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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

The war between Adobe and Apple just got hotter. With the announcement of iPhone OS 4.0 Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. for developing iPhone and iPad applications. or AIR 2.0.

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IPhone- User Interface Guidelines- Part I

Upside Learning

The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces. Planning Your iPhone Software Product.

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TechSmith Camtasia Studio 8: One Smart Player

The Logical Blog by IconLogic

Although your learners will not need Camtasia installed on their computer to use a SWF, they will need a modern web browser and the free Adobe Flash Player (www.adobe.com). According to Adobe, the Flash Player is installed on most of the world's computers.   window, select  MP4-Flash/HTML5 player.

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Adobe Device Central: Great Support for mLearning Development

Upside Learning

Adobe’s Device Central is an application bundled with Adobe’s Creative Suite [which includes tools like Flash Professional, Photoshop, Dreamweaver etc.] of products and attempts to provide just that – the ability to simulate a variety of devices. Testing for the multitouch and accelerometer using Flash Professional CS5.

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Some FAQs about Adobe’s announcements yesterday

Steve Howard

Adobe announced to increase its efforts on HTML5, use of the Flash Player for applications (packaged with AIR) and specific desktop browsing use cases including premium video and console-quality gaming. As a result, Adobe will no longer develop Flash Player for mobile web browsers. What is it that Adobe is announcing?

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8 reasons for using HTML5 for authoring eLearning course

Adobe Captivate

Adobe Flash has been a productive tool for authoring these courses. But, it suffered from the drawback that OS platforms of latest handheld devices don’t extend support for Flash. HTML5 has superseded Flash as a viable option for authoring eLearning courses because it is supported by all smartphones and tablets.

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Aurion Connections – What We Learned

LearnUpon

You’re probably aware that Adobe announced earlier this year that they would stop supporting and distributing their Flash Player in 2020. This will have a massive impact on the world of eLearning as Flash has been the preferred output standard for eLearning content for many years.