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2009 Top Posts and Topics: Kapp Notes

Kapp Notes

The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009. I had done some work in this area in 2003 and wanted to see if any information had changed. Implementing New Learning Technology? In my consulting practice, I get asked a lot about how to pilot test new technologies within an organization. Random Web 2.0 Bored?-Try

Blending Learning with Social Technology Components

Upside Learning

Related posts: How the Fastest Growing Companies are Using Social Media The Social Media and Mobile Computing Explosion Boomers Adopt Consumer Technology 20x Faster! Tags: Blended Learning Social Learning eLearning eLearning Development Blending Learning Social Technology Recently, I was asked to propose a solution that addressed just such a business concern. Web 2.0

Four Emerging Technologies that L&D Leaders Need to Consider

Bottom-Line Performance

I attended the 2015 Consumer Electronics Show two weeks ago with an eye to seeing what technologies have potential application within the L&D industry. Keep in mind as you review this list that I am fully aware of how L&D is is notoriously slow to adopt new technologies. Sensor Technology. Mobile in Cars… Really. Let’s face it. Interactive Video + Mobile.

Top 100 Learning Game Resources

Upside Learning

Building Better Learning Games- Learning Visions, April 9, 2009. Marc Prensky – Twitch Speed, June 17, 2009. Using computer games in education- ThirdForce Blog, January 30, 2009. Digital games and learning gains (PDF), June 17, 2009. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009. Casual Games get Serious, June 17, 2009.

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Top 50 Mobile Learning Resources

Upside Learning

Using Mobile Technology to Enhance Students’ Educational Experiences. Mobile technologies and Learning. Mobile Learning Technologies and the Move towards ‘User-Led Education’. The ECAR Study of Undergraduate Students and Information Technology, 2009. 2009 Horizon Report. Tags: Learning Technology Mobile Learning Design Mobile Technology Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education. Marc Prensky Blog. Learning Org. Kapp Notes.

Effective virtual facilitation

E-Learning Provocateur

Not only does this initiate socialisation (see Stage 2), but it also checks that they know how to use the technology. As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. propose the 5-stage model of e-moderation developed by world-renowned networked learning guru,  Gilly Salmon. The Model. Stage 2: Online socialisation.

Top 47 eLearning & Workplace Learning Blogs

Upside Learning

We follow a whole lot of blog – most of them focused on the learning, workplace learning, eLearning, and learning technology domain. eLearning Technology. Tags: Learning Technology Upside Learning eLearning eLearning Blogs eLearning Technology Top Blogs Workplace Learning Blogs As a company, we have now been active in the blogosphere for about 6 months. We have learnt a lot from these blogs and thank all those blog writers for their invaluable insights on various topics. Here is a list of top 47 blogs (in alphabetical order) that Upside Learning team follows. 1.

Webinars: Past, Present and Future

Kapp Notes

Description of the webinar:Today's classrooms can containing up to four different generations of students - each generation having unique motivators, learning styles, and technology preferences. The webinar begins on December 17, 2009, at 2 p.m. Professor of Instructional Technology Bloomsburg Univ., It was a lively discussion with good input from the attendees. Eastern Time.

Apple Keynote.no.not that one

Kapp Notes

Yes, I am in San Francisco and yes I am at a conference where a representative from Apple is the Keynote speaker but no.it's not Macworld. I am at the Winter 2009 ICT Educator conference. He spoke a great deal about the disconnect between student technology expectations and the technology available in community college and university classrooms.

Training Industry Statistics

Kapp Notes

2009 U.S. Small companies (10-999 employees) spent about 33 hours of training per employee in 2009. Midsized (1,000 to 9,999 employees) spent about 29 hours of training per employee in 2009. Large (10,000 or more employees) spent about 33 hours of training per employee in 2009. 18.5% use online or computer-based technologies for their training delivery. Here are some interesting statistics from TRAINING. Training Expenditures (including payroll and spending on external products and services) was $52.2 Payroll was $32.9

Another Student Generated Machinima

Kapp Notes

Here is another example of using one of the learning archetypes (described in Learning in 3D ) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Spending Some Time At Penn State to Learn about Games and Social Media

Kapp Notes

First I visited with Cole Camplese who is the Director of Education Technology Services at Penn State (and an alumni). technologies to maximize impact on students and to extend the classroom beyond the four walls. Beaver Stadium, home of Penn State Nittany Lions. The past few days, I have spent quite a bit of time at Penn State University. He is doing some great work! Good stuff!

