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Embracing Innovation in Learning | Social Learning Blog

Dashe & Thomson

In both cases, the managers had complete control over the training their workers did or didn’t get. Trust me…trying to train folks on a software package that they will neither need nor use is an exercise in frustration for everyone involved, not to mention a waste of time and money. It was for their own good after all.

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Hey, That's Social Learning!

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Hey, That’s Social Learning! The eLearning Guild hosted an engaging, curiosity-inspiring conference focused on social learning. The concert featured six chamber ensembles, five of which were self-directed.

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Hey, That's Social Learning! | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Hey, That’s Social Learning! The eLearning Guild hosted an engaging, curiosity-inspiring conference focused on social learning. The concert featured six chamber ensembles, five of which were self-directed.

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eLearning Conferences 2011

Tony Karrer

Past years eLearning Conferences 2010 , eLearning Conferences 2009. This list is focused mostly on the first half of the year: January to June 2011. link] December 1-3, 2010 Online Educa Berlin International Conference on Technology Supported Learning and Training, 16 th , Hotel InterContinental, Berlin, Germany.

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No More Boring Training! with Jeopardy!?

The Game Agency

Training Game is Now Available in The Training Arcade®. training game in the world. The training game follows the classic rules and all the fun of America’s Favorite Quiz Show® with rounds for Jeopardy! games in The Training Arcade®, and can now rest assured they’re doing so with a fully authorized game.

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Upcoming Webinars, Articles and Events

Kapp Notes

Thursday, December 8, 2011 10:15 AM (Pacific Time). As part of the eLearning Guild’s Online Forums, I am speaking on the topic of Gamification. What elements of games should eLearning designers borrow from game designers and what elements are not appropriate in a learning situation? Here are the details.

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Ruth Clark: eLearning and the Science of Instruction: A 10 Year Retrospection

Learning Visions

These are my live blogged notes from December 13, 2011: eLearning Guild Thought Leaders Webinar Ruth Clark and Richard Mayer’s book e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning – now in its 3rd edition. Used for software training. Credit to Sweller.

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