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Tools for Developing Augmented Reality Applications

Upside Learning

We have been experimenting with development of Augmented Reality [AR] applications for some time now. Marker based/Image recognition – using a camera these applications recognize a marker or an image in the real world, calculate its position & orientation to augment the reality. Unifeye Mobile. The AR applications can be divided into two categories –. Junaio.

Augmented Reality and M-Learning

eLearning 24-7

Interactivity meets reality. Augmented Reality and it is happening as we speak. Augmented Reality – what is it? AR Reality. Acrossair app displays all the tweets around you in 360 degrees of Augmented Reality view, with the distances and photos of the people tweeting around you. 4. You walk past the buildings, see the crowds and yawn. 

Augmenting reality - technology is going invisible

Lars is Learning

Here's my article, just published on Trainingzone as the headline story, exploring how augmented reality and mobile technology promise to radically improve learning effectiveness. Tags: trainingzone e-learning gesture technology augmented reality kinect mobile learning performance support Would value your comments and feedback. -- The pace of technological innovation continues to surprise. This week reports suggest that, in theory at least, it will be possible to create new materials that.

The two types of augmented reality

E-Learning Provocateur

My favourite example of augmented reality is now a couple of years old: While it might not be as flash as the xkcd enthusiasts might demand from this emerging technology, it remains practical and – gasp! But are these two latter examples really augmented reality? Instead, they are augmenting a representation of reality. Reality is in real-time.

Web x.0 and beyond

Learning with e's

And more than just that, because it's the web of data, the geoweb, augmented media, the 3D web, and more. This was an acknowledgement of a trend I had tried to highlight in my slideshow - that intelligent content and tools can now be operated from your mobile phone while you are on the move. geomashup augmented reality Stephen Downes George Siemens social web) and web 3.0

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Augmented Reality and M-Learning

eLearning 24-7

Interactivity meets reality. Augmented Reality and it is happening as we speak. Augmented Reality – what is it? AR Reality. Acrossair app displays all the tweets around you in 360 degrees of Augmented Reality view, with the distances and photos of the people tweeting around you. 4. You walk past the buildings, see the crowds and yawn. 

Top 50 eLearning Posts For 2010

Upside Learning

So we thought it would be interesting to look back upon the Upside Learning blog for some of the most popular and noteworthy posts of 2010. Here are Upside Learning’s Top 50 eLearning Posts of 2010. The Advent of Mobile Learning Technology. 2. General Considerations for Mobile Learning (mLearning). 3. SCORM Implementation For Mobile Devices. January. 1.

Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

June 2010. Real learning – let’s not confuse it with completing templated exercises - Performance Learning Productivity , June 18, 2010 I read a piece written by Kate Graham of e2train on Thursday and it started me thinking about the ‘real learning versus managed learning’ debate. 20 Facts You Must Know About Working Memory - The eLearning Coach , June 2, 2010 Without adapting learning experiences to the learner’s cognitive architecture, instructional design is hit or miss. Spark Your Interest , June 3, 2010 June’s BQ is… “what tools should we learn?&#.

2010: mLearning Year in Review

mLearning Trends

How our January 2010 Predictions Played Out! As we reach the first anniversary of this blog’s introduction, we thought we’d take stock and figure out how things are going by revisiting our list of predictions for enterprise mobile learning in 2010. So here’s the tally for "runs batted in (or attempted)" during the 2010 mLearning season. A.K.A. Validated (“Double”).

eLearning & mLearning: It's All Happening--And Faster Than You Think

I Came, I Saw, I Learned

About a year ago I wrote about the 2010 Horizon Report and what it said about the impending adoption of mLearning. Electronic books and mobiles as they apply to education are slated for adoption in a year or less. McGraw Hill, commonly known for textbook publishing, is making the move toward mobile with a new mobile learning platform.  Augmented Reality.

Future of Learning Technology – 2015

Upside Learning

Increase in capacity of mobile phones and networks to make them potent devices for learning bringing Mobile Learning on the horizon. Mobiles will become the platform of choice for workplace learning delivery (or learning/knowledge management system access). They will collaborate with colleagues and even contribute their own content using mobiles devices. 2.

Apple iPad Disappoints eLearning Industry

Upside Learning

I have great respect for Apple as an organization particularly because I use an iPhone and I think the iPhone has definitely become one of those game-changers in the smartphone world and by a large margin. I was looking forward to the Apple iPad even more so as we have been doing good stuff on mobile learning and putting up applications and tools on iPhone as pilots and on a trial basis. While demonstrating our Innovation and new projects team’s work on Augmented Reality the iPad is useless without the electronic eye. 4. Whoops!). Some reasons: 1. The missing camera.

