I’ve participated in a horse assisted coaching session. In this session, the horse is used as reflectional instrument. This experience was absolutely breathtaking for me. Horses are just so pure and they reflect the participant’s (unconscious) behavior in a way that cannot be denied. So how does this work? suspect to be remembering about this for a very long time.

Open access gains more attention

Learning in a Sandbox

This week, the NWO (the Netherlands Organization for Scientific Researched), reported that they are going to actively promote open access of scientific publications. They want all publications to be available for all public via the internet. One of the arguments for this is that science on universities in Holland is funded with government support and therefore its results belong to the public.

Leadership in a cartoon

Learning in a Sandbox

Yesterday i saw this great cartoon on TV in a documentary on the role of humor in communist Russia. We are looking at four different leaders, sitting in the train. When the train stops, they are facing the same problem but come with 4 different solutions. think it shows us in a stricking way the characteristics of these specific leaders, a great way to learn I would say! What you think?

New paper on leveraging social learning technologies

Learning in a Sandbox

Over the last time, I’ve been working on the startup of a new research project. I’m doing this together with Robin Yap from Toronto, Canada. We’ve met two years ago during an AHRD conference in Oxford and stayed in touch ever since (off course through the use of web technologies). The research we are working on concerns the issues that we have encountered as (organizational) learning consultants which is the often technology centered focus during implementations of social web technologies. We would appreciate your feedback on this research in progress.

Cloudworks from a CoP perspective

Learning in a Sandbox

Yesterday i attended the virtual fieldtrip from the CP Square community which was on the Cloudworks initiative.  Grainne Conole , as “expedition leader&# gave us a tour around the isle of cloudworks. Yeah, really tropical :), as Cloudworks was described as: “an island for sharing, discussing & finding learning and teaching ideas and designs.&#. The sharing of teaching ideas and designs is the site’s strategy, therefore the site functions as a big hub of lots of emergent CoP’s evolving around the shared interest in teaching and learning design. Aggregating resources.

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Social Learning at Sun

Learning in a Sandbox

Via a tweet by @trishuhl I came upon a nice case study from Bersin & Associates on social learning at Sun Microsystems. It is a description of the “ Sun Learning eXchange “ This is a sort of Youtube site which Sun employees can use to exchange content. What I like about the project/ the case study is that it started from a real world business/ learning problem instead of just mere looking how to use popular webtools. The first business problem lies within the cut back in budget for the Sun learning department (SLS). informal learning??).

Using Twitter for data collection

Learning in a Sandbox

The article “Where do you Learn?&# Tweeting to inform Learning Space Development published in Educause Quarterly shows us an innovative way to use Twitter for data collection. The research described in the article has used Twitter discover the places where students learn. Instead of answering the question “what are you doing?&# , serveral students were asked to share where they were learning. think this is a real nice method of data collection becasue it is real easy to publish tweets at the same time that the action is performed. tools in a very productive way

“My Diigo Favorites”

Learning in a Sandbox

For social bookmarking I used to work with Del.icio.us, probably the most used social bookmarking site. But i didn’t thought the “social&# part of it to be worked out very well. Somewhere last fall i started to discover Diigo. At this time i’m very enthusiastic about the tool and have fully switched. From now on you can also see a list of the sites i’ve bookmarked to Diigo on the sidebanner of this blog, or you can visit my profile on Diigo. I’m using the tool in a number of ways. There is also a way to directly publish the link into a twitter message.

2009 Top Posts and Topics: Kapp Notes

Kapp Notes

The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. Here are my top posts via Google Analytics for 2009.(I'll So there are my most popular posts for 2009. First from eLearning Learning , Here are my top posts. Random Web 2.0

eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts. 1. Our Top 10 Learning Tools 2009. 5.

Top 100 Learning Game Resources

Upside Learning

Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009.

