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Why we learn more at play ? gamification and rewards for learning

Ed App

You don’t need to be a Fortnite aficionado (trust me, I’m not) to identify with Roald Dahl’s astute observation that ‘life is more fun if you play games.’ Microlearning apps such as EdApp provide companies with a toolbox from which to pick and choose game elements that match learning objectives. The fact is, we were born to play.

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Why we learn more at play ? gamification and rewards for learning

Ed App

You don’t need to be a Fortnite aficionado (trust me, I’m not) to identify with Roald Dahl’s astute observation that ‘life is more fun if you play games.’ Microlearning apps such as EdApp provide companies with a toolbox from which to pick and choose game elements that match learning objectives. The fact is, we were born to play.

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Tuning Your Learning Activities to The Expectations of Tomorrow’s Gen-Z Workforce

Docebo

There’s a new generation that demands our focus and attention – one that, by 2020, will make up 20% of the global workforce. . Generation Z, or Gen-Z, is defined (loosely) as the generation born between 1996 and 2011, and currently makes up about 25% of the world’s population. Gen-Z Has a Penchant For Community And Collaboration .

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Why microlearning is not just about mini training videos

Ed App

Microlearning is more than just short videos; aside from the diverse suite of assets that complement video content (from games , social learning and surveys , to assessment and rapid authoring ), at the heart of microlearning is an educational approach that humanises corporate training. available online, [link] retrieved 13 May 2020.

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Learning predictions in a time of unpredictability!

Learning Pool

In 2019 it would’ve been impossible to predict how 2020 would change everything. Nothing radically new emerged in learning technology in 2020. On the whole though, the successful solutions in 2020 had already been part of the ‘old normal’ for many organizations. So, in predicting next year, I feel pretty safe.

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Immersive Learning, VR, AR, MR

eLearning 24-7

After all, if you play games on the Xbox O ne, for example, do you call them a video game or a video game that is online (if doing multiplayer)? A headset tethered to a computer or gaming device and a headset using a smartphone. Sony offers a game console powered headset. . If it is online, it is e-learning.

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eLearning Conferences 2010

Tony Karrer

link] December 14-16, 2009 International Conference on Advances in Mobile Computing and Multimedia (MoMM2009), 7 th , Kuala Lumpur, Malaysia. A conference will not be held in 2009 , but it is expected that there will be a conference in 2011. link] February 19-21, 2010 ACM SIGGRAPH Interactive 3D Graphics and Games , Washington, D.C.,