2009 Top Posts and Topics: Kapp Notes
DECEMBER 4, 2009
The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. It generated some good discussion about objectives in virtual spaces and helped to clarify some of my thinking in that area. Here are my top posts via Google Analytics for 2009.(I'll
Top 100 Learning Game Resources
JUNE 24, 2009
If you are contemplating beginning – it might help to look at links that interest you to get some grounding ideas. Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Educause.
eLearning: Top Posts of 2009 - Upside Learning Blog
DECEMBER 31, 2009
As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts. 1. Our Top 10 Learning Tools 2009. 5.
Tool Set 2009
JANUARY 5, 2009
But hopefully 2009 will be the year when that begins to change. If you care about being relevant and valuable in 2015, you had better be making moves in 2009. Recommendations The intent of this series is to capture my thinking at the start of 2009 about the tools and methods for work and learning. would also recommend considering participating in a workshop that will help you get going on these tools. I thought I'd kick off this year by posting a series of posts on topics related to tools and methods for work and learning. What should be in your tool set?
NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example
JULY 10, 2009
Use the numbers in terms of visitors, time spent on the site, etc., to help refine your design and improve your conversion rate to your goal. Waiting for the tsunami to hit on NOAA's island in Second Life. My advice to other federal agencies interested in virtual worlds is to define your goals before you break ground. You can fly through and remotely collaborate about a real-time dataset.
Virtual Hospitals Protocol
APRIL 6, 2009
In an article titled Can Second Life help teach doctors to treat patients? Because their assignment takes place in a respiratory ward, they can access recordings of real-life patients' breathing to help with their diagnoses. Teaching young doctors to work with others is yet another skill that can be taught in a virtual world. Then students enter a patient's room and their work begins.
Simulations and Learning how to run a "Code"
JUNE 15, 2009
As part of the workshop, I got to experiment and see some of the medical mannequins and tools they use to help train future nurses. I got the opportunity to run a "code" with a life-sized simulation dummy (we called him Mr. Wham) in Johns Hopkins Medicine Simulation Center. Taking a break from the Innovation in Learning workshop conducted at Johns Hopkins. It was interesting.
We Need Your Help - Screencasting Tips for New Screencasters
SEPTEMBER 21, 2009
In the words of a great band, The Beatles, "Help, I need somebody, Help, not just anybody, Help, you know I need someone, help!". Yes, I need your help! More and more people are screencasting. If you have any tips to share, would you please comment on this post? look forward to seeing your feedback and creating a great resource!
Finding a MMOLE/Virtual Learning World Vendor
APRIL 27, 2009
It is acceptable to speak with vendors to help clarify what you want at trade shows and venues create for such interactions but when you finally craft a Request for Proposal, make sure you have a clear understanding of the requirements you need. A screen shot from the MMOLE of ProtoSphere. Tie your request to a business need. Know what to expect. You need to explore.
Elements of a Virtual World/Metaverse
JANUARY 29, 2009
This provides a realistic feel to the interaction and helps the learners feel that they are in an actual space working, learning and collaborating together. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide. Using a virtual world or metaverse for training is not as science-fiction as it sounds. This is similar to the Web 2.0
Virtual World Brainstorming Session
JANUARY 28, 2009
One of the great things about what I do is getting to meet and work with really thoughtful and creative people and the other day, I got a chance to brainstorm with a group of great people on the topic of Virtual World Implementations. It makes it more fun and more engaging. Clark Aldrich, Karl Kapp and Eilif Trondsen on their way to lunch to continue the discussion on Virtual Worlds.
Implementing a Virtual World
JANUARY 13, 2009
First, they help assure senior management that virtual worlds can represent their image and culture in an appropriate way, which helps gain trust and confidence in the pilot. Image from a virtual world created by Forterra. Considering the implementation of a virtual world? The main product of Forterra is OLIVE™ (On-Line Interactive Virtual Environment). Branded facilities.
13 More Tips to Help You Record Narration Like the Pros
JUNE 9, 2009
Headphones help isolate the audio and you’ll be able to hear any problems with the narration better than if you listen with speakers. This helps me focus on capturing the best narration possible without being distracted trying to time the animations. 5. These tips will help you get started recording audio narration like a pro. Those tips leaned more on the technology.
Seeking Some Assistance and Advice
DECEMBER 3, 2009
So please add a suggestion or two about how you would envision a viral campaign to help potential readers learn about the book. As you may know in January 2010 (around the 19th or so) my new book co-authored with Tony O'Driscoll is being published. The book, Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration is about using 3D virtual immersive environments for learning and collaboration. Learn more about the book here. Leveraging the "wisdom of crowds" we am seeking your input and ideas on how to conduct a viral marketing campaign for the book.
