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5 E-Learning Forecasts for 2012

eLearning 24-7

They involved talent management, “hello and goodbye” with vendors, social learning, upswing in mobile learning, new feature sets in the authoring tool space, flat lining in web conferencing and standalone platforms. LMSs/LCMS/CMS/learning platforms in commercial and open space continued their presence.

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#10 to #1 LMSs of 2012

eLearning 24-7

10 eLogic Learning - Essential LMS. TinCan support with mobile learning, however no on/off synch. Mobile learning support, but no TinCan nor on/off synch. M-learning support, assignment grader can be offline and then re-synched online, but courses can not be online/offline. Around $8,500 USD for 2,000 users. SCORM/AICC.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

As 2012 draws to a close, its time to evaluate how in focus my lens on the future of enterprise mobile learning proved to be this past year and how many of my year ago predictions hit their targets. Prediction #1 - Mobile Learning Goes Mainstream. Here’s the analysis of how it all played out. On Target But.

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Where the Corporate LMS Market is Heading (2022 and up)

eLearning 24-7

Skill development. 2012- Mobile Learning. It went on for a few years as “mobile this, mobile that, mobile first, mobile responsive” 2017 – Micro-Learning. Micro learning this. Micro-learning content does that. 2019 – Machine Learning, which vendors nowadays spin as A.I.

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History of the LMS

eLearning 24-7

CBT Prior to online learning known then as WBT, and then the latter term of e-learning (vendors today, use it to refer to content that is online), there was CBT. CBT was the “new” and exciting way to learn. It’s called online learning for a reason, because it is via the internet – online.

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Are Your Training Methods Outdated? Survey Says: Yes

Mindflash

The Chartered Institute of Personnel and Development (CIPD)/Cornerstone OnDemand Learning and Talent Development Survey 2012 (yeah, that’s a mouthful) asked British training professionals about what techniques they view as effective and which ones they actually use. Only 11 percent pointed to e-learning.

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The Game Agency Creates Custom Game-Based Solutions To Help Complement Training Initiatives And Improve Learning Outcomes

The Game Agency

The Game Agency Creates Custom Game-Based Solutions To Help Complement Training Initiatives And Improve Learning Outcomes. A: The Game Agency is a software development company focused on building game-based solutions that make K-College and corporate training more effective. Active learning, higher engagement, and improved retention.

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