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2009 Top Posts and Topics: Kapp Notes

Kapp Notes

The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. So, I teamed with alumni Robyn Defelice at Dishing Design and updated the article for ASTD. Here are my top posts via Google Analytics for 2009.(I'll Random Web 2.0 Bored?-Try

Top 100 Learning Game Resources

Upside Learning

Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Interactive learning with game-based design principles. Casual Games get Serious, June 17, 2009. June 17, 2009.

Top 50 Mobile Learning Resources

Upside Learning

The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. Tags: Learning Technology Mobile Learning Design Mobile Technology I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Kapp Notes.

Best of eLearning Learning - First Half of December 2009

eLearning Learning Posts

December 1, 2009 to December 15, 2009. eLearning Templates – 20 Resources - eLearning Technology , December 7, 2009. It’s Culture, Leadership and E2.0 … or fail - trainingwreck , December 13, 2009. Hot Topics in eLearning for 2009 - eLearning Learning Posts , December 2, 2009. Collaborative learning using Captivate and Twitter - Adobe Captivate Blog , December 11, 2009. Dont Waste Your Time , December 10, 2009. Free-to-Use E-Learning Development 19: Techsmith Jing (Part 3) – Conclusions - The E-Learning Curve , December 8, 2009.

35 More Qualities Of The Ideal Instructional Designer

The eLearning Coach

A few months ago I published a list of the 10 Qualities Of The Ideal Instructional Designer. The comments more or less fell into a few categories: working with SMEs, designing and developing content, love of learning, business savvy and personal attributes. The effective instructional designer should: Competently Work with SMEs. Tags: DESIGN ISD RECENT ARTICLES Price).

Webinars: Past, Present and Future

Kapp Notes

The webinar begins on December 17, 2009, at 2 p.m. Here are links to webinars past, present and future.not quite a Christmas Carol but. Past: Here is a link to the presentation I gave last week titled " Reaching and Teaching Across Generations " Screen shot from early in the presentation, the discussion was already lively. It was a lively discussion with good input from the attendees.

The Agile Elearning Design Manual - Think Small (Iterations, Action Maps, Storyboards, and Mini-Modules)

The Learning Generalist

As you will notice in the above representation of the model, the issues are: Too much time gets spent in upfront design and planning when all of this is quite likely to change. Can we reduce flab in our analysis and design phase? What kind of design are you doing in each iteration? Storyboarding - Simple, Lightweight design The index card is my favorite design tool.

Cammy Beans Learning Visions: Describing What You Do: Instructional Design

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Wednesday, May 06, 2009 Describing What You Do: Instructional Design Youre at a playground and you start talking to the mom sitting on the bench next to you. Me: Im an instructional designer. Posted by Cammy Bean at 5:40 AM Labels: instructional design 28comments: Robert Kennedy said. find the role of IT trainer works best for me, as my actual role title Systems Learning and Development Designer is a bit of a problem, particularly on forms! What do you say?

Designing UX for eLearning? Skip the Cargo Cult

Bottom-Line Performance

When it comes to user experience (UX), most eLearning designers will tell you they can do better. They are not really UX/UI designers. They are instructional designers, eLearning specialists and trainers. If they work inside an organization, they do not have the luxury of having a cross-functional team that includes someone with deep UX/UI design experience. The problem?

Accidental Instructional Designers #dl09

Learning Visions

If you know me, you’ll know my topic was right up my alley: “Instructional Design: You Do What for a Living?” asked people to introduce themselves and tell their stories – how they each got into instructional design. We all agreed that no one set out in their early days with the grand vision of becoming an instructional designer. bleary-eyed, loosely organized conversation.

Googley design

Janet Clarey

Googley design …worth thinking about in the context of instructional design. Design for the world. Applied to Instructional Design, and corporate learning in general, these lists seem to be a pretty good jumping off point. Tags: Brandon Hall Instructional Design Focus on people—their lives, their work, their dreams. Every millisecond counts. Simplicity is powerful. Engage beginners and attract experts. Dare to innovate. Plan for today’s and tomorrow’s business. Delight the eye without distracting the mind. Be worthy of people’s trust.

Observe the Supreme Court, Become President, Negotiate Peace with Online Games

Kapp Notes

Backed by the Sandra Day O’Connor College of Law at Arizona State University and Georgetown University, the Our Courts project is designed to teach middle students. eLections is an online board game that demonstrates how broadband technology - with its capacity to deliver video, audio, excellent inter-activity, design and content - can support active, meaningful and memorable learning.

