Kapp Notes

article thumbnail

Want to help someone learn? Have them assume a role.

Kapp Notes

Assume a Role. A role-play that involves speaking to a nurse. To foster higher level skills, the player should assume a role during the game and not just play. Assuming a role means the learner must actively think about their actions, decisions and choices from a perspective other than themself.

Roles 193
article thumbnail

3D Virtual Immersive Environment Role Plays

Kapp Notes

A 3D Virtual World role play provides a realistic environment in which two or more people act out a scenario. Role playing is valuable for immersing a trainee in a job she would actually be doing. In a virtual immersive environment, some of the traditional obstacles and barriers of conducting face-to-face role plays are eliminated.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Engagement: A Critical Element in Learning and Gamification

Kapp Notes

A learner needs to be engaged with the learning process through activities, decision making and responding to stimuli. While this seems straightforward, most students are used to playing passive roles in the classroom and not being engaged during the teaching process. These are the “in-process” activities undertaken by the students.

article thumbnail

Get those Avatars Moving!

Kapp Notes

Encouraging Learner Movement and Activity Develop activities to encourage learners to move their avatars around the instructional space during the group activity. The 3D virtual world is about movement and activity. When students are in small group activities, stop by and visit. Form small groups and visit them.

article thumbnail

Does #Gamification Have Advantages Over Traditionally Designed Instruction?

Kapp Notes

A definition that includes using elements like challenge, story, role-play, feedback–what I call “deeper” game elements. The traditional design of instruction is based around the content, game development is based around the activity…big difference.

article thumbnail

Competition & Cooperation in Gamification

Kapp Notes

Competition has to be long enough to avoid learner demotivation because of bad initial results, and to assure that all participants have a good chance of winning until the end of the activity (Cantador & Conde, 2010). Working together and achieving a goal is the winning state of cooperative gamification.

article thumbnail

#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Simulating instructional roles through pedagogical agents. Simulating Instructional Roles through Pedagogical Agents. Pedagogical Agents as Learning Companions: The Role of Agent Competency and Type. Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

DevLearn 242