Best of eLearning Learning - First Half of December 2009

eLearning Learning Posts

December 1, 2009 to December 15, 2009. eLearning Templates – 20 Resources - eLearning Technology , December 7, 2009. It’s Culture, Leadership and E2.0 … or fail - trainingwreck , December 13, 2009. Hot Topics in eLearning for 2009 - eLearning Learning Posts , December 2, 2009. Collaborative learning using Captivate and Twitter - Adobe Captivate Blog , December 11, 2009. Dont Waste Your Time , December 10, 2009. Free-to-Use E-Learning Development 19: Techsmith Jing (Part 3) – Conclusions - The E-Learning Curve , December 8, 2009.

Top 50 Mobile Learning Resources

Upside Learning

The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education. Mobile Learning Transforming the Delivery of Education and Training.

Tool Set 2009

Tony Karrer

But hopefully 2009 will be the year when that begins to change. If you care about being relevant and valuable in 2015, you had better be making moves in 2009. Recommendations The intent of this series is to capture my thinking at the start of 2009 about the tools and methods for work and learning. I thought I'd kick off this year by posting a series of posts on topics related to tools and methods for work and learning. I'm hoping to address questions such as: How do you create a personal tool set or Personal Learning Environment (PLE) for yourself? So, here goes.

Instructivism, constructivism or connectivism?

E-Learning Provocateur

Instructivism is dead. Gone are the days of an authoritarian teacher transmitting pre-defined information to passive students. In the 1990s, constructivism heralded a new dawn in instructional design, turbo-charged by the rise of Web 2.0. Students morphed into participants , empowered to seek new knowledge and understanding for themselves, in the context of their own unique, individual experiences. In turn, teachers enthusiastically transformed themselves into facilitators , guiding and coaching the participants to inquire, explore, discover and even generate new learnings. Slippery slope.

Effective virtual facilitation

E-Learning Provocateur

As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. propose the 5-stage model of e-moderation developed by world-renowned networked learning guru,  Gilly Salmon. While Salmon’s model primarily supports asynchronous networked learning, I contend that it supports synchronous networked learning just as well. The Model.

Blending Learning with Social Technology Components

Upside Learning

A lot of companies today face a resource situation that’s not unique in this age. A few key individuals holding important technical and project management knowledge is quite common. Such key knowledge in the hands of few prevents it from being disseminated broadly and leads to an unhealthy dependence on those individuals. Each blend is unique and purposed to address a specific need. Web 2.0

Top 47 eLearning & Workplace Learning Blogs

Upside Learning

As a company, we have now been active in the blogosphere for about 6 months. We follow a whole lot of blog – most of them focused on the learning, workplace learning, eLearning, and learning technology domain. We have learnt a lot from these blogs and thank all those blog writers for their invaluable insights on various topics. Here is a list of top 47 blogs (in alphabetical order) that Upside Learning team follows. 1. Adventures in Corporate Education. 2. Bersin & Associates : Blogs. 3. Big Dog, Little Dog. 4. Blogger in Middle-earth. 5. Bozarthzone. 6. Clive on Learning. 8. Daretoshare.

Webinars: Past, Present and Future

Kapp Notes

The webinar begins on December 17, 2009, at 2 p.m. Here are links to webinars past, present and future.not quite a Christmas Carol but. Past: Here is a link to the presentation I gave last week titled " Reaching and Teaching Across Generations " Screen shot from early in the presentation, the discussion was already lively. It was a lively discussion with good input from the attendees.

Irish Learning Alliance Visit

Kapp Notes

NetWORKed Learning - Redefining Learning in a World Gone Web Dr. Tony O'Driscoll, Fuqua School of Business, Duke University Informal Learning Becoming Formal Al Johnson, Senior Advisor, Bersin & Associates ILA ELITE 2009 - Tools for our Times Jonny Parkes, Chairman, Irish Learning Alliance The visit was on March 16th, one day before Saint Patricks Day. One of my most authentic St.

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Training Industry Statistics

Kapp Notes

2009 U.S. Small companies (10-999 employees) spent about 33 hours of training per employee in 2009. Midsized (1,000 to 9,999 employees) spent about 29 hours of training per employee in 2009. Large (10,000 or more employees) spent about 33 hours of training per employee in 2009. Here are some interesting statistics from TRAINING. Training Expenditures (including payroll and spending on external products and services) was $52.2 billion (a 7% decrease from last year) 41% of organizations plan on purchasing online learning tools and systems in the next year.

