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Easygenerator releases 2015 Roadmap

easygenerator

So what’s in store for 2015? In 2015 we will bring the Pro Plan to the web, the complete e-learning solution for instructional designers. Based on an answer given, an assessment result or progress on a learning objective you can navigate a user to a specific page or part of your course. Custom templates.

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The Microlearning Trend: Why it is Time to Invest

OpenSesame

In fact, recent data from Statistic Brain reveals that in 2015 humans have an attention span of 8.25 Microlearning is comprised of condensed courses, each consisting of one sole learning objective, typically three to five minutes long. To prove that learning has taken place, make the course interactive.

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Deeper eLearning Design: Part 2 – Practice Makes Perfect

Learnnovators

I’m ecumenical about whether this is practice or assessment; if they’re performing the task they have to do in the workplace, with whatever trappings, we have a basis to assess their ability. Any practice you track is assessment, and so inherently the final practice is summative assessment. Published on 16-Jun-2015.

Design 173
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The Microlearning Trend: Why it is Time to Invest

OpenSesame

In fact, recent data from Statistic Brain reveals that in 2015 humans have an attention span of 8.25 Microlearning is comprised of condensed courses, each consisting of one sole learning objective, typically three to five minutes long. To prove that learning has taken place, make the course interactive.

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DEEPER ELEARNING DESIGN: PART 2 – PRACTICE MAKES PERFECT

Learnnovators

I’m ecumenical about whether this is practice or assessment; if they’re performing the task they have to do in the workplace, with whatever trappings, we have a basis to assess their ability. Any practice you track is assessment, and so inherently the final practice is summative assessment. Published on 16-Jun-2015.

Design 100
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Game-based Learning in 3D and Real Life: “Escape Room Learning”

Kapp Notes

Mandi and I were both part of the 30 Under 30 group at Learning 2015 and were asked as alum of that program to come back and help build an escape room based around learning. Christensen: Mandi Christensen, Manager of Learning and Development for Caribou Coffee, Minneapolis, MN. What did they have to do to escape?

Games 0
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How to win at gamification in elearning, every time!

Elucidat

Back in 2015, gamification was an undisputed hot topic in the learning technologies world, ranking fifth in Donald H Taylor’s L&D Global Sentiment Survey. Make sure you have some control data, and gather more after implementation to assess value add. Prioritise the learning, not the game.