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Using Games and Avatars to Change Learner Behavior

Kapp Notes

A recent article in Wired presented an interesting research finding. This is interesting by itself but when you combine it with the results of other similar studies, it becomes clear that pro-social games can and do influence behavior positively. In a study led by Douglas A. In an experimental study, U.S.

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Friday Finds — Stop Brainstorming, Behavioral Science Pros, Breakout Room Battle

Mike Taylor

My favorite song of theirs is this remake of “Life’s Been Good” Last Week’s Most Clicked: 10 Toolkits I Can’t Live Without News & Notes Stop Brainstorming Matthew Ström’s article “Stop brainstorming” critiques the effectiveness of brainstorming, a popular method for idea generation in leadership meetings.

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Going beyond “Check-the-box” Safety Training to Change Behavior

TIER1 Performance

The Performance Factors Model can help you map out how internal and external conditions influence behavior around your safety goals. That’s why the most powerful performance experiences offer more than knowledge: they arm us with emotional , social , and behavioral tools and prepare us to use them.

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Should We List the Learning Objectives?

Experiencing eLearning

The argument in favor of listing learning objectives I don’t want to directly pile on this person any further (I already ratioed him with my comment on his article), but someone recently shared some elearning tips on LinkedIn. Objectives are designed to guide behavior. No, I think we can do better.

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Case Study: Designing HIPO Programs That Work

CLO Magazine

Each session has a short case study that directly relates to the topic. Articles and homework are assigned to help reinforce the concepts through applied learning. The LPI is a robust instrument that captures observable behaviors. As each person brings a unique background to the program, the results are often individualized.

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The Brain Science of Keeping Resolutions

Learningtogo

One of the key points in that article is that our brain is structured with one primary purpose: to keep us alive so that we can transmit our genes to the next generation. Changing the Brain to Change Behavior. Daniel Amen has studied over 63,000 brains using brain imaging to study blood flow and activity patterns.

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How Khan Academy Nike Training Club and SparkPeople Motivate Users Behavior

Tony Karrer

I mentioned in my post Online Systems for Behavior Change that I'm working on a very interesting project that is designed to lead to some important changes in behavior that has already had dramatic impacts. What articles have you seen that talk about use of goals, badges, points, community, etc. for motivating user action?

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