Learning, Web 2.0 and Gaming Statistical Round Up

Kapp Notes

Learning Statistics Video Games, Education and Entertainment Statistics Learning Statistics from ASTD 2009 State of the Industry Report Random Web 2.0 Lately I've posted a number of entries related to statistics for video games, Web 2.0 and the learning industry. Here are a list of the entries. Statistics Training Industry Statistics _ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Blogger of the Week

Kapp Notes

Thanks to E-Learning Planet for naming Kapp Notes the "Blog of the Week" for (November 01, 2009 to November 08, 2009N You can read the criteria and entry at Planet’s Pick of the Week. So thanks to E-Learning Tyro for the shout out. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

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Observe the Supreme Court, Become President, Negotiate Peace with Online Games

Kapp Notes

Here are three games that can be used to teach the civics topics of how elections are conducted, how the Supreme Court functions and the complicated issues of the Middle East. Supreme Court Justices in the game Supreme Decision. Supreme Decision," the first of several planned web-based games, went online earlier this month as part of a project called Our Courts. In it, students can play a U.S.

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Apple Keynote.no.not that one

Kapp Notes

Yes, I am in San Francisco and yes I am at a conference where a representative from Apple is the Keynote speaker but no.it's not Macworld. I am at the Winter 2009 ICT Educator conference. Jon Burgess of Apple presenting to ICT Educators. So the keynote was by Jon Burgess of Apple who did an excellent job outlining what educators should focus on for the future.

Spending Some Time At Penn State to Learn about Games and Social Media

Kapp Notes

Beaver Stadium, home of Penn State Nittany Lions. The past few days, I have spent quite a bit of time at Penn State University. First I visited for the football game against Minnesota. That was a cold, wet day but we still had a great time! Next, I returned to learn about the use of Social Media across the Penn State Campus and the development of Penn State's Educational Gaming Commons area.

NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example

Kapp Notes

Waiting for the tsunami to hit on NOAA's island in Second Life. Check out this article, Living NOAA's Second Life It is about how the National Oceanic and Atmospheric Administration (NOAA)--a government agency--is using a virtual world to reach into the future and it has some great advice on considerations before launching into a virtual world.

How Much for that E-Learning in the Window?

Kapp Notes

One of the biggest obstacles companies encounter when looking for e-learning is the question.how much does it cost? That question has been around for ages and never seems to have a satisfactory answer. Most e-learning vendors are a little evasive when it comes to answering that question. As a case in point, check out this posting called Does anyone know how to price e-learning? Love the concept.

Another Student Generated Machinima

Kapp Notes

Here is another example of using one of the learning archetypes (described in Learning in 3D ) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Learning in 3D: Co-Creation

Kapp Notes

Here is another great student machinima. This one showing an example of co-creation in the 3D world of Second Life. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

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Simulations and Learning how to run a "Code"

Kapp Notes

Taking a break from the Innovation in Learning workshop conducted at Johns Hopkins. My presentation at the Johns Hopkins Medicine Simulation Center was a lot of fun. I got the chance to work with a great group of educators and demonstrate an interactive audience response system and several computer-based simulations. It was interesting. Here we are right before the simulated heart attack.

Finding a MMOLE/Virtual Learning World Vendor

Kapp Notes

A screen shot from the MMOLE of ProtoSphere. There are a number of preliminary things to consider when beginning to search for vendors to assist you in developing a MMOLE. Tie your request to a business need. Successful projects start by aligning virtual world needs with your organization’s goals. When the vendor understands the business requirements, they can better craft the solution.

Combining ID and Marketing

Kapp Notes

Cliff showing how to convert a text-heavy slide into an engaging piece. Cliff Sobel of The Phoenix Group discussed how his team took rather boring and technical slides and converted the content into exciting, engaging and interactive presentation. Cliff explained how instructional technology and marketing are very similar in needs and design considerations.