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eLearning Development India: Results of Salary Survey 2009

Upside Learning

I’d been waiting for the results of the Unofficial Salary Survey 2009 after we wrote about it about 6 weeks back. of the sample had a salary reduction, 34% remained at the same salary as of last year, and 33% had salary increments of less than 10%. The recession has had an impact - Severe impact I must say.

Survey 164
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Knowledge Anywhere Signs Craig Weiss’ Customer Excellence Pledge

KnowledgeAnywhere

Since launching the blog in 2009, his forecasts and projections on eLearning have been over 90% accurate. If a vendor does NPS, provide the sample, the number of supporters, passives, and detractors. Explain how the sample was selected and how do they follow up with those customers.

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SCORM.com is sooo 2009

Rustici Software

SCORM.com has been plugging away in its current design since 2009. We are updating things a bit so that all content related to the SCORM standard is still available here (including the famous Golf sample SCORM courses ) in an easy to use, responsive design. The post SCORM.com is sooo 2009 appeared first on SCORM - .

SCORM 40
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2008 2009

Tony Karrer

It's always interesting to look back at the past year - 2008, think about what has changed for me during the year, and think about what that means for the next year - 2009. 37) Training Method Trends (27) Examples of eLearning 2.0 (26) 37) Training Method Trends (27) Examples of eLearning 2.0 (26) for Learning Professionals.

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Using Games and Avatars to Change Learner Behavior

Kapp Notes

In two longitudinal samples of Japanese children and adolescents, pro-social game play predicted later increases in pro-social behavior. 25, March, 2009) The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies. Pers Soc Psychol Bull 2009 35: 752. [2]

Behavior 257
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Other writings

Clark Quinn

My blog posts are pretty regular (my aim is 2/week), but tend to have ideas that are embryonic or a bit ‘evangelical’ First, I’ve written four books; you can check them out and get sample chapters at their respective sites: Engaging Learning: Designing e-Learning Simulation Games.

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Augmented Reality – Now A Reality at Upside

Upside Learning

We first posted about Augmented Reality way back in April 2009. It gives us immense pleasure to share our first real sample in AR Street Racing. Since then, we’ve been extremely excited by its potential in workplace learning and recently our innovation team has been trying out various SDKs/classes.