10 online icebreakers

Joitske Hulsebosch eLearning

This will loosen them up and cause a few to chuckle before embarking on a whole new way of thinking…using technology instead of paper and pen Source: Using online icebreakers to promote student/teacher interaction 4. For the third time I was going through all my resources- files and bookmarks to find online icebreakers. 10 online icebreakers (the picture relates to number 10!): 1.

Observe the Supreme Court, Become President, Negotiate Peace with Online Games

Kapp Notes

eLections is an online board game that demonstrates how broadband technology - with its capacity to deliver video, audio, excellent inter-activity, design and content - can support active, meaningful and memorable learning. Supreme Court Justices in the game Supreme Decision. In it, students can play a U.S. Read an article about the project. The game requires a Shockwave plug-in.

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2009 Technology Trends That Impact Online Learning

The eLearning Coach

The arena of online learning is continually reshaped by technological advances. Just as we must pay attention to the latest research on learning and pedagogy, it’s important to be aware of current technological trends. What technology trends of 2009 have impacted online learning and will continue to do so in the coming year? Mobile Technologies. Netbooks.

Combining ID and Marketing

Kapp Notes

Cliff explained how instructional technology and marketing are very similar in needs and design considerations. This is especially true as the two fields converge more and more through the shared us of technology. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

Web 2.0

Kapp Notes

technologies for online learning. Each representing a different company who adopted the technology. This presentation discussed how Sharepoint is used to provide Web 2.0 tools for large organizatons. Rachel and Nick discuss using Sharepoint as a Web 2.0 product within their organizations. The team of Troychock and Troychock (Nick and Rachel) presented on the topic of using Web 2.0

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Facebook--Good for Your Memory: Twitter--Not So Much

Kapp Notes

Tags: Technology Web 2.0

Trip to Axiom

Kapp Notes

Learning Technology View more presentations from kkapp. Check us out at our Department of Instructional Technology web site. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content GuideVisiting with alumni Carl and Jen at AXIOM. It is always good to get out and about and visit old friends and meet new ones.

Creating, Growing and Selling Your E-Learning Company

Kapp Notes

Bill also gave insights into his future plans which primarily include finishing his degree which he is taking here at Bloomsburg University's Instructional Technology program. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide. Bill discusses various funding options for an e-learning company.

Finding a MMOLE/Virtual Learning World Vendor

Kapp Notes

This means that companies will appear and disappear, mergers and acquisitions will occur at a high rate and companies will suddenly arrive out of nowhere with new and improve virtual world technologies. So it is important you understand the vendor landscape, the technologies, the learning potential and the affordances of 3D virtual worlds. A screen shot from the MMOLE of ProtoSphere.

Upcoming Webinar: The Future of eLearning Content

Kapp Notes

The Webinar is called " Future of eLearning Content " and is scheduled for December 17, 2009, at 2 p.m. Our panel of experts will riff about the ways learning management technology, mobile applications and social media will shape the elearning content you buy. This Thursday I am on a great panel doing a webinar for Meridian Knowledge Solutions. hope you can join me and this exciting panel. Short Description If you’re responsible for buying or managing your organization's training content, don’t miss this free, 45-minute online discussion. Register today at: URL HERE.

Elements of a Virtual World/Metaverse

Kapp Notes

metaverse or virtual world is simply the natural extension and convergence of several technologies currently used for online learning. Using a virtual world or metaverse for training is not as science-fiction as it sounds. The first software element that makes up a virtual world is a synchronous learning tool similar to WebEx or Adobe Connect or Saba’s Centra. This is similar to the Web 2.0

Workplace learning in 10 years

E-Learning Provocateur

While all of these technologies were novel at one time or another, everyone has since learned to integrate them into their day-to-day activities. Virtual classrooms will be the norm for centralising everyone in the one space, while emerging technologies such as virtual worlds and holograms will also bridge the geographical divide. 5. Learning development should be no different.

