Kapp Notes

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What’s Old is New Again: Board Games & Card Games for Learning

Kapp Notes

There has been an exciting surge in board games and card games for learning. Recently, I wrote about that surge over on LinkedIn in an article titled Board Games and Card Games: Leading the Learning Game Field in 2018. Since that time, I’ve notice a lot more articles about board and card games, how they can be used effective for learning, the growth in interest and the methods that board and card games are using to grow and become more democratized.

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Screening of an Innovative Film Locally

Kapp Notes

If you are in or around the Bloomsburg area… You might be interested in what is below: I’m happy to announce our screening of a new documentary that takes audiences into three innovative public schools where students are taught HOW to think rather than WHAT to think. The film is titled RE:Thinking. Here’s the website: [link].

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Struggling = Learning

Kapp Notes

The other day, an online colleague of mine, Peter G. Shea, introduced me to the term “disfluent” from the book Smarter, Faster, Better by Charles Duhigg. The term means “harder to process at first but stickier once it was really understood.” The term resonated with me because I believe one of the reasons games are so effective for learning is because struggle is built into the process of playing a game.

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A Conversation with John Blackmon of Trivantis

Kapp Notes

The other day I had a chance to catch up with John Blackmon. John is the Chief Technology Officer for Trivantis as well as being one of the Co-Founders of the company. And before that, John was Co-Founder and Lead Engineer at BocaSoft, a company that created various software utilities for the OS/2 operating system. John began his career at Electronic Data Systems, where he designed a number of automatic identification systems using various technologies for plant floor applications.

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Game-based Learning in 3D and Real Life: “Escape Room Learning”

Kapp Notes

At Masie’s Learning 2016 , there were many extraordinary events. In fact, soon curated content will be posted on the site. But in the meantime, here is my take on one of the most innovative and leading edge concepts…a Learning Escape Room. According to Wikipedia , an escape room is a “ a physical adventure game in which players are locked in a room and have to use elements of the room to solve a series of puzzles and escape within a set time limit.

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A Conversation with Steven Just

Kapp Notes

The other day I had a chance to catch up with my friend Steven Just, he and I met years and years ago and have both worked in the learning industry for a while. Steven is always busy he is CEO of Princeton Metrics, a strategic consulting company that applies the sciences of learning and assessment to improving training. He was previously the founder and CEO of Pedagogue Solutions which he sold to Saba and he is now working on an launching new venture called Intela.

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Great Time Talking #Gamification at Masie’s Learning2015

Kapp Notes

Karl Kapp and Elliott Masie riffing on games and gamification for learning at Learning2015 in Orlando, FL. Last week I had the honor and privileged of being one of the keynote speakers at Elliott Masie’s Learning2015 Conference in Orlando, FL. The conference was a great flurry of activity and provided many wonderful chances to interact with great people and to discuss the concepts of games and gamification for learning.