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These Are NOT Serious Games!

Upside Learning

Recently I’ve been consulting with a customer on the design of a series of digital learning games for sales training. Tags: Game Based Learning Learning Design eLearning Development Casual Games DGBL Serious Games Most clients have done their research online about serious games, and find the whole gamut of samples, demos, etc. Clients typically have some thoughts about what they feel are serious games and whose game-play and mechanics they intended to emulate. Are they? Here are five clues to what serious games are NOT: 1. Games that do not provide user immersion. Rules. 4.

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NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example

Kapp Notes

Use the numbers in terms of visitors, time spent on the site, etc., to help refine your design and improve your conversion rate to your goal. Waiting for the tsunami to hit on NOAA's island in Second Life. My advice to other federal agencies interested in virtual worlds is to define your goals before you break ground. You can fly through and remotely collaborate about a real-time dataset.

The Agile Elearning Design Manual - Agile Re-explained

The Learning Generalist

The final output requires as much of the scientific mindset of a programmer as it does the creativity of a User Interface designer. I am a one-woman-team. I'm not wise enough to invent anything -- I am trying to distill the wisdom from various approaches that I've seen and been amazed by in my career as a learning professional and most recently as an elearning designer. Yes you can!

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Combining ID and Marketing

Kapp Notes

Cliff explained how instructional technology and marketing are very similar in needs and design considerations. Cliff showing how to convert a text-heavy slide into an engaging piece. Cliff Sobel of The Phoenix Group discussed how his team took rather boring and technical slides and converted the content into exciting, engaging and interactive presentation.

Virtual Hospitals Protocol

Kapp Notes

All these steps are designed to reinforce lessons about responsibility and hospital protocol. Teaching young doctors to work with others is yet another skill that can be taught in a virtual world. In an article titled Can Second Life help teach doctors to treat patients? Partridge's online likeness bears an eerie resemblance to his real-life appearance.

Elements of a Virtual World/Metaverse

Kapp Notes

At a designated time, an instructor logs into the software as do the learners. Using a virtual world or metaverse for training is not as science-fiction as it sounds. metaverse or virtual world is simply the natural extension and convergence of several technologies currently used for online learning. This is similar to the Web 2.0

You Want a Job? I Give you the F.B.I

Kapp Notes

So if you are a trainer or instructional designer who would be interested in an exciting career.the FBI might just be your answer. One area of the United States economy that is hiring is the FBI. In fact, due to retirments of the boomers and attrition.they need more than a few good men/women. They need a lot!

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Facebook--Good for Your Memory: Twitter--Not So Much

Kapp Notes

Design A study recently released by Dr. Tracy Alloway of Scotland’s University of Stirling found that using Facebook stretches a person's “working memory” (short-term or recent memory), while Twitter, YouTube and text messaging tend to weaken it. Bad news for all you Twanker's in a Twance.* Facebook requires you to keep track of past actions and then plan future actions, which stretches the working memory. Check out Twictionary for more great Twitter Jargon. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Implementing a Virtual World

Kapp Notes

Second,the facilities can be designed to be fun without the constraints of real-world zoning ordinances. well-designed set of facilities increases the excitement and engagement for users to want to participate in virtual training or meeting events. Image from a virtual world created by Forterra. Considering the implementation of a virtual world? Branded facilities. Getting IT support.

Use of Challenge in Gamification and Learning Design

Kapp Notes

2009). The idea is that the instruction should use a progression of increasingly complex whole tasks (Merrill, 2009, pg. well designed challenge encourages learners to engage with the gamification experience multiple times. Designing learning and technology for educational reform. 2009) First principles of instruction. 1994). White, 1959). Structural Gamification.

Instructional Design: Something Old, Something New

Allison Rossett

Although we set out to learn about the contours of the elearning terrain, our project revealed much about instructional design practice today. Mostly, they used technology to enable those practices associated with good old fashioned instructional design. Practitioners inclined towards the familiar in mid 2009. harkened back to these findings after reading Xyleme CLO Jeffrey Katzman’s provocative  blog posting about new instructional design. Katzman proclaims “a new world for the instructional designer,” with 3-ring binders kicked to the curb.

