Top Learning Trends for 2017 (according to the experts)
Axonify
JANUARY 6, 2017
billion in 2015. Virtual Reality and Augmented Reality will continue to be disruptive, but not quite ready for prime time. Once again this year, I’ve seen increased interest in gamification and games for learning and I am not alone. billion USD from a mere $1.65 This is an area L&D MUST keep its eye on.
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