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Why Videos and Mobile Learning Are the Perfect Match

eLearningMind

Share on twitter. But have you considered the impact of videos on your mobile learning strategy? The 2020 workplace is a rich tapestry made up of a spectrum of generations, and those generational gaps can cause real problems in training. The post Why Videos and Mobile Learning Are the Perfect Match appeared first on ELM.

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eLearning: Interesting Weekly Finds #7

Upside Learning

“Microsoft Research released a community game cum programming environment for the Xbox 360 called Kodu. Unlike most other video games, Kodu would let players create their own video games for the Xbox without any prior knowledge of programming. The ElectroCity Game. Mobile Trends 2020.

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The 5 Top Blogs of 2016 on Mobile Learning

CommLab India

The corporate training world is chanting the mobile learning mantra. The demand for mobile-compatible technology-enabled learning solutions is growing by leaps and bounds. Markets and Markets estimates that the global mobile learning market will grow from $7.98 Are you planning to climb the mobile learning bandwagon too?

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Top 50 Learning Systems for 2020 (Rankings #50 to #40)

eLearning 24-7

It’s that time of the year, to announce my Top 50 Learning Systems for 2020, starting off with the rankings of #50 to #40. If you zip on over to Linkedin or are following me on Twitter, you will see the final rankings for #11 to #20. It will play a huge role for systems in 2020. Multi-Tenant available too. Enterprise.

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Which Training Delivery Method is Best for Your L&D Program?

eLearningMind

Share on twitter. eLearning encompasses microlearning , which provides quick answers to targeted questions; gamification , which applies game mechanics to eLearning; mobile learning or mLearning , which is content written to be displayed on mobile devices; videos , animated or otherwise; and instructional storytelling.

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Which Training Delivery Methods is Best for Your L&D Program?

eLearningMind

Share on twitter. eLearning encompasses microlearning , which provides quick answers to targeted questions; gamification , which applies game mechanics to eLearning; mobile learning or mLearning , which is content written to be displayed on mobile devices; videos , animated or otherwise; and instructional storytelling.

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The need to reskill employees in financial institutions in 2024

Attensi

1 As banks actively embrace technology and mobile banking, branch numbers will continue to be in a permanent state of contraction for years to come. While branches are closing, the number of mobile banking users 2 is only going to grow — by 2025, 80.4% 3 of the targeted population is expected to use banking apps.