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Chad Udell on Tools for Mobile Development (#ASTDLN)

Learning Visions

Chad Udell (@visualrinse) of Float Learning is doing a quick rundown of tools he uses to help design, manage and build mobile projects. This is day two of the ASTD Learn Now conference in San Francisco. Fieldtest - web based tool to create fast mobile prototypes. jQuery mobile [link] It's just like webdesign.

Mobile 165
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Learning Designers have 3 Choices Regarding Mobile Learning [#mLearning]

mLearning Revolution

Last week Cisco published a research paper entitled “ Cisco Visual Networking Index: Global Mobile Data Traffic Forecast Update, 2012–2017 ,” which included some staggering figures, as to the speed with which we are adopting internet-connected mobile devices around the world. mobile devices per capita.

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How to choose between web and native apps for mobile learning?

Origin Learning

Since every mobile device comes with a pre-installed browser, web apps are easy to create and deliver for a large audience. Eventually, updating is also faster and easier because these apps can cater to a whole lot of devices, which include not just mobile phones but desktops as well.

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4 Traditional PC Features Mobile is NOT About

mLearning Revolution

I am back and looking forward to more great mobile conversations. A slide I use in my Mobile Learning workshops to illustrate ways in which mobile is different than the traditional PC. Mobile is about letting go of the past, in order to invent new ways of working better and enjoying the experience. Peripherals.

Mobile 117
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The New Moto X gives us a Glimpse into the future of Mobile and Predictive Computing

mLearning Revolution

Or in the case of Apple and the upcoming iOS 7, a design that goes from skeuomorphic to flat, and not much beyond that. In fact, things on mobile are beginning to get complicated as they did in the PC era, and since Mobile is about simplicity, this cannot be a good thing. Send to Kindle.

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TechSmith Camtasia Studio 8: One Smart Player

The Logical Blog by IconLogic

Learners using an Apple mobile device, such as the iPad, iPod and iPhone (that's millions of potential learners), cannot use SWF content. Learners using an Apple mobile device who attempt to access a SWF are met with a warning that SWFs are not supported. .  But SWFs have a problem.

Player 159
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The Evolving Face of Embedded Performance Support

Learnnovators

LearnQ : a mobile-based performance support app for our Quality Management System (QMS) that provides an ubiquitous way to access information while on the go. Wearable technologies (such as Google Glass and Apple Watch). Articles/Posts. Big Data (Learning Analytics). Internet of Things (IoT).