Seven 2017 Learning Trends: Novel or Norm?

Bottom-Line Performance

From Trend to Reality. In short, those 1998 trends evolved into today’s reality over a span of years. Virtual reality, augmented reality and mixed reality. These new reality technologies have been sitting on the horizon for years. Mobile. At the start of a new year – or the end of an old one – we love to read about trends. Intranets.

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Horizon Report 2010 - Mobile Computing

Upside Learning

The Horizon 2010 report has been published and is available for download. found it interesting that the report points to mobile computing and open content as being on the near-term horizon, within the next 12 months. To follow after on the horizon are electronic books and augmented reality. 2010 promises to change the way we look at electronic learning , a move from the personal computer/browser environment to the mobile computing environment. It’s definitely worth a read; lots of interesting trends that will affect the way we live and learn.

Top Posts from August - Augmented Reality - Social Learning

eLearning Learning Posts

August was a little quiet in terms of traffic numbers and vacations, but there were some really great posts you may have missed during vacation.  I know I did.  So here are the top posts based on social signals via eLearning Learning for August 2010. My e-Learning Don’ts - MinuteBio , August 8, 2010 Here is a list I compiled of things I think should NOT be done when designing e-learning courses. Why experts shouldn’t design online resources for novices - Good Practice , August 4, 2010 What does it take to be an expert? Augmented Reality (12). August 9, 2010.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

It’s time once again to take stock of what happened in enterprise mobile learning and see if any of my 2011 predictions hit their intended targets. If 2010 was the year of the pilot, 2011 will be the year of the deployment. 2011 proved to be another year more focused on the pilot project rather than the production deployment for enterprise mobile learning solutions. a.k.a.

Top Learning, Technology & Media Links: Weekly Digest – 5

Upside Learning

People Spend As Much Time On Mobile As Reading Newspapers And Magazines. The time spent on mobile devices is now the same as time spent reading print newspapers and magazines combined. Almost Half Of Mobile Users Use Internet More Than Apps. However, promotions and experiential agency Moosylvania discovered mobile websites might be a better bet for some.

eLearning: Interesting Weekly Finds #12

Upside Learning

AR App Development: Metaio Releases Unifeye Mobile SDK. This new augmented reality development framework is offering developers a chance to experiment with feature tracking, 3D animation rendering and real-time interaction. Do Serious Games Work? Results from Three Studies. More research is needed, but these findings provide some answers to both skeptics and supporters. 2.

Developing A Layar Application

Upside Learning

We believe Layar , the AR browser can have a significant role to play in mobile learning. Mobile device having Layar browser support. Difference between Name and Title field: Title appears in actual layer on mobile device. Name is for reference purpose and doesn’t appear anywhere in your layer on mobile device. In couple of days you will get approval from Layar team.

Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Here it is - the very best posts and the hottest topics for 2010. Twitter for Learning – 55 Great Articles - eLearning Technology , March 24, 2010. 10 Ways To Learn In 2010 - The eLearning Coach , January 3, 2010. Must-See PowerPoint Tutorials for Creating Better Training - Mindflash , September 29, 2010. Social Learning Strategies Checklist - Social Enterprise Blog , January 11, 2010. Educational Games for the Classroom - Kapp Notes , July 19, 2010. Four roles for social media in workplace learning - Clive on Learning , September 28, 2010.

Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Best of eLearning Learning in September 2010. Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010 Here is a collection of several game design documents and information about game design documents. 10 Unusual Sources Of Inspiration for eLearning - The eLearning Coach , September 29, 2010 We all need inspiration at times. Must-See PowerPoint Tutorials for Creating Better Training - Mindflash , September 29, 2010 From the New York Times to the US Military , 2010 may go down as the year PowerPoint-hating went mainstream.  2010).

A marriage made in Heaven?

Learning with e's

Below is the title and abstract of my keynote: Combining Mobile Tools and Social Media: A Marriage Made in Heaven? Alongside this rise in the use of social, participatory media we see an almost ubiquitous use of mobile telephones. Even in the developing nations of the world, the use of mobile phones is widespread and impressive. must have done something right last time then.

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. The Future is Mobile 3. Learning apps. Video galore.

LC Big Question: How Do We Keep Up?