Implementing a Virtual World

Kapp Notes

Below are a few tips from a interesting whitepaper by Forterra Systems , a company that provides private, virtual world technology for the corporate, healthcare, government, education, and the entertainment industry. Image from a virtual world created by Forterra. Considering the implementation of a virtual world? One concern with virtual worlds or any Internet application is security.

SMBs and Social Learning Technologies

Janet Clarey

Where we are today: Primary forms of social learning technologies used in corporations today appear to be e-mail, live online learning (Web conferencing), threaded discussion, and collaborative content development. Organizations are just beginning to use social media technologies and few are using the social learning technologies available in their LMSs. IT and senior leadership buy-in can be particularly difficult perhaps because it’s easy to find evidence of abuse that can undermine implementing social learning technologies. Educational Technology Systems, Vol.

Future of Learning Technology – 2015

Upside Learning

The Learning Circuits Big Question this month asks – “ What will the workplace learning technology look like in 2015 ”. The question is inspired from a post by Derek Morrsion – Technology to Enhance Learning in 2015 , quite an interesting post, a must read. I can only wonder at the pace of change of technology that the world has seen in last decade. example: Pune Layar ). 3.

Training Industry.com: Blogging Over There Also

Kapp Notes

The blog is called The Tech Dimension and will expand on idea and concepts related to integrating technology into the learning process. The first entry is called Understanding New Learning Technologies. learning technologies. Learning technologies and the potential impact on learning within an organization. It seems that I am now blogging all over the place. I now a Featured Blogger and am writing a periodic blog over at TrainingIndustry. Stop by and check out some definitions and ideas related to Web 2.0 They are the fundamentals you'll need to understand Web 2.0

Co-Author Speaking at 3D Life Science 2010 Event in Malvern, PA

Kapp Notes

The event will be moderated by a top life sciences industry personality, and will feature several surprise guests, the panel will discuss how pharma organizations are using innovative (some would say radical) collaboration technologies to out-think and out-sell their competitors in today's exceedingly competitive environment. At the event, you will see case studies and hear about experiences people have had using innovative 3D technologies. On January 19th, 2010. They are even going to serve lunch and refreshments. It is an "invitation-only" event.

8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds

Kapp Notes

Technology as the Solution In some cases, the learning and development professionals of the organization don't want to take a hard look at the effectiveness of their programs. So the motivator in these types of cases is to throw technology at the problem and hope it fixes the situation.it They are seduced by the technology. Terrorism One event that curbed travel and helped spur a wider adoption of virtual classroom technology was the vicious attacks at the World Trade Center on 9/11. S top, proceed with caution. won't. The same thing happens in organizations.

Not a Good Week for the Virtual Worlds Space

Kapp Notes

It is all part of the technology growth cycle, we've seen it before with e-learning companies and with LMS companies in the 1990's. First, Metaplace announced it will be closing its virtual doors on January 1, 2010 at 11:59 pm Pacific Time. This was one of the alternatives I listed for something other than Second Life in my Alternatives to Second Life (continued, again) I described Metaplace as: Is a Flash-based virtual world platform that allows players to buy and sell items, own property and play online games. Because it is Flash-based there is no download required. LAYOFFS REPORTED.

ELC 026: Looking Into The Future Of Instructional Technology

The eLearning Coach

Are you curious about the future of instructional technology and learning? make it a point to follow the trends and issues in our field—from the latest technologies to new research. Together, they produce the Trends & Issues in Instructional Design, Educational Technology and Learning Sciences Podcast. Abbie Brown, Ph.D., and Tim Green, Ph.D., Abbie Brown, Ph.D., Podcasts

eLearning Strategy

Tony Karrer

I spend a fair amount of my consulting time working with large organizations to help define how they will apply technology to particular business / performance / learning needs. For the purpose of this post, I'll call it the L&D Technology Group. Another interesting aspect for the L&D Technology Group is that you really don't know what your next client may ask you to do.

The Higher Educational Bubble Continues to Grow

Kapp Notes

number of signs of the stock market bubble, technology bubble, and recent credit bubble point to the higher education bubble continuing to grow. She graduated from New York's Monroe College in April with a bachelor of business administration degree in information technology and couldn't find a job so she sued the university for her money back. The definition of an economic bubble is, according to Wikipedia , “trade in high volumes at prices that are considerably at variance with intrinsic values ”.(Another In fact, as Clark points out, they are creating unrealistic expectations.