Blending Learning with Social Technology Components
DECEMBER 22, 2009
Related posts: How the Fastest Growing Companies are Using Social Media The Social Media and Mobile Computing Explosion Boomers Adopt Consumer Technology 20x Faster! Tags: Blended Learning Social Learning eLearning eLearning Development Blending Learning Social Technology Recently, I was asked to propose a solution that addressed just such a business concern. Web 2.0
Four Emerging Technologies that L&D Leaders Need to Consider
JANUARY 21, 2015
I attended the 2015 Consumer Electronics Show two weeks ago with an eye to seeing what technologies have potential application within the L&D industry. Keep in mind as you review this list that I am fully aware of how L&D is is notoriously slow to adopt new technologies. Sensor Technology. Mobile in Cars… Really. Let’s face it. Interactive Video + Mobile.
2009 Top Posts and Topics: Kapp Notes
DECEMBER 4, 2009
The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. Implementing New Learning Technology? In my consulting practice, I get asked a lot about how to pilot test new technologies within an organization. Random Web 2.0 Bored?-Try
Top 100 Learning Game Resources
JUNE 24, 2009
Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009.
Training Consumed in 60 Seconds: Microlearning Is Made For Today's Growing Teams
today’s technologies and platforms regenerate fast. the needs of the content, the technological infrastructure available, the target. company combines beautiful technology, engaging content, and hands-on. design and technology”. 5. The Association for Talent Development, Learning Circuits Archives “Time-to- Develop-One-Hour-of-Training” 2009 7. And the. Read on.
eLearning: Top Posts of 2009 - Upside Learning Blog
DECEMBER 31, 2009
As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts. 1. Our Top 10 Learning Tools 2009. 5.
Free report durable Technology Enhanced Learning #Telearning
APRIL 3, 2014
The Beyond Prototypes report provides a UK-based in-depth examination of the processes of innovation in technology-enhanced learning (TEL) with a special emphasis on building online learning solutions that are durable. It uses eye-tracking technology to enable coaches to analyse drivers’ performance and assess their control during the simulation.
Top 50 Mobile Learning Resources
NOVEMBER 2, 2009
Using Mobile Technology to Enhance Students’ Educational Experiences. Mobile technologies and Learning. Mobile Learning Technologies and the Move towards ‘User-Led Education’. The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. Tags: Learning Technology Mobile Learning Design Mobile Technology Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education. Marc Prensky Blog. Learning Org. Kapp Notes.
State of elearning 2009
Learning and Technology
DECEMBER 19, 2009
State of elearning 2009 Tony Bates reflects on 2009 , noting positive developments and disappointments: Then we look at the public sector, and in particular the big research universities, and what do we see? Clickers, lecture capture, multiple screens in the classroom, learning management systems with Powerpoint slides and pdf files loaded, and a total lack of recognition that the current formal higher education system is failing, and a total lack of vision of what is needed for the future, and the role that information and communications technologies can play in formal learning.
Future of Learning Technology – 2015
MAY 7, 2010
The Learning Circuits Big Question this month asks – “ What will the workplace learning technology look like in 2015 ”. The question is inspired from a post by Derek Morrsion – Technology to Enhance Learning in 2015 , quite an interesting post, a must read. I can only wonder at the pace of change of technology that the world has seen in last decade. example: Pune Layar ). 3.
Top 47 eLearning & Workplace Learning Blogs
AUGUST 20, 2009
We follow a whole lot of blog – most of them focused on the learning, workplace learning, eLearning, and learning technology domain. eLearning Technology. Tags: Learning Technology Upside Learning eLearning eLearning Blogs eLearning Technology Top Blogs Workplace Learning Blogs As a company, we have now been active in the blogosphere for about 6 months. We have learnt a lot from these blogs and thank all those blog writers for their invaluable insights on various topics. Here is a list of top 47 blogs (in alphabetical order) that Upside Learning team follows. 1.
Best of eLearning Learning - First Half of December 2009
eLearning Learning Posts
DECEMBER 21, 2009
December 1, 2009 to December 15, 2009. eLearning Templates – 20 Resources - eLearning Technology , December 7, 2009. It’s Culture, Leadership and E2.0 … or fail - trainingwreck , December 13, 2009. Hot Topics in eLearning for 2009 - eLearning Learning Posts , December 2, 2009. Collaborative learning using Captivate and Twitter - Adobe Captivate Blog , December 11, 2009. Dont Waste Your Time , December 10, 2009. Free-to-Use E-Learning Development 19: Techsmith Jing (Part 3) – Conclusions - The E-Learning Curve , December 8, 2009.
Effective virtual facilitation
OCTOBER 13, 2009
Not only does this initiate socialisation (see Stage 2), but it also checks that they know how to use the technology. As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. propose the 5-stage model of e-moderation developed by world-renowned networked learning guru, Gilly Salmon. The Model. Stage 2: Online socialisation.