Upside Learning

It’s useful in making prospects and clients believe what’s possible – like these iPhone App and Augmented Reality samples. Related posts: Horizon Report 2010Mobile Computing Learning Technologies 2010 – Day 2 Recap eLearning: Interesting Weekly Finds #12. Here’s what we are doing in our organization: 1.

Blurring the boundaries

Learning with e's

With the added power of the smart mobile phone, informal learning can now take place anywhere and at any time - the web in the palm of your hand. Tags: social media mobile technology informal learning I'm increasingly conscious of the blurring of boundaries between formal and informal learning contexts. The two complement each other. Every learner has one. References Cofer, D. NO 10.

Mobile Learning - Learning 2.0

Bottom-Line Performance

Mark Ohlert recently posted on TAT’s augmented reality user-interface for smart phones. mobile apps I think of Learning 2.0 in terms of two things: fast access to user-created content that helps me learn and creating my own content that helps others. Focusing on that first aspect of Learning 2.0, I spend most of my time “learning&# on my smart phone. fell in love.

Mobile Affordances

Clark Quinn

It occurred to me for several reason to think about mobile from the perspective of affordances.  I’d done this before for virtual worlds , and it only seems right to do the same for mobile learning. From those, we can link the content presentation with connectivity to communicate with others, take that capture and reflect upon it or share with others for their support and mentorship, we can be connected with people in context for live support, and we can layer content upon the context as augmented reality. So using interactive content could be mobile games. 

eXtending the Web

Learning with e's

My subject was "The eXtended Web - New and Emerging Learning Technologies" - it was essentially a gaze into the future of e-learning where smart mobile technologies create a ubiquitous learning context, and where semantic software predicts your needs even before you ask the computer. augmented reality semantic web virtual reality learning Web 2.0 3D visualisation eXtended Web

New spaces, new pedagogies

Learning with e's

In tandem with this, the proliferation of personal devices such as iPods and smart mobile phones is enabling students to move beyond the boundaries of the classroom into ‘any time, any place’ learning. shall speculate on the potential impact of emerging technologies such as augmented reality and touch screens and their potential in shaping the future of education.

Web 1

My mLearning Predictions for 2010

mLearning Trends

After many years of sitting on the sidelines and reading the postings of others, I've decided to enter 2010 with this new mLearning Trends blog where I can post my own scattered thoughts and musing about all things "mobile learning" and begin sharing my own experiences in the design, development, deployment and support of mlearning solutions for the enterprise. I'll start things off by offerings my own list of mobile learning-related predictions for 2010. And mobile learning is still in its infancy where both mass market acceptance and adoption are concerned.

Top 60 eLearning Posts for October 2010

eLearning Learning Posts

October 2010 did not disappoint!  Free Tools to Help Get Your PowerPoint from Good to Great , October 21, 2010 Continuing the recent trend of PowerPoint in the news , I stumbled upon  an article in USA Today that provided some tips and advice for designing more engaging presentations. Open Source eLearning Tools , October 13, 2010 I was just asked about trends in open source for eLearning and particularly open source eLearning tools. PLENK2010 the future of education, my vision of the future , October 15, 2010 This is how I envision the learning future. EverNote).

Top 70 eLearning Articles - Hot Topics: iPad Adobe Captivate - July 2010

eLearning Learning Posts

July 2010. Educational Games for the Classroom - Kapp Notes , July 19, 2010 Here is a list of educational games that can be used to teach kids during the school year or over the summer break. Brain Learning and eLearning Design - The Learning Circuits Blog , July 1, 2010 David Grebow suggested this month’s Big Question (thanks David). July 3, 2010. July 28, 2010.

E-Learning Early Indicators

eLearning 24-7

That smartphones were the answer to mobile learning. significant number of vendors, reported higher revenue and sales numbers in 2010, then in 2009. Continued growth for open source solutions; Moodle is still the king; especially in education, although it is slowly starting to appear in the business and government side. #2  Mobile Learning. Tablets were never even a consideration, and I’m talking in 2010. recall speaking in November on a webinar panel and being somewhat chided over the fact that I kept repeating the importance of mobile learning and tablets.

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Meridian Conference: Lots of Fun, Catching up with Virtual Friends

Kapp Notes

We discussed current topics like augmented reality ( Click here to see BMW's use of virtual googles --you'll need to click on the video in the right hand corner). We discussed mobile learning--which I said was a fad because I don't think talking an entire course and squeezing it down to the iPhone for viewing is a good idea. We discussed virtual worlds--which I said was fact !