Three Guidelines for Effectively Integrating Games in the Classroom
Kapp Notes
MARCH 19, 2015
Here are three guidelines culled from research on the subject. Wouter, 2013, Ke 2009, Hays,2005). Ke (2009) found that the learning outcomes achieved through computer games depend largely on how educationalists align learning (i.e., The vast frozen wilderness faces the player as she learns about heat flow formula. discussion.
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