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Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

by Kevin Siegel    You've probably heard by now that Adobe released Adobe Captivate 6 late last week. Your learners will not need Captivate installed on their computer to use a SWF, but they will need a modern web browser and the free Adobe Flash Player (www.adobe.com). This week, HTML5.

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Adobe Captivate 5.5: At Long Last. Publish Support for Apple Mobile Devices

The Logical Blog by IconLogic

by Kevin Siegel Anyone who created eLearning lessons using any version of Adobe Captivate older than version 5 is painfully aware that Captivate does not offer publishing options for any of the Apple mobile devices (iPhone, iPad or iPod). The new Adobe Captivate 5.5 Looking to learn Adobe Captivate?

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Adobe Capitvate 5 and Adobe RoboHelp books now available in the iBookstore

The Logical Blog by IconLogic

I'm very excited to announce that I was able to use the Adobe FrameMaker to Adobe RoboHelp workflow to convert my print books on Captivate and RoboHelp into the ePub format. If you have the iPad, iPod or iPhone, you can access the iBookstore today and purchase the books.

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Adobe Captivate 6: One Quick Way to Purge Unsupported HTML5 Objects

The Logical Blog by IconLogic

by Kevin Siegel    I wrote about the HTML5 output option available in Adobe Captivate 6 a  few months ago. Unlike SWFs, projects published as HTML5 will not only play on the Apple  iPad, iPhone and the iPod, but the lessons will retain any interactivity that you added to the slides (such as click boxes and buttons).

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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  According to Adobe, the Flash Player is installed on the majority of the world's computers. Of course, SWFs have a problem.

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Flash to HTML5 – Swiffy From Google

Upside Learning

Simply put, this will allow existing libraries of flash animation content to be ported to devices that run iOS – iPhones, iPads, and iPods. This also helps us poor elearning developers circumvent the continuous war between Adobe and Apple over flash technology, and allow delivery across devices/platforms.

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Are Podcasts The Most Underrated Format for L&D?

Thinkdom

The term "podcast" is a combination of the words "iPod" and "broadcast," as it was initially used to describe the process of downloading radio broadcasts from the internet and listening to them on an iPod through a program called ippoder. A podcast is a digital audio file that can be listened to or downloaded online.