Rick Raymer: Applying Game Design Principles to elearning #devlearn
Learning Visions
NOVEMBER 2, 2011
in the center of the hub is the module/game. In learning we want to set up learner with new skills, let them practice, then assess, then move on to build new skills (level up!) Branching off the central hub like spokes are the topics/levels of the program. Coming off each topic/level are specific objectives.
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