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Using Fantasy in Instructional #Games

Kapp Notes

I am often asked if an instructional or training game should be “realistic” or can the game have “fantasy” elements and still be an effective learning tool. It turns out that there are several valid and research-based reasons for including fantasy as a key element in the design of games to help people learn.

Cognitive 234
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Games Teach!

Kapp Notes

It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. All current reviews of adequately designed and peer-reviewed research have found NO learning or motivational benefits from games.

Teach 270
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Games Teach!

Kapp Notes

It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. All current reviews of adequately designed and peer-reviewed research have found NO learning or motivational benefits from games.

Teach 239
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Some Shortcomings Around Game/Simulation Research

Kapp Notes

Another question related to serious games and immersive learning simulations: “What are the shortcomings in the scholarship/research around. Serious Games/Immersive Learning Simulations? &#. However, how do you take a game/simulation that uses audio as a critical element of feedback and compare a version with audio and without?

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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

First we discussed, Why Games for Learning in Singapore? And discovered that Singapore has a robust games industry, here is some information about the games industry in Singapore. Singapore’s games sector comprises of over 62 games development, publishing and services companies. Sitzmann, T. Wouters, P.,

Resources 191
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The DevLearn eLearning Rockstar Stage Reveal

eLearning Brothers

That’s why we carefully selected some of the industry’s best thought leaders and game changers to present TWO DAYS of rockstar sessions for you. Train Your Brain with Games! Stephen Baer, The Game Agency. In this session, you will learn: How playing games can improve problem-solving skills and learning abilities.

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Ultimate eLearning terms you should know: Part 2 (M-Z)

LearnUpon

SCORM (Shareable Content Object Reference Model): A set of standards developed by Advanced Distributed Learning (ADL) and applied when developing LMS content. Tin Can (xAPI) : Developed by Rustici Software at the request of ADL to support the concept that “learning happens everywhere”. That’s quite a mouthful! Want to read more?