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2016 eLearning Hype Curve Follow Up

Web Courseworks

Now that we are over halfway through 2016, we felt it was time to reflect on how well our predictions played out here at Web Courseworks as well as the eLearning industry. Simulation-based continuing medical education (SB-CME) have been shown to have superior outcomes in the transfer of knowledge, skills and behaviors.

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7 Top Learning Trends for 2016

Axonify

Based on conversations with top learning analysts, leading organizations and industry experts, here’s what we believe are the most credible and crucial learning trends for organizations in 2016. Gamification will remain a top learning trend in 2016. And in 2016, we forecast that organizations will take more definitive action.

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7 Top Learning Trends for 2016

Axonify

Based on conversations with top learning analysts, leading organizations and industry experts, here’s what we believe are the most credible and crucial learning trends for organizations in 2016. Gamification will remain a top learning trend in 2016. And in 2016, we forecast that organizations will take more definitive action.

Trends 178
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TOPYX Topics – Social Learning Newsletter – May 2016

TOPYX LMS

Sign up for this FREE webinar on Jun 22, 2016 at 1:00 PM EDT. How different this type of modern information transmission is from that of centuries past when behaviors and theories were learned by observation and practice. The post TOPYX Topics – Social Learning Newsletter – May 2016 appeared first on TOPYX. Webinar Sign-up.

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Vision 2016 - An Interview with Monique Head

Raptivity

Today's interview in the Vision 2016 series is with Monique Head, Senior Manager - Information Security Training and Awareness, PayPal. Below are excerpts from the interview: What are some of the key eLearning trends that you think would surface, or pick up, in 2016? How important or unimportant is it going to be in 2016?

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4 Phrases to Describe DevLearn 2016

Web Courseworks

A few images below from the session: The 2016 DevLearn exhibit floor can be summarized in four phrases: Virtual reality for learning has arrived. The eLearning Guild published a short eBook on virtual realities (VR) in 2016. I was excited to see Madison, Wisconsin’s Filament Games exhibiting for the first time in 2016.

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ATD 2016 It’s a Wrap! (PT3): Chris Coladonato

Learning Rebels

Therefore, I can’t tell you how thrilled I was that she accepted the challenge of writing out her thoughts around ATD 2016! Without further delay here is Chris Coladonato with: ATD 2016: The 3 C’s to Reflection. You simply ask them to: Identify the skill or behavior they want to work on. Downloads included).