Upside Learning

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Our Blog Turns One Today

Upside Learning

It’s been a year since we started blogging (March 03, 2009) and we are raring to go another notch high. In the process of writing & sharing our thoughts, we now have a whole bunch of people (bloggers) at Upside who follow a large number of related blogs daily. There has been some important learning too on the blog front: 1.

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Top Learning, Technology & Media Links: Weekly Digest – 1

Upside Learning

Each week sees us sharing interesting articles (including news, reports, statistics etc.) This article from Understanding Graphics lists and explains 10 reasons you should use color in your visual messages and displays. from various spheres of learning and technology on varied social networking platforms. Read it here. Read it here.

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Our Favorite Game Design Blogs

Upside Learning

The other is to look at other’s experiences, and there are many who’ve documented their game design experiences in various blogs. Philomath Games – A constantly updated blog that includes posts that discuss a variety of game design and development issues. more about that here. The author moved on to Play This Thing!

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Top Learning, Technology & Media Links: Weekly Digest – 2

Upside Learning

This article on the Brandon Hall blog mentions new statistics on this new technology. Mike Baker looks at what makes a good teacher in this insightful article on BBC News. Mike Baker looks at what makes a good teacher in this insightful article on BBC News. Read it here. What Makes Good Teaching? Read it here.

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More Digital Natives

Upside Learning

There’s more talk about Digital natives going around; Jeremiah Owyang blogged from the Corporate Social Networking Conference in Amsterdam. Jeremiah writes “Learning through browsing: Yes wrestles with amount & quality of information, generational ‘multitaskers’. They may not be able to identify qualified and expert sources.

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July 2010 Monthly Roundup: 10 Most Popular Posts

Upside Learning

In continuation to the first post of this series that spoke about types of applications, fundamental human interface design principles and the iPhone OS environment, this article covers the various components available for developing the user interface of your iPhone application. IPhone- User Interface Guidelines – Part II.

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