article thumbnail

Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  Of course, SWFs have a problem. When trying to access SWF content, those learners will be met with a warning that SWFs are not supported.

SWF 100
article thumbnail

Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. As an alternative to publishing a SWF, you can publish as HTML5. . 

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Adobe Captivate 6: One Quick Way to Purge Unsupported HTML5 Objects

The Logical Blog by IconLogic

I pointed out that HTML5 is an alternative publishing format to a SWF. Unlike SWFs, projects published as HTML5 will not only play on the Apple  iPad, iPhone and the iPod, but the lessons will retain any interactivity that you added to the slides (such as click boxes and buttons).

article thumbnail

2010: mLearning Year in Review

mLearning Trends

The iPad isn’t the only game in town though as Android-based devices like Samsung’s popular Galaxy Tab and RIM’s upcoming Playbook provide alternatives that fill in some of the iPad ’s perceived gaps (e.g., lack of Flash support).