Some Posts About Web 2.0 and Informal Learning
OCTOBER 19, 2009
and SharePoint Pedia Palooza A Pharmaceutical Leveraging Web 2.0 --In a Big Way The Right Place to Find Help: ASTD's Big Question Tear Down the Walls: Web 2.0 Here are some posts about the various uses of Web 2.0 in corporate settings. Web 2.0 Extends Class Informal Learning: Structuring a Blog Some informal learning resources Wiki or a Blog? Creating a Vibrant Learning Community Embracing Informal Learning (Whitepaper) __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide. Web 2.0
Audio in E-Learning
NOVEMBER 3, 2009
Clark, Mayer, 89-90) So having text with programmed audio reading word-for-word is not a good design technique (although, you might want to have audio together to help those with certain disabilities). We discuss Cue Summation Theory and other theories of using audio in e-Learning. I had a lot of fun with Dan and Charles who helped with the technical aspects and some of the logistics. Audio is a powerful and impactful tool, but it is often used incorrectly within e-learning courses. The general answer is no. And research show that is not the best for learning.
Facebook--Good for Your Memory: Twitter--Not So Much
OCTOBER 1, 2009
Your attention span is being reduced and you're not engaging your brain and improving nerve connections.'' In another article, Study: How Twitter is hurting students , Alloway found that: Keeping up-to-date with Facebook improved children’s IQ scores Playing video games – especially those that require planning and strategy – and Sudoku also were beneficial Using Twitter, YouTube and text messaging does not engage enough of the brain to be helpful, and actually reduce attention span. Bad news for all you Twanker's in a Twance.* Design
Accidental Instructional Designers May Want to Just Say No
DECEMBER 3, 2009
degree is a foundation for the individual and, more importantly, for the field which helps distinguish fads from facts. Help, I have an Instructional Design Master's Degree and I Can't Create E-Learning So, before we move the discussion to the skills required of an instructional designer, I have one more idea. Being an instructional designer is about applying a systematic process to help others learn. Perhaps this is the annual right of passage in the field when Cammy Bean and I get into a "degree vs non-degree" in instructional design discussion. I've seen it. Rant over.
The Higher Educational Bubble Continues to Grow
NOVEMBER 5, 2009
They amenities are not going to help new college graduates to get jobs, they are not preparing them for workplace acumen. The definition of an economic bubble is, according to Wikipedia , “trade in high volumes at prices that are considerably at variance with intrinsic values ”.(Another Another way to describe it is: trade in products or assets with inflated values.) Universities and colleges have inflated values disproportionate to their value. number of signs of the stock market bubble, technology bubble, and recent credit bubble point to the higher education bubble continuing to grow.
8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds
DECEMBER 1, 2009
Terrorism One event that curbed travel and helped spur a wider adoption of virtual classroom technology was the vicious attacks at the World Trade Center on 9/11. S top, proceed with caution. While I think there are many legitimate reasons why an organization should partake in virtual immersive environments (VIEs) for learning and collaboration, there are also some "less-than-comfortable" reasons organizations are leaning in this direction. Many times these reasons aren't discussed but they are just as valid in the minds of many. won't. The same thing happens in organizations.
SEPTEMBER 14, 2009
I spend a fair amount of my consulting time working with large organizations to help define how they will apply technology to particular business / performance / learning needs. I'm hoping that people will help out. You get requests for help building particular kinds of solutions. You can't afford to be constantly saying, "We can't help you with that."
Cammy Beans Learning Visions: Building Better Learning Games
APRIL 9, 2009
Thursday, April 09, 2009 Building Better Learning Games Interested in building casual games for your learners? Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. Focus on casual video games. Assessment.
Google Wave - Learning Environments - Best of eLearning Learning
eLearning Learning Posts
OCTOBER 20, 2009
October 9, 2009 to October 16, 2009. Wednesday, October 21, 2009. Wednesday, October 21, 2009. Saturday, October 24, 2009. Monday, October 26, 2009. Wednesday, October 28, 2009. Online Games for Teaching Business Concepts and Ideas - Kapp Notes , October 16, 2009. eLearning Portal Integration - eLearning Technology , October 13, 2009. Mentoring vs. Training — Why Social Networking Isn’t Enough - aLearning , October 13, 2009. Open Source E-Learning Development 5: Media Capture - The E-Learning Curve , October 14, 2009.
Video - Screencast - Webinar - Best of eLearning Learning
eLearning Learning Posts
SEPTEMBER 1, 2009
August 21, 2009 to August 28, 2009. –( eLearning Events Calendar )–> Friday, September 04, 2009. –( eLearning Events Calendar )–> Friday, September 11, 2009. –( eLearning Events Calendar )–> Monday, September 14, 2009. Top 99 Workplace eLearning Blogs - eLearning Technology , August 24, 2009. Electronic Papyrus , August 25, 2009. Tackling a New Captivate Project - In the Middle of the Curve , August 21, 2009. Blogger in Middle-earth , August 26, 2009. Kapp Notes , August 24, 2009.
10 Social Media Tools For Learning
The eLearning Coach
NOVEMBER 16, 2009
Understanding the universe of options can help you match your need to the best approach. Blogging could help an organization’s knowledge quotient to explode and is definitely something worth exploring. Do you have a training or information need that could benefit from a social media strategy? Listing is alphabetical.). Audacity. Category: Podcasts. Dimdim. Think of it. TalkShoe.
35 More Qualities Of The Ideal Instructional Designer
The eLearning Coach
DECEMBER 13, 2009
It also helps guide design choices when you know how to facilitate. Feel ‘powerful’ in helping people become more effective in their personal and professional life and rise to the responsibility of doing that work effectively and to the best of one’s ability. A few months ago I published a list of the 10 Qualities Of The Ideal Instructional Designer. Steve Burdick).
Best Practices for Creating Online Courses
NOVEMBER 11, 2009
hope that the previous list helps get you thinking while designing online training. There are many things to think about when creating eLearning. There’s no way that I can mention all of them in this post but I’d like to mention a few that come to the top of my mind. Course Outline / Storyboarding. Know the audience. Find good SMEs. Always create an outline of the course. Storyboarding allows you to structure content flow. Decide what knowledge/skills need to be taught first. SMEs can take a glance at the flow and content. Learners scan, they don’t read. Keep it simple.
Can Fun Help Change Behaviors?
OCTOBER 30, 2009
Yes, we believe it can. Having fun is an experience that stays with you longer than any form of instruction. We advocate inclusion of games & fun interactions to achieve long term learning, and change of behaviors. Learning Games that pull learners to have fun (and learn while they have fun). This video below from the fun theory , an initiative of Volkswagen, shows just how fun could be effective in getting people to consider changing their habits. Let’s use more fun activities in our learning courses as well. Related posts: What are Serious Games?
Cammy Beans Learning Visions: Describing What You Do: Instructional Design
MAY 6, 2009
Wednesday, May 06, 2009 Describing What You Do: Instructional Design Youre at a playground and you start talking to the mom sitting on the bench next to you. Ellen Wagner says, " I Ds help transform intangible information assets into things of great business or epistemological value." Thats a great description, but it still doesnt help me tell the woman on the playground what it is that I do. usually say "I create training that genuinely helps people do their jobs better." When I explain that I help people learn, the immediate question is which field. think.
Using Gagne's 9 Events of Learning in e-Learning
JANUARY 29, 2009
If the content involves software I may also include a screenshot if it helps. Although How well does Gagne’s Nine Events of Learning fit in e-learning? think it is a good fit, but in full disclosure, I do not always use all events or in the intended order. Use of animation, audio, graphics, etc. make this any easy task. The State them as if you were face to face with the learners. Thank you.
Twitter Conference Ideas
JANUARY 30, 2009
Twitter has become a pretty great tool to help with socializing at conferences. Here are a few of the things we've been doing Twitter as Social Chat At both DevLearn and TechKnowledge , we created a hashtag and created a specific Twitter account that was the hub. We also encouraged everyone to put in the hashtag. Through twitter search you can see the various conversations going on.
When it's just so obvious NOT to train it's painful to watch it happen
Performance Learning Productivity
JUNE 12, 2009
Even if you’ve never been involved in training for rollout and upgrade and then finding that users demand re-training or simply call the help desk as soon as go-live happens, it helps to be aware of some fundamental truths about this flawed model. They are far more likely to reach for the phone and call the Help Desk. Some managers and L&D people just don’t seem to get it.
Content Organization Cheat Sheet
The eLearning Coach
NOVEMBER 30, 2009
In addition to researching and developing content for courses, you may find yourself creating training manuals for webinars or the classroom, writing web copy, making reference materials, and developing Electronic Performance Support Systems, Help documentation, presentations and so on. Example: Help documentation, glossaries, lists like this. Alphabetical. Categorical. Sequential.
LinkedIn Guide for Knowledge Workers
JULY 6, 2009
wanted to collect together some of the resources I've found that can help you get more out of LinkedIn. I do a lot of presentations where one of the topics is how to use LinkedIn more effectively as part of your knowledge work. In most cases, I will ask for a show of hands: How many of you have a LinkedIn Account? Generally 50-70%. How many of you actively use LinkedIn? Generally down to 10%. How many of you get really high value from LinkedIn? - Now down to 2-5% I am continually surprised by this result ( Getting Value from LinkedIn ). Browse eLearning Content