Fall 2009 Corporate Advisory Event Starts Today
NOVEMBER 18, 2009
This is an event where students of instructional technology have a conference with professionals in the field where they can learn, exchange ideas and select students for jobs and internships. Today marks the beginning of one of my favorite events of the year. Our annual Corporate Advisory Council (CAC) event. It is a great win-win event. This semester we have over 35 individuals representing 31 different companies including representatives from Kodak, KPMG, Bristol-Myers Squibb, Tyco Electronics, Vanguard, Northrop Grumman and others are in attendance. and social media solutions.
2009 Technology Trends That Impact Online Learning
The eLearning Coach
DECEMBER 27, 2009
The arena of online learning is continually reshaped by technological advances. Just as we must pay attention to the latest research on learning and pedagogy, it’s important to be aware of current technological trends. What technology trends of 2009 have impacted online learning and will continue to do so in the coming year? Mobile Technologies. Netbooks.
technology, change, and us
Learning and Working on the Web
MAY 22, 2015
As Z/Yen put it earlier this year: “For many people the big story is not Bitcoin, rather it’s the blockchain technology that makes tens of crypto currencies work. Soon, a technology like Bitcoin will be creating value that may exceed what the internet has created to date. Every fortnight I curate some of the observations and insights that were shared on social media. Image: NPR.
ELC 026: Looking Into The Future Of Instructional Technology
The eLearning Coach
AUGUST 3, 2015
Are you curious about the future of instructional technology and learning? make it a point to follow the trends and issues in our field—from the latest technologies to new research. Together, they produce the Trends & Issues in Instructional Design, Educational Technology and Learning Sciences Podcast. Abbie Brown, Ph.D., and Tim Green, Ph.D., Abbie Brown, Ph.D., Podcasts
Four Ways Technology Is Changing How People Learn [Infographic]
FEBRUARY 20, 2014
Today, more than ever before, technology plays an important role in society. Because the arrival of technology, the learning environment is changing. Here are four ways technology is changing how people learn: 1) From Individual to Collaborative Learning. Technology is no longer a barrier to genuine interaction. Technology, then, becomes a tool for active learning.
Five Myths of Mobile Learning
AUGUST 24, 2009
Quite a bit of back and forth about these myths - I’m taking the liberty of listing and describing the five that struck me as odd, and am attempting to debunk them to an extent. I’ll be the first to admit there is always an element of truth behind myths; but with the rate of technological change, quite a few of those ‘truths’ would seem like falsehoods today. 1. Additionally, corporates across the world have taken to mobile technologies in a big way. These factors contribute to increased technology availability and subsequent adoption. 4.
Workplace learning in 10 years
MARCH 24, 2009
While all of these technologies were novel at one time or another, everyone has since learned to integrate them into their day-to-day activities. Virtual classrooms will be the norm for centralising everyone in the one space, while emerging technologies such as virtual worlds and holograms will also bridge the geographical divide. 5. Learning development should be no different.
10 online icebreakers
Joitske Hulsebosch eLearning
MARCH 4, 2009
This will loosen them up and cause a few to chuckle before embarking on a whole new way of thinking…using technology instead of paper and pen Source: Using online icebreakers to promote student/teacher interaction 4. For the third time I was going through all my resources- files and bookmarks to find online icebreakers. 10 online icebreakers (the picture relates to number 10!): 1.
Observe the Supreme Court, Become President, Negotiate Peace with Online Games
OCTOBER 27, 2009
eLections is an online board game that demonstrates how broadband technology - with its capacity to deliver video, audio, excellent inter-activity, design and content - can support active, meaningful and memorable learning. Supreme Court Justices in the game Supreme Decision. In it, students can play a U.S. Read an article about the project. The game requires a Shockwave plug-in.
Facebook--Good for Your Memory: Twitter--Not So Much
OCTOBER 1, 2009
Tags: Technology Web 2.0
QR Codes: Learning Technology
Dont Waste Your Time
FEBRUARY 16, 2010
His presentation below, given the Plymouth eLearning Conference in 2009 explores the uses of QR Codes in education. It is a must-read for anyone looking for background or uses of this growing technology – while it may be a ‘fad’ at the moment, it has the potential to be so much more. QR codes as a learning technology. What can QR Codes do for education?
SEPTEMBER 14, 2009
I spend a fair amount of my consulting time working with large organizations to help define how they will apply technology to particular business / performance / learning needs. For the purpose of this post, I'll call it the L&D Technology Group. Another interesting aspect for the L&D Technology Group is that you really don't know what your next client may ask you to do.
ZaidLearn: Use Bloom's Taxonomy Wheel for Writing Learning Outcomes
JULY 24, 2009
They cover a variety of skills such as technology skills, communication skills, computational skills, critical thinking and problem-solving skills, information management skills, interpersonal skills, personal skills, and community skills. Do you have problems writing learning outcomes/objectives for your content or courses? Trust me! It is helpful, but to me it is misleading. Speak up!
