Good To Great

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Interactions: to tell or to test?

Good To Great

They help to break up content into learner-friendly chunks and they start to turn a passive learning experience into something more active. But they don’t demand intellectual engagement – you can click through the whole activity without necessarily putting any thought into it. ‘Testing’ interactions.

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Day 2: The right interactions at the right time

Good To Great

I’m talking about ‘testing’ interactions here – intellectually engaging activities – as opposed to ‘telling’ interactions.) For example, if you had a list of examples which the learner had to separate into good or bad in terms of making an impression, I suspect this would be a fairly easy activity.

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Brilliant backchannel tweeting: a before-during-after guide

Good To Great

Over the past few months, I’ve spent a lot of time reflecting on how I use Twitter, observing how others use it and actively trying to improve my use of it. I think I’d reached a point where I was stuck in a rut, tweeting a lot but maybe not giving it the thought and consideration it deserves.

Guide 47
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Brilliant backchannel tweeting: a before-during-after guide

Good To Great

Over the past few months, I’ve spent a lot of time reflecting on how I use Twitter, observing how others use it and actively trying to improve my use of it. I think I’d reached a point where I was stuck in a rut, tweeting a lot but maybe not giving it the thought and consideration it deserves.

Guide 40
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Learning about learning | Good To Great

Good To Great

Mainliy the activities are self directed through reading, tests, homework assignments, and discussion boards. Over the years, I have seen a lot of the publishing companies put out a lot of Internet based supplemental activities for students. What kinds of activities do you think will translate well into e learning?

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#EDCMOOC: utopias & dystopias – looking to the future (part 1)

Good To Great

Both Corning and Microsoft appear to be actively pushing back against this and describing a vision of the future where technology, and particularly mobile devices, will draw families back together.

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Day 3: The Goldilocks rule and good feedback

Good To Great

When it comes to writing questions and options (whether that’s in a simple multiple choice or in another activity such as a drag-and-drop) I like to remember the Goldilocks rule: they need to be not too hard, not too easy, but just right. For me, this is just as important as the activity itself. Make all options equally plausible.