Instructional Design: Something Old, Something New

Allison Rossett

Although we set out to learn about the contours of the elearning terrain, our project revealed much about instructional design practice today. Mostly, they used technology to enable those practices associated with good old fashioned instructional design. Practitioners inclined towards the familiar in mid 2009. harkened back to these findings after reading Xyleme CLO Jeffrey Katzman’s provocative  blog posting about new instructional design. Katzman proclaims “a new world for the instructional designer,” with 3-ring binders kicked to the curb.

Two Wisemen

Kapp Notes

Tags: Design

Five Myths of Mobile Learning

Upside Learning

Simply converting and packaging existing course-ware for mobile consumption does not qualify as ‘mobile learning’; for it to be effective learning, the learning content and activities have to be designed keeping mobile device usage and the like in mind. Tags: Learning Design Learning Technology Mobile Learning Design Learning Mobile Technology I’ve been occupied with writing a paper to promote the adoption of mobile learning amongst corporates and enterprises. While trawling through multiple web-links, a pattern of myths about mobile learning emerges.

Ten commandments of e-learning (content design)

Clive on Learning

So, what I've done is restrict my thoughts to the design of interactive, e-learning content, drawing heavily from the 60-minute masters : Structure into modules. This will make it easier for learners, curriculum designers and intelligent software to make use of the content in a wide variety of contexts. Tags: instructional design Cath Ellis recently set out her ten commandments of e-learning and this prompted me to try and articulate my own. Keep each module to one main idea. That's enough for most learners to cope with in one session. Hook the learner in.

Not a Good Week for the Virtual Worlds Space

Kapp Notes

Here is an article talking about Metaplace closing Virtual world designer Metaplace to shutter Secondly, and more sketchy at this time is that Foterra, according to Erica Driver at ThinkBalm has laid off 60% of its workforce and is headed for acquisition. First, Metaplace announced it will be closing its virtual doors on January 1, 2010 at 11:59 pm Pacific Time. Because it is Flash-based there is no download required. Another particularly interesting aspect of Metaplace is that it can be embedded into a webpage. You can add content from other web locations like Amazon or videos as well.

30 Top Online Resources For Instructional Designers To Keep Up With

Upside Learning

As an instructional designer, you start by learning a whole lot of theories and models. After a few years you realize that instructional design is more an art rather than just pure science – it is a skill honed with experience, and can’t really be narrowed down into a set of guidelines that will fit every situation. Instructional Design by Example by Janet Clarey.

ZaidLearn: Use Bloom's Taxonomy Wheel for Writing Learning Outcomes

ZaidLearn

But then one of the senior instructional designers introduced me to Bloom's taxonomy wheel(s), and from then on writing instructional sound learning outcomes has been as easy as eating rambutan. Tags: Learning Series teaching and learning instructional design Do you have problems writing learning outcomes/objectives for your content or courses? Trust me! 3-24), by C. R. Speak up!

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Audio in E-Learning

Kapp Notes

Clark, Mayer, 89-90) So having text with programmed audio reading word-for-word is not a good design technique (although, you might want to have audio together to help those with certain disabilities). Audio is a powerful and impactful tool, but it is often used incorrectly within e-learning courses. recently had a discussion with Dan Bliton in his role at the Metro DC ASTD chapter about this topic, here is a small part of the interview. common question is "Should we have audio in the e-learning module that exactly matches the text on the screen?" The general answer is no.

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Presentation Resources

Kapp Notes

So, Interactivity by Design is an older book and not specifically geared toward a slide show (it is focused on designing visually appealing e-learning). Thinking of converting your Slide Presentation from drab to fab (I always wanted to write that.) Well here are some resources that can be of assistance. But it is well written with wonderful examples. strongly recommend it if you are creating PowerPoint, Keynote or e-learning presentations/training. Here is one: One Hour PowerPoint: Ten Strategies for Improving Presentations View more presentations from David Jakes.

Cammy Beans Learning Visions: Building Better Learning Games

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Thursday, April 09, 2009 Building Better Learning Games Interested in building casual games for your learners? Best of Learning Visions Essential Reading for Instructional Designers The Corporate Moodle: A Tipping Point? Work with and for consumers how to better manage their money.

eLearning Strategy

Tony Karrer

But ultimately, the internal customer and likely someone who is in another department within L&D who is responsible for learning design (ID) ultimately decides on the approach that will be taken. I spend a fair amount of my consulting time working with large organizations to help define how they will apply technology to particular business / performance / learning needs.