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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. The most important one is Adobe removing restrictions on SWF and FLV/F4V specifications. Is there competition for Flash?

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Discovering Adobe InDesign for eLearning

Integrated Learnings

With Adobe Flash , you can create interactive elements that take your courses to the next level of engagement and even create entire courses. Keep in mind, however, that if you do use any Flash elements, they will not work on the iPad or any other Apple product. Flash Professional (FLA). Flash Player (SWF).

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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  According to Adobe, the Flash Player is installed on the majority of the world's computers. Of course, SWFs have a problem.

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Flash to HTML5 – Swiffy From Google

Upside Learning

This has come just in time for mLearning implementers; there is a new tool out in Google Labs called Swiffy that let’s one convert flash animation (swf files) to a device independent HTML5. Simply put, this will allow existing libraries of flash animation content to be ported to devices that run iOS – iPhones, iPads, and iPods.

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eLearning Development: 4 Tech Considerations When Using Videos

Upside Learning

With increasing bandwidths and better compression techniques available, use of videos in Flash platform based eLearning courses is on the rise. Before using videos in your Flash project, you would need to encode them in a format compatible with Adobe Flash (FLV or MPEG-4). However, often we find videos not being used optimally.

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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

The war between Adobe and Apple just got hotter. Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. With the announcement of iPhone OS 4.0 for developing iPhone and iPad applications. or AIR 2.0.

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Future Of Flash Is Open Source

Upside Learning

Looks like a desire to speed up their open-source development around the Flash platform. We advocate the need of openness at Adobe especially for their Flash runtimes. Adobe has some great development tools like Flash Builder, Flash CS5 which target the runtimes – Flash Player and Adobe AIR.