What is a Learning Technologist?
Dont Waste Your Time
AUGUST 13, 2009
The Association of Learning Technology describes the following; " Learning technology is the broad range of communication, information and related technologies that can be used to support learning, teaching, and assessment. Learning Technologists are people who are actively involved in managing, researching, supporting or enabling learning with the use of learning technology.". practitioner in the field of learning/educational technology, ie the application of technology to facilitate learning". Does that make it any easier? No, how about this.
LearnTrends 2009 – Free Online Conference
SEPTEMBER 21, 2009
George Siemens , Jay Cross and Tony Karrer are pleased to announce our third annual free online conference: LearnTrends 2009 The Corporate Learning Trends and Innovations Conference November 17-19, 2009 | Online | Free The theme/focus this year is on Convergence in Workplace Learning. I'll also be providing details shortly about the LearnTrends Innovation Awards 2009.
Webinars: Past, Present and Future
DECEMBER 15, 2009
Description of the webinar:Today's classrooms can containing up to four different generations of students - each generation having unique motivators, learning styles, and technology preferences. The webinar begins on December 17, 2009, at 2 p.m. Professor of Instructional Technology Bloomsburg Univ., It was a lively discussion with good input from the attendees. Eastern Time.
Apple Keynote.no.not that one
JANUARY 8, 2009
Yes, I am in San Francisco and yes I am at a conference where a representative from Apple is the Keynote speaker but no.it's not Macworld. I am at the Winter 2009 ICT Educator conference. He spoke a great deal about the disconnect between student technology expectations and the technology available in community college and university classrooms.
Training Industry Statistics
NOVEMBER 23, 2009
2009 U.S. Small companies (10-999 employees) spent about 33 hours of training per employee in 2009. Midsized (1,000 to 9,999 employees) spent about 29 hours of training per employee in 2009. Large (10,000 or more employees) spent about 33 hours of training per employee in 2009. 18.5% use online or computer-based technologies for their training delivery. Here are some interesting statistics from TRAINING. Training Expenditures (including payroll and spending on external products and services) was $52.2 Payroll was $32.9
8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds
DECEMBER 1, 2009
Technology as the Solution In some cases, the learning and development professionals of the organization don't want to take a hard look at the effectiveness of their programs. So the motivator in these types of cases is to throw technology at the problem and hope it fixes the situation.it They are seduced by the technology. Terrorism One event that curbed travel and helped spur a wider adoption of virtual classroom technology was the vicious attacks at the World Trade Center on 9/11. S top, proceed with caution. won't. The same thing happens in organizations.
SMBs and Social Learning Technologies
APRIL 2, 2009
Where we are today: Primary forms of social learning technologies used in corporations today appear to be e-mail, live online learning (Web conferencing), threaded discussion, and collaborative content development. Organizations are just beginning to use social media technologies and few are using the social learning technologies available in their LMSs. IT and senior leadership buy-in can be particularly difficult perhaps because it’s easy to find evidence of abuse that can undermine implementing social learning technologies. Educational Technology Systems, Vol.
Another Student Generated Machinima
AUGUST 11, 2009
Here is another example of using one of the learning archetypes (described in Learning in 3D ) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
Top 100 Learning Game Resources
JUNE 24, 2009
Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky - Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009. Educause.
Semantic technologies and learning
Learning with e's
FEBRUARY 5, 2011
This is nicely facilitated by Social Web technologies (e.g. While today user-created multimedia content is a commodity in learning environments, we need to have pedagogical strategies to show how to make the best use of the available technologies. Spector ( 2009 ) of Google Inc. To perform this analysis, it is first important to define the concept of semantic technologies.
Spending Some Time At Penn State to Learn about Games and Social Media
OCTOBER 21, 2009
First I visited with Cole Camplese who is the Director of Education Technology Services at Penn State (and an alumni). technologies to maximize impact on students and to extend the classroom beyond the four walls. Beaver Stadium, home of Penn State Nittany Lions. The past few days, I have spent quite a bit of time at Penn State University. He is doing some great work! Good stuff!
Handbook of Emerging Technologies for Learning
MAY 21, 2012
In 2009 Peter Tittenberger and I wrote a handbook of emerging technologies for learning. Anyway, I’ve uploaded the pdf version of the document (the wiki is gone): Handbook of Emerging Technology for Learning We created a supporting website (wiki) for the book. Those fine folks at University of Manitoba (motto: we’ve never met a permanent link that we haven’t made unpermanent) have deleted the wiki and the website. After all, the internet is running out of links and it’s important that we prune sites regularly.
Combining ID and Marketing
APRIL 15, 2009
Cliff explained how instructional technology and marketing are very similar in needs and design considerations. This is especially true as the two fields converge more and more through the